[REL] Daniels ETS2 Random Events
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SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
- yaumeister
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Re: [REL] Daniels Random Events
Ah right, I suppose that mod made the patches appear in more places, also I think it added rumble/FF effect to when you drive over them. Like you said they spawn so rarely by default I hardly noticed them.
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- Joined: 20 Dec 2012 18:45
Re: [REL] Daniels Random Events
Yes they do. My mod does not interfere with the default SCS events at all, they might be more rare though but that is simply because the pool of possible events to spawn is bigger with my mod.
I would assume so yes and that is certainly something i can do. I can 'copy' those events into my mod and make them able to spawn in more places and increase the weight of them so that they are more likely to spawn. I'm not sure if i would to be add a rumble/FF effect to them though.yaumeister wrote: ↑14 Apr 2021 10:48 Ah right, I suppose that mod made the patches appear in more places, also I think it added rumble/FF effect to when you drive over them. Like you said they spawn so rarely by default I hardly noticed them.
- Darkcaptain
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- Joined: 12 Oct 2018 09:42
- Location: Barcelona
Re: [REL] Daniels Random Events
Question, will this Mod work with other Traffic Density Mods (like Cip)? If yes, do you require a specific priority? Sorry if this question has already been asked.
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- Joined: 20 Dec 2012 18:45
Re: [REL] Daniels Random Events
@Darkcaptain should work fine with any priority and without any problems as this mod doesn't do anything related to traffic density only the random events.
- Darkcaptain
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- abasstreppas
- Posts: 7497
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- Location: Back on Öland again
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Re: [REL] Daniels Random Events
The mattress, cardboard box and other debris only needs to spawn on the side of the road, like those buckets and garbage bags do in the vanilla version. It's like those asphalt patches, it's more like eye-candy.
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Re: [REL] Daniels Random Events
@Darkcaptain no problem, if you have any issues at all do let me know
@abasstreppas the side of the road will certainly cause less issues, I was thinking more about the highways and if they were to spawn in an inside lane but I could certainly make it so they only spawn on the hard shoulder. By the way I cant acfually confirm a mattress unless I can find one
@abasstreppas the side of the road will certainly cause less issues, I was thinking more about the highways and if they were to spawn in an inside lane but I could certainly make it so they only spawn on the hard shoulder. By the way I cant acfually confirm a mattress unless I can find one
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- Joined: 26 Sep 2020 12:17
Re: [REL] Daniels Random Events
Thanks for this! Any news on the ATS Version?
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- Joined: 20 Dec 2012 18:45
Re: [REL] Daniels Random Events
@Razor12999 Hoping to have that out in the next few weeks. Was originally planning on having a weeks break and then continuing work on that but that plan doesn't seem to be happening so my new plan is get the ATS version out and get my Special Transport Escort Police mods updated as well and then take a couple of weeks break
Re: [REL] Daniels Random Events
Thank you for your answer and your mod