abasstreppas wheelpack 3.0 [Old pack has got updated pmg-files for 1.37]
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SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
- Polarlicht
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Re: abasstreppas wheelpack 3.0 [Old pack has got updated pmg-files for 1.37]
I think they are the same lugnuts as on the picture with the aloca dura black site 141.
- abasstreppas
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Re: abasstreppas wheelpack 3.0 [Old pack has got updated pmg-files for 1.37]
The lug-nuts are quite long for two possible reasons, looks cool and also fit most trailer axles. Trailer axles often have long bolts to fit twin rims too. Also this isn't a lug-nut cover as it's an actual nut, so it's more thin and therefore probably look a bit longer than it is
Never reflected on that missing eye on the griffin, so I probably miss an eye or two myself
Never reflected on that missing eye on the griffin, so I probably miss an eye or two myself
- Polarlicht
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Re: abasstreppas wheelpack 3.0 [Old pack has got updated pmg-files for 1.37]
Your avatar has some eyes to borrow
The old abass rear hub has also no eye. Did you made a new one yet, abass? I think you said you wanted to?
The old abass rear hub has also no eye. Did you made a new one yet, abass? I think you said you wanted to?
Re: abasstreppas wheelpack 3.0 [Old pack has got updated pmg-files for 1.37]
I mean, they went so far as to machine the logo on the hub, surely adding the eye to the machining process and making the brand logo accurate wouldn't make a ton of difference for them...
But hey, it is what it is...
But hey, it is what it is...
- xXCARL1992Xx
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Re: abasstreppas wheelpack 3.0 [Old pack has got updated pmg-files for 1.37]
if it is embossed into steel and the detail is a small one it is likely they dont bother because then the tools would have to go more often into repair because the detail is washed out of said tool
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- Polarlicht
- Posts: 3355
- Joined: 21 Oct 2018 21:00
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Re: abasstreppas wheelpack 3.0 [Old pack has got updated pmg-files for 1.37]
And its probably cast steel, by looking at the "orange skin" texture around it!? unless they machine only the logo or its like a little cap.
- xXCARL1992Xx
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Re: abasstreppas wheelpack 3.0 [Old pack has got updated pmg-files for 1.37]
yes, when you cast something fine details are a no go if you want to get usable results, you can make it so flowable without it being brittle as hell afterwards and even when casting wear of the tools apply also
| !!!NO SUPPORT OR REQUESTS OF ANY SORT VIA PM!!! | Screenshot Thread | Steam Workshop | World of Trucks Profil |
[ external image ]
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Re: abasstreppas wheelpack 3.0 [Old pack has got updated pmg-files for 1.37]
Hello!
I would like to use this rim package, but I notice that if I make several self-made wheels based on the template, only one of them will still appear. How to use separately each of your own paintings? Sorry for my bad English google is my friend, I only speak Hungarian.
I would like to use this rim package, but I notice that if I make several self-made wheels based on the template, only one of them will still appear. How to use separately each of your own paintings? Sorry for my bad English google is my friend, I only speak Hungarian.
Re: abasstreppas wheelpack 3.0 [Old pack has got updated pmg-files for 1.37]
Will you release this year?
Re: abasstreppas wheelpack 3.0 [Old pack has got updated pmg-files for 1.37]
It will be released in 2024.
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