Animated gates in companies v4.4 [Schumi] [1.49]
Forum rules
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
Re: Animated gates in companies v1.8 [Schumi] [1.28]
You can use this mod......I`ve driven over 3000 km with ProMods 2.20 Rusland 1.74 and Southern Region 6.52.
Without such bug so far.
edit: now over 6000 km driven.
Without such bug so far.
edit: now over 6000 km driven.
System: Windows 11 PRO
Processor: Intel i7-12700KF 5GHZ
Motherboard: Gigabyte B760 DS3H AX
Memory: Corsair DDR5-6000 32 GB
Storage: Samsung 990 M2 SSD + 2 Samsung 870 SSD
Graphics: Asus GeForce Dual RTX 3060 V2 12GB GDDR6
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Re: Animated gates in companies v1.8 [Schumi] [1.28]
I haven't seen any errors with it when using ProMods/RusMap/SouthernRegion/The Great Steppes/Paris Rebuild
Author: C2C Eastern New Mexico, Texas, Oklahoma and Kansas improvments
ETS2 Map Combo: PM, Scandinavian Addon, RusMap, SR, The Great Steppe, PJ Indo Map
ATS Map Combo: Coast to Coast, CanaDream, Tonopah Reworked, US Expansion, Viva Mexico
ETS2 Map Combo: PM, Scandinavian Addon, RusMap, SR, The Great Steppe, PJ Indo Map
ATS Map Combo: Coast to Coast, CanaDream, Tonopah Reworked, US Expansion, Viva Mexico
Re: Animated gates in companies v1.8 [Schumi] [1.28]
Hello everybody
I've been using the mod paris rebuild a game crahs
Games Log:
00: 05: 30.685: <ERROR> [model] Model descriptor '/prefab2/car_dealer/gate_bhv_fr.pmd' is malformed.
00: 05: 30.686: <ERROR> [model] Model descriptor '/prefab2/car_dealer/gate_bhv_fr.pmd' has incorrect file version 3217083040 - expected version 4
00: 05: 30.686: <ERROR> model_template.cpp (588): • cache_data_handler @ model_template_u @ prism @@ UEAAXXZ: Failed to loadModel descriptor (.pmd) orModelGuru (.pmg) for '/ prefab2 / car_dealer / gate_bhv_fr .pmg '.
I've been using the mod paris rebuild a game crahs
Games Log:
00: 05: 30.685: <ERROR> [model] Model descriptor '/prefab2/car_dealer/gate_bhv_fr.pmd' is malformed.
00: 05: 30.686: <ERROR> [model] Model descriptor '/prefab2/car_dealer/gate_bhv_fr.pmd' has incorrect file version 3217083040 - expected version 4
00: 05: 30.686: <ERROR> model_template.cpp (588): • cache_data_handler @ model_template_u @ prism @@ UEAAXXZ: Failed to loadModel descriptor (.pmd) orModelGuru (.pmg) for '/ prefab2 / car_dealer / gate_bhv_fr .pmg '.
Re: Animated gates in companies v1.8 [Schumi] [1.28]
So for the first time with your mod Schumi I got also: the game crashed to desktop:
<ERROR> [model] Unknown look name 'default' on model '/prefab/truck_dealer_small/truck_dealer_small_02.pmd'
<ERROR> [model] Unknown look name 'default' on model '/prefab/truck_dealer_small/truck_dealer_small_02.pmd'
<ERROR> [model] Model descriptor '/prefab2/car_dealer/gate_bhv_fr.pmd' is malformed.
<ERROR> [model] Model descriptor '/prefab2/car_dealer/gate_bhv_fr.pmd' has incorrect file version 680130096 - expected version 4
<ERROR> model_template.cpp(588): ?cache_data_handler@model_template_u@prism@@UEAAXXZ: Failed to load model descriptor (.pmd) or model geometry (.pmg) for '/prefab2/car_dealer/gate_bhv_fr.pmg'
EDIT: second time Schumi I crashed to desktop within your mod....without your mod the game runs perfect.
I think it have to be fixed.
