Johndoe SiCKX ReShade PRESET *PRINCEPS* v8.1 - RELEASE
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SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
Re: Johndoe SiCKX ReShade PRESET DX11 *KIMOCHI* v7.1 - RELEASE
@JD6 Thursday is a nice day for release day
Re: Johndoe SiCKX ReShade PRESET DX11 *KIMOCHI* v7.1 - RELEASE
@woniu ReShade v4.7.0 is out now. Good thing I didn't rush the release.
Joking aside, I doubt there's anything in the new version that messes with my presets.
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In the meantime how about this NL fix video?
RESULT!
[ external image ]
Joking aside, I doubt there's anything in the new version that messes with my presets.
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In the meantime how about this NL fix video?
RESULT!
[ external image ]
Re: Johndoe SiCKX ReShade PRESET DX11 *KIMOCHI* v7.1 - RELEASE
How can it be replaced to fix the problems that it gives before the release of 8.0
With the same effect, or what should he have done?
In order to finally get the effect that thought about when creating 7.1 without problems given problem shader
Re: Johndoe SiCKX ReShade PRESET DX11 *KIMOCHI* v7.1 - RELEASE
Uncheck = Disable.
Nothing gets replaced.
Nothing gets replaced.
Re: Johndoe SiCKX ReShade PRESET DX11 *KIMOCHI* v7.1 - RELEASE
1000 Subscribes? I've been trying this for years and I can't. By the way, nice job.
Re: Johndoe SiCKX ReShade PRESET DX11 *KIMOCHI* v7.1 - RELEASE
Hi I am looking at trying this but don't have a high end computer. Does this still work ok on a mid range computer.
Also does this work on games without any graphics mods.
Also does this work on games without any graphics mods.
Re: Johndoe SiCKX ReShade PRESET DX11 *KIMOCHI* v7.1 - RELEASE
Hope that v8 will be really soon
Re: Johndoe SiCKX ReShade PRESET DX11 *KIMOCHI* v7.1 - RELEASE
@woniu ...within the next few days. 1.38 slowed down the release.
It has to come with tutorial and trailers. Also, I am constantly making adjustments and I'm not releasing an update every few days to confuse people. JD6V8 goes for a certain look and will need to be recognized easily. Just as V9 will most likely be unique, ideas already brewing in my head.
@yozza Depends what you understand by midrange. An i5 coupled with a GTX1070/1660 would be somewhat midrange now.
Unless you have a very old PC you're fine, trust me. You don't need a 1070.
It has to come with tutorial and trailers. Also, I am constantly making adjustments and I'm not releasing an update every few days to confuse people. JD6V8 goes for a certain look and will need to be recognized easily. Just as V9 will most likely be unique, ideas already brewing in my head.
@yozza Depends what you understand by midrange. An i5 coupled with a GTX1070/1660 would be somewhat midrange now.
Unless you have a very old PC you're fine, trust me. You don't need a 1070.
Re: Johndoe SiCKX ReShade PRESET *PRINCEPS* v8.0 - RELEASE
4th of July! The time has come.
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The first post will be edited later with the proper links.
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The first post will be edited later with the proper links.
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