[REL] Daniels ETS2 Random Events
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SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
Re: [REL] Daniels Random Events
Hello everyone,
Is V1.4.2 compatible with ETS2 1.38.x version?
Is V1.4.2 compatible with ETS2 1.38.x version?
- ATLANTIK7773
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Re: [REL] Daniels Random Events
Daniel Can be made so that the tailgate on the support vehicle reflects from the headlights
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Re: [REL] Daniels Random Events
@Ciobby I'm not sure but you are more than welcome to try it.
@ATLANTIK7773 That is something that I have thought about doing but I dont really want to edit the vehicle models themselves as if SCS makes any changes to those vehicles in a future update then it will break my mod plus my blender skills are no that great at all. Also I think it would be quite strange having the vans be retroreflective but not the emergency vehicles. I'm really hoping that this is a change SCS will do at some point in the future.
@ATLANTIK7773 That is something that I have thought about doing but I dont really want to edit the vehicle models themselves as if SCS makes any changes to those vehicles in a future update then it will break my mod plus my blender skills are no that great at all. Also I think it would be quite strange having the vans be retroreflective but not the emergency vehicles. I'm really hoping that this is a change SCS will do at some point in the future.
- ATLANTIK7773
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Re: [REL] Daniels Random Events
I do not know how to make stripes reflected from the light in a blender. If it could be done on the ambulance of the fire department, escort vehicles and the police so that stripes or special logos were reflected at night. It would look cool in the game! The developers will not do this soon, they cannot make road signs and markings in ETS2. I work in the traffic police in my patrol car at night in the headlights all the inscriptions and stripes are reflected. Looks cool at night! And another question in the game over the car that the police were detained, the helicopter is flying to make a searchlight at the helicopter burn at night and illuminate the ground. It would be great and original.
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Re: [REL] Daniels Random Events
Today has been a very, very good day.
Firstly i have managed to create my own versions of the asphalt patches events from SCS to make them a little more common and i have successfully added collisions to them (very happy that this worked successfully first time ).
[ external image ]
[ external image ]
[ external image ]
Secondly i have updated the vertical roadwork barriers to be retroreflective (a big thank you to @KrysEmlyn) (yes this is my second time of doing this because my computer crashed on me shortly after i did this last time, i have no backed this up in several places so this should not happen again).
[ external image ]
[ external image ]
Along with the asphalt patches with collisions i also have given the drain / manhole covers collisions so hopefully you will also these in the next version. I have had to remove the 'area_tag: urban_area' from them in order to get them to spawn because there seems to be an issue with that tag in 1.40 so they might end up spawning in some strange places but it's better than not having them spawning at all.
[ external image ]
[ external image ]
To finish off this post here are some more screenshots from my new narrow roadworks events.
[ external image ]
[ external image ]
[ external image ]
[ external image ]
Firstly i have managed to create my own versions of the asphalt patches events from SCS to make them a little more common and i have successfully added collisions to them (very happy that this worked successfully first time ).
[ external image ]
[ external image ]
[ external image ]
Secondly i have updated the vertical roadwork barriers to be retroreflective (a big thank you to @KrysEmlyn) (yes this is my second time of doing this because my computer crashed on me shortly after i did this last time, i have no backed this up in several places so this should not happen again).
[ external image ]
[ external image ]
Along with the asphalt patches with collisions i also have given the drain / manhole covers collisions so hopefully you will also these in the next version. I have had to remove the 'area_tag: urban_area' from them in order to get them to spawn because there seems to be an issue with that tag in 1.40 so they might end up spawning in some strange places but it's better than not having them spawning at all.
[ external image ]
[ external image ]
To finish off this post here are some more screenshots from my new narrow roadworks events.
[ external image ]
[ external image ]
[ external image ]
[ external image ]
- ATLANTIK7773
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Re: [REL] Daniels Random Events
You do very hard work and face the difficulties of modeling, but the result is on the face we get realistic mods that take the game to the next level! From a pure heart, I wish you good luck! With great respect for your work!
- ATLANTIK7773
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Re: [REL] Daniels Random Events
In the new update, I ask you to add a collision and an obstacle when passing a log,
so that during a collision with an obstacle, use the base mod for sound Sound Fixes Pack v21.38 - ETS2 from the author of YouDriveSafely
so that during a collision with an obstacle, use the base mod for sound Sound Fixes Pack v21.38 - ETS2 from the author of YouDriveSafely
Re: [REL] Daniels Random Events
Bit weird to have drain plate and water plate in countryside roade, but good work
- ATLANTIK7773
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Re: [REL] Daniels Random Events
In Ukraine, there are communications over the road surface where the pipes, communication cables, are located. It is very convenient and the road does not freeze during the winter. So in many countries. This is what service hatches are for.
Re: [REL] Daniels Random Events
Wow. Good work. Good news. Know i need this future version. Best mod.
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