Virtual Speditor Program - Job scheduler program (Upd. 24.10.2023)

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xyzan
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Re: Virtual Speditor Program - Job scheduler program (Upd. 31.03.2021)

#2111 Post by xyzan » 02 Apr 2021 14:52

I have my computer secured with kaspersky antivirus and scan it regularly, so that is why Im quite confident it's safe. But, it's better safe than sorry.
jjengineeringsol
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Re: Virtual Speditor Program - Job scheduler program (Upd. 31.03.2021)

#2112 Post by jjengineeringsol » 02 Apr 2021 15:11

@xyzan So i have it up and running. It does allow me to create jobs. However now my issue is the own trailer selection. When I use the scheduler to create a job with my own trailer it is telling me "You cannot load in this company, it does not exist in map file for owned trailer". It did used to work for version 2.14 with game version 1.39 so I am not sure what has changed and what I need to do to make it work. Any suggestions for this? Thanks

I am using the current version of C2C with Midwest Expansion btw. Do I need to do something with files for the Speditor Program to recognize the cites?
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xyzan
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Re: Virtual Speditor Program - Job scheduler program (Upd. 31.03.2021)

#2113 Post by xyzan » 02 Apr 2021 15:39

C2C is not included. Only default ATS map. You have to create mapSet for c2c map. Tool for this version is available for download on first page.
You have to load that map combo you have into editor, save it as a text (command is given in readme) and then run tool on files that it creates. Map is saved now in your mod folder, so it's easier to find.
jjengineeringsol
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Re: Virtual Speditor Program - Job scheduler program (Upd. 31.03.2021)

#2114 Post by jjengineeringsol » 02 Apr 2021 15:41

@xyzan , Ok ill give it a try. Thanks.
jjengineeringsol
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Re: Virtual Speditor Program - Job scheduler program (Upd. 31.03.2021)

#2115 Post by jjengineeringsol » 02 Apr 2021 16:29

No luck for me with the map editor. I did follow the guide but I am not sure if I have the exact layout that is mentioned in the guide. I seem to have a different set up then what is in the guide slightly because when I load the map editor and go to pull the usa maps, nothing comes up.... Has anyone worked with it lately and knows how to do it? I do not want to mess up the game files so I just stopped after it did not match what was expected in the instructions.
Thanks in advance.
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xyzan
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Re: Virtual Speditor Program - Job scheduler program (Upd. 31.03.2021)

#2116 Post by xyzan » 02 Apr 2021 16:34

To start editor you have to add -edit usa to your starting options in steam. And you have to be sure that you will remove all mods except maps. Make sure you will unsubscribe mods from workshop as they are always loaded in editor.
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_DC_
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Re: Virtual Speditor Program - Job scheduler program (Upd. 31.03.2021)

#2117 Post by _DC_ » 02 Apr 2021 16:45

Thanks for the update, i get the windows antivirus alert as well, it says it's a "Wacapew.c!ml" alert.
Axe_Wiz
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Re: Virtual Speditor Program - Job scheduler program (Upd. 31.03.2021)

#2118 Post by Axe_Wiz » 02 Apr 2021 17:23

Same windows Defender thinks he contains a virus but the 1st version u released was fine so :(
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Chief86
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Re: Virtual Speditor Program - Job scheduler program (Upd. 31.03.2021)

#2119 Post by Chief86 » 02 Apr 2021 18:53

_DC_ wrote: 02 Apr 2021 16:45 Thanks for the update, i get the windows antivirus alert as well, it says it's a "Wacapew.c!ml" alert.
Same here, i just tried out of curiosity.
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xyzan
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Re: Virtual Speditor Program - Job scheduler program (Upd. 31.03.2021)

#2120 Post by xyzan » 02 Apr 2021 19:10

I had to encrypt the program, because there are some stealing in progress... That is why AV programs confuses it with trojans. I will search for other way to secure my work. Meanwhile, I think I should disable download not to confuse anyone else... I'm a bit worried though, that after 5 years of constant support of program, someone can believe I've put any treat to my program... :(
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