Kinematic ReShade (closed)
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SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
Re: Kinematic Reshade Reborn - v1.12 - 18/10/2020
@Chopoland, this is amazing!
Meets all expectations.
You recommend choosing four effects:
"... in" qUINT "you must mark two," qUINT_dof "and" qUINTlightroom.fx ". And lastly, in" Legacy Standard effects "you must mark two," AmbientLight.fx "and" LumaSharpen.fx ".. . "
But you only use 3 shaders.
Is everything correct or an error in the instructions?
Meets all expectations.
You recommend choosing four effects:
"... in" qUINT "you must mark two," qUINT_dof "and" qUINTlightroom.fx ". And lastly, in" Legacy Standard effects "you must mark two," AmbientLight.fx "and" LumaSharpen.fx ".. . "
But you only use 3 shaders.
Is everything correct or an error in the instructions?
Re: Kinematic Reshade Reborn - v1.12 - 18/10/2020
Yep, only 3 shaders used. "LumaSharpen.fx" no longer necessary. Thank you for your notice, I have corrected the instructions. In each version I have been removing unnecessary shaders taking advantage of the existing ones.
Re: Kinematic Reshade Reborn - v1.12 - 18/10/2020
@chopoland could you do something with that colour of sky? https://imgsli.com/MjYyNTE with your preset off it looks more natural. I'm using RGM.
Re: Kinematic Reshade Reborn - v1.12 - 18/10/2020
I'll take a look. The problem is not the color, it's the light. In Kinematic the skies are much more intense to enhance that the light comes from them, you will notice it much more in sunsets and sunrises.
- DrMedDenRasen
- Posts: 124
- Joined: 20 May 2018 07:19
Re: Kinematic Reshade Reborn - v1.12 - 18/10/2020
Hi @chopoland ,
I have a question for you. What do I do with the mistake? Is a pmg missing or am I wrong?
17:43:33:145 [10236] | INFO | Loading image files for textures ...
17:43:33:247 [10236] | ERROR | Source "LensDBA.png" for texture 'V__lensDBTex' could not be found in any of the texture search paths.
17:43:33:256 [10236] | INFO | Resizing image data for texture 'V__lensDB2Tex' from 1024x576 to 1920x1080 ...
I have a question for you. What do I do with the mistake? Is a pmg missing or am I wrong?
17:43:33:145 [10236] | INFO | Loading image files for textures ...
17:43:33:247 [10236] | ERROR | Source "LensDBA.png" for texture 'V__lensDBTex' could not be found in any of the texture search paths.
17:43:33:256 [10236] | INFO | Resizing image data for texture 'V__lensDB2Tex' from 1024x576 to 1920x1080 ...
Re: Kinematic Reshade Reborn - v1.12 - 18/10/2020
Download the "Textures" folder from the following link and copy it to the "reshade-shaders" folder inside the "win_x64" folder in the game directory.
https://github.com/crosire/reshade-shaders
https://github.com/crosire/reshade-shaders
- DrMedDenRasen
- Posts: 124
- Joined: 20 May 2018 07:19
Re: Kinematic Reshade Reborn - v1.12 - 18/10/2020
Hi @chopoland thanks for trying to help.
But I don't see any Lens DBA.png texture in the folder either. It is only FontAtlas.png and lut.png , they were already there at the reshade anyway
The bug is still there
10:05:26:245 [10220] | INFO | Loading image files for textures ...
10:05:26:349 [10220] | ERROR | Source "LensDBA.png" for texture 'V__lensDBTex' could not be found in any of the texture search paths.
10:05:26:358 [10220] | INFO | Resizing image data for texture 'V__lensDB2Tex' from 1024x576 to 1920x1080 ...
But I don't see any Lens DBA.png texture in the folder either. It is only FontAtlas.png and lut.png , they were already there at the reshade anyway
The bug is still there
10:05:26:245 [10220] | INFO | Loading image files for textures ...
10:05:26:349 [10220] | ERROR | Source "LensDBA.png" for texture 'V__lensDBTex' could not be found in any of the texture search paths.
10:05:26:358 [10220] | INFO | Resizing image data for texture 'V__lensDB2Tex' from 1024x576 to 1920x1080 ...
Re: Kinematic Reshade Reborn - v1.12 - 18/10/2020
So I really don't know the reason why you get the error, such textures are not necessary for the operation of the preset.
- DrMedDenRasen
- Posts: 124
- Joined: 20 May 2018 07:19
Re: Kinematic Reshade Reborn - v1.12 - 18/10/2020
A ok @chopoland , I have no idea why I have this, but thanks anyway for trying to help. I'll reinstall it, maybe it'll work
I found the texture or where it is in it ..... in the Shader / AmbientLight.fx. It will look like that .....
#include "ReShade.fxh"
#ifndef ALightLensTex
#define ALightLensTex "LensDBA.png"
I found the texture or where it is in it ..... in the Shader / AmbientLight.fx. It will look like that .....
#include "ReShade.fxh"
#ifndef ALightLensTex
#define ALightLensTex "LensDBA.png"
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