Virtual Speditor Program - Job scheduler program (Upd. 24.10.2023)

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DIRyzen357
Posts: 1
Joined: 04 May 2021 17:28

Re: Virtual Speditor Program - Job scheduler program (Upd. 14.08.2021)

#2321 Post by DIRyzen357 » 17 Aug 2021 17:53

Hello, I want to download the program and it appears that the file I want to access is not available.
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Trucker_71
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Location: Abbotsford BC Canada

Re: Virtual Speditor Program - Job scheduler program (Upd. 14.08.2021)

#2322 Post by Trucker_71 » 17 Aug 2021 18:27

@DIRyzen357 First page(?)
NYIKO
Posts: 1
Joined: 17 Aug 2021 09:06

Re: Virtual Speditor Program - Job scheduler program (Upd. 14.08.2021)

#2323 Post by NYIKO » 17 Aug 2021 23:12

I NEED JOB
baris37
Posts: 1
Joined: 19 Aug 2021 19:54

Re: Virtual Speditor Program - Job scheduler program (Upd. 14.08.2021)

#2324 Post by baris37 » 19 Aug 2021 19:59

Thanks for this great program. I completed "orient express" achievement.

I have a request from dev. Could you please add France "eco" company to complete "gas must flow" achievement?

Thanks again :)
MercDriver
Posts: 68
Joined: 30 Dec 2020 11:39

Re: Virtual Speditor Program - Job scheduler program (Upd. 14.08.2021)

#2325 Post by MercDriver » 20 Aug 2021 07:52

Hi

Will you be updating for the latest versions of Pomezania and Grand Utopia.

Big fan of Virtual Speditor makes ETS2 and ATS come alive for me.

Thanks for all your work.
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xyzan
Posts: 2326
Joined: 30 Jan 2015 19:36
Location: Warsaw, Poland

Re: Virtual Speditor Program - Job scheduler program (Upd. 14.08.2021)

#2326 Post by xyzan » 20 Aug 2021 08:13

@baris37 you can make Eco company available - there is "exclude companies" button (it should work now). When deselected, it should show you ECO. However, you have to careful with this setting. It will display all companies across the map - even those that may not accept any goods or does not exist anymore (like from removed mods). You may end up with a cargo, that nobody want to accept :D
@MercDriver No, I won't do those maps. There is a tool available at the very first page, you can create mapSets for them your own. I just cannot follow all maps available for games - it's just impossible for me, sorry!
MercDriver
Posts: 68
Joined: 30 Dec 2020 11:39

Re: Virtual Speditor Program - Job scheduler program (Upd. 14.08.2021)

#2327 Post by MercDriver » 20 Aug 2021 17:13

Hi Xyzan

Sorry I did not realise there was a tool for this, I had no idea what the tool was for.
MercDriver
Posts: 68
Joined: 30 Dec 2020 11:39

Re: Virtual Speditor Program - Job scheduler program (Upd. 14.08.2021)

#2328 Post by MercDriver » 22 Aug 2021 22:06

Can you tell me what are the file names for Pomezania and Grand Utopia so that I can replace them.

Thank you
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Elitesquad Modz
Posts: 40
Joined: 28 Jul 2015 19:15
Location: Netherlands

Re: Virtual Speditor Program - Job scheduler program (Upd. 14.08.2021)

#2329 Post by Elitesquad Modz » 26 Aug 2021 22:17

Dear Xyzan,
Although it is stated that there is little support for the Map Set Generator, I want to point out an error that I get when I try to run it on the correctly exported vanilla map.
I get a runtime exception that tells me that the program was unable to obtain access to the /output.txt file in the folder where the .exe file is located.
I tried putting an empty output.txt file there and I tried to run the program as an administrator but both do not solve the problem. Are you familiar with this issue?
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xyzan
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Location: Warsaw, Poland

Re: Virtual Speditor Program - Job scheduler program (Upd. 14.08.2021)

#2330 Post by xyzan » 27 Aug 2021 10:21

@Elitesquad Modz
I did not encounter this error. However, it was a remnant from the past version. Program was trying to delete file. On my system it did not matter if it was there or not - program worked. I've removed one line of code that accessed this unneeded file. You can redownload the version here or from first post
https://www.adrive.com/public/KGtzM3/MapTool.zip

Make sure, program is unpacked and has access to write in own folder.
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