<ERROR> [model] Unknown look name 'default' on model '/prefab/truck_dealer_small/truck_dealer_small_02.pmd'
<ERROR> [model] Unknown look name 'default' on model '/prefab/truck_dealer_small/truck_dealer_small_02.pmd'
<ERROR> [model] Model descriptor '/prefab2/car_dealer/gate_bhv_fr.pmd' is malformed.
<ERROR> [model] Model descriptor '/prefab2/car_dealer/gate_bhv_fr.pmd' has incorrect file version 680130096 - expected version 4
<ERROR> model_template.cpp(588): ?cache_data_handler@model_template_u@prism@@UEAAXXZ: Failed to load model descriptor (.pmd) or model geometry (.pmg) for '/prefab2/car_dealer/gate_bhv_fr.pmg'
EDIT: second time Schumi I crashed to desktop within your mod....without your mod the game runs perfect.
I think it have to be fixed.
Last edited by Tapir on 16 Sep 2017 11:28, edited 1 time in total.
System: Windows 11 PRO
Processor: Intel i7-12700KF 5GHZ
Motherboard: Gigabyte B760 DS3H AX
Memory: Corsair DDR5-6000 32 GB
Storage: Samsung 990 M2 SSD + 2 Samsung 870 SSD
Graphics: Asus GeForce Dual RTX 3060 V2 12GB GDDR6
Re: Animated gates in companies v1.8 [Schumi] [1.28]
I have crash in Nantes with this mod.
Re: Animated gates in companies v1.8 [Schumi] [1.28]
PUSH UP !!!
System: Windows 11 PRO
Processor: Intel i7-12700KF 5GHZ
Motherboard: Gigabyte B760 DS3H AX
Memory: Corsair DDR5-6000 32 GB
Storage: Samsung 990 M2 SSD + 2 Samsung 870 SSD
Graphics: Asus GeForce Dual RTX 3060 V2 12GB GDDR6
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Re: Animated gates in companies v1.8 [Schumi] [1.28]
I also had to take this mod out when using Promods 2.20 and Rus Map 1.7.4. I got Crash To Desktop when approaching Ostersund in Sweden, tried 3 times to no avail, after removing this mod, I was able to arrive in Ostersund and I am also getting the same errors as Tapir. Please could you fix when you get time. Thankyou.
Re: Animated gates in companies v1.8 [Schumi] [1.28]
You know, the 1st post clearly says:
So if you have issues on Promods or any other map mod, it is not really Schumis fault. He clearly stated that the mod was designed for default map.
If maps are using modified prefabs of companies, of course its gonna conflict with this mod. Please use some logic in future.
Code: Select all
1.28.x + DLC Going East + DLC Scandinavia + DLC Vive la France
If maps are using modified prefabs of companies, of course its gonna conflict with this mod. Please use some logic in future.
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Re: Animated gates in companies v1.8 [Schumi] [1.28]
@pero I already said that on september 13 2017 and was waved away.
It is common sense: basically this kind of mods are for default map only unless said otherwise.
It is common sense: basically this kind of mods are for default map only unless said otherwise.
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- Joined: 29 Aug 2017 19:20
Re: Animated gates in companies v1.8 [Schumi] [1.28]
To Pero and Viper's fury.
Thankyou for your comments, we all miss things you know, when it comes to reading and being a person in my Senior years, I don't always see things that I should, so I think I can be forgiven for missing some things written in the original post by Schumi. Generally though, since this mod came out from the very beginning, I have always used it with the combination of Promods and Rus Map, as well as, with Tsm and Rus Map and it's always worked well and I have never had any problems with it in Nortth Scandnavia until now, so I don't think it's unreasonable to point this out, and there is no harm done.
Once again Guys, thankyou for your comments.
Thankyou for your comments, we all miss things you know, when it comes to reading and being a person in my Senior years, I don't always see things that I should, so I think I can be forgiven for missing some things written in the original post by Schumi. Generally though, since this mod came out from the very beginning, I have always used it with the combination of Promods and Rus Map, as well as, with Tsm and Rus Map and it's always worked well and I have never had any problems with it in Nortth Scandnavia until now, so I don't think it's unreasonable to point this out, and there is no harm done.
Once again Guys, thankyou for your comments.
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