TS SaveEditor Tool | 0.3.11.0 [alpha] [1.49]

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camilaCL
Posts: 6
Joined: 13 Jun 2020 18:30

Re: TS SaveEditor Tool | 0.2.5.0 (alpha) Total Path length

#361 Post by camilaCL » 10 Dec 2020 23:32

LIPtoH wrote: ↑29 Oct 2020 04:48
It is how program works. Program creates database for routes per profile from loaded save files. So initially it have zero knowledge and with every loaded new save it can save up to 1000 routes.
For unknown routes it set minimum distance. And sadly game wont let set something to calculate it later.

Maybe later I add option to set distance manually for unknown routes.
MrGladdy
Posts: 2
Joined: 09 Dec 2020 16:02

Re: TS SaveEditor Tool | 0.2.5.0 (alpha)

#362 Post by MrGladdy » 11 Dec 2020 21:38

Sorry for my slow reply here, So if I understand right, The tool is learning as I go, so if i run a route, and then put that route into TS Tool again, it would then know the miles for that route?

Many thanks
ralph_l084
Posts: 139
Joined: 07 May 2019 18:43

Re: TS SaveEditor Tool | 0.2.5.0 (alpha)

#363 Post by ralph_l084 » 21 Dec 2020 16:31

LIPtoH wrote: 07 Dec 2020 09:39 Work on utility has been suspended. Due to the lack of interest =\
Your program is great, I know a lot of guys that use it. Hopefully you'll decide to continue with it.

Thanks,
Ralph
jorensanbar
Posts: 39
Joined: 17 Oct 2018 19:34

Re: TS SaveEditor Tool | 0.2.5.0 (alpha)

#364 Post by jorensanbar » 21 Dec 2020 18:54

MrGladdy wrote: 11 Dec 2020 21:38 Sorry for my slow reply here, So if I understand right, The tool is learning as I go, so if i run a route, and then put that route into TS Tool again, it would then know the miles for that route?

Many thanks
No, TS Tool reads your save file, and searches for all available game-specific jobs. Each job includes distance. That is the one that is registered in the database.

You can do 100 times the same route created, but if the game does not include it even once in the list of the game's own jobs, that route will always be 5km.

I offered him a way to correct this problem, but he ignored the help. Instead I programmed my own tool, which stores the information of all the save files of the members of my TruckersMP company.

That is why our tool has the record of almost a million routes, and therefore, we never have late delivery.

And with more users the database grows constantly, because all new routes are automatically included in the general database.
wetarms
Posts: 14
Joined: 12 Feb 2020 21:46

Re: TS SaveEditor Tool | 0.2.5.0 (alpha)

#365 Post by wetarms » 29 Dec 2020 20:31

LIPtoH wrote: 07 Dec 2020 09:39 Work on utility has been suspended. Due to the lack of interest =\
Sad to hear that - it was a great tool.

Does anyone know of others? I know of virtual speditor to get jobs, but I liked this tool for the many other features like adding $$$, XP, grabbing garages and cities etc . I have a profile I play in with none of those cheats, but for multiplayer or testing it was nice to have a way to get just what you wanted setup so easily.
Kaku_Maiss
Posts: 1
Joined: 31 Dec 2020 16:26

Re: TS SaveEditor Tool | 0.2.5.0 (alpha)

#366 Post by Kaku_Maiss » 31 Dec 2020 16:56

I cant download ts saveedditor tool.
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Austin_Flatcap
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Re: TS SaveEditor Tool | 0.2.5.0 (alpha)

#367 Post by Austin_Flatcap » 11 Jan 2021 09:51

Download link still works AND it hasn't been long updated.
ralph_l084
Posts: 139
Joined: 07 May 2019 18:43

Re: TS SaveEditor Tool | 0.2.5.0 (alpha)

#368 Post by ralph_l084 » 12 Jan 2021 18:00

It has been updated to 0.2.5.4
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Mike Zadra
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Location: North Italy
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Re: TS SaveEditor Tool | 0.2.5.0 (alpha)

#369 Post by Mike Zadra » 12 Jan 2021 21:51

Thank You @LIPtoH
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Serb1205
Posts: 295
Joined: 14 Oct 2013 09:17

Re: TS SaveEditor Tool | 0.2.5.0 (alpha)

#370 Post by Serb1205 » 14 Jan 2021 09:09

Latest Is 0.2.5.3 For Me
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