Johndoe SiCKX ReShade PRESET *PRINCEPS* v8.1 - RELEASE

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woniu
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Re: Johndoe SiCKX ReShade PRESET DX11 *KIMOCHI* v7.1 - RELEASE

#471 Post by woniu » 24 Jun 2020 23:33

@JD6 Thursday is a nice day for release day 😁
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JD6
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Re: Johndoe SiCKX ReShade PRESET DX11 *KIMOCHI* v7.1 - RELEASE

#472 Post by JD6 » 25 Jun 2020 02:30

@woniu ReShade v4.7.0 is out now. Good thing I didn't rush the release. :D
Joking aside, I doubt there's anything in the new version that messes with my presets.
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In the meantime how about this NL fix video?

RESULT!
[ external image ]
Ailong
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Re: Johndoe SiCKX ReShade PRESET DX11 *KIMOCHI* v7.1 - RELEASE

#473 Post by Ailong » 25 Jun 2020 07:26

JD6 wrote: 19 May 2020 14:46 Sure, disable HexlensFlare. (just uncheck it)
How can it be replaced to fix the problems that it gives before the release of 8.0
With the same effect, or what should he have done?
In order to finally get the effect that thought about when creating 7.1 without problems given problem shader
Ailong
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Re: Johndoe SiCKX ReShade PRESET DX11 *KIMOCHI* v7.1 - RELEASE

#475 Post by Ailong » 25 Jun 2020 16:26

JD6 wrote: 25 Jun 2020 14:48 Uncheck = Disable.
Nothing gets replaced.
If you turn it off, it will already look completely different?

If yes, I wanted to know, can you give some kind of shader that you use in version 8 that would perform a similar or close role to the problem shader?
CiceeX6
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Re: Johndoe SiCKX ReShade PRESET DX11 *KIMOCHI* v7.1 - RELEASE

#476 Post by CiceeX6 » 01 Jul 2020 10:39

1000 Subscribes? I've been trying this for years and I can't. By the way, nice job.
yozza
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Re: Johndoe SiCKX ReShade PRESET DX11 *KIMOCHI* v7.1 - RELEASE

#477 Post by yozza » 01 Jul 2020 14:15

Hi I am looking at trying this but don't have a high end computer. Does this still work ok on a mid range computer.

Also does this work on games without any graphics mods.
woniu
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Re: Johndoe SiCKX ReShade PRESET DX11 *KIMOCHI* v7.1 - RELEASE

#478 Post by woniu » 01 Jul 2020 15:04

Hope that v8 will be really soon
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JD6
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Re: Johndoe SiCKX ReShade PRESET DX11 *KIMOCHI* v7.1 - RELEASE

#479 Post by JD6 » 01 Jul 2020 15:28

@woniu ...within the next few days. 1.38 slowed down the release.
It has to come with tutorial and trailers. Also, I am constantly making adjustments and I'm not releasing an update every few days to confuse people. JD6V8 goes for a certain look and will need to be recognized easily. Just as V9 will most likely be unique, ideas already brewing in my head.

@yozza Depends what you understand by midrange. An i5 coupled with a GTX1070/1660 would be somewhat midrange now.
Unless you have a very old PC you're fine, trust me. You don't need a 1070.
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Re: Johndoe SiCKX ReShade PRESET *PRINCEPS* v8.0 - RELEASE

#480 Post by JD6 » 04 Jul 2020 12:40

4th of July! The time has come.
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The first post will be edited later with the proper links.
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