Kinematic ReShade (closed)

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chopoland
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Re: Kinematic Reshade Reborn - v1.12 - 18/10/2020

#361 Post by chopoland » 02 Feb 2021 14:42

Thanks. Actually the purple colour appears in overexposed scenes, when there is a lot of sunlight. If you look at the first picture, which is cloudy, there is hardly any purple.
It's not a very noticeable effect, but I've noticed that in videos recorded from inside the cockpit you can appreciate this small tonality.

The function is a small lens effect when looking at brightly lit areas, but I'm still testing.

https://www.youtube.com/watch?v=r22wGeBDJdw
https://www.youtube.com/watch?v=myUupyXrgt4
Alex_GT
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Re: Kinematic Reshade Reborn - v1.12 - 18/10/2020

#362 Post by Alex_GT » 18 Mar 2021 18:48

Is there an update for version 1.40 ? Thanks
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chopoland
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Re: Kinematic Reshade Reborn - v1.12 - 18/10/2020

#363 Post by chopoland » 19 Mar 2021 12:45

Last edited by chopoland on 20 Mar 2021 19:14, edited 1 time in total.
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DaStig
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Re: Kinematic Reshade Reborn - v1.12 - 18/10/2020

#364 Post by DaStig » 19 Mar 2021 13:32

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ZeFrango
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Re: Kinematic Reshade Reborn - v1.12 - 18/10/2020

#365 Post by ZeFrango » 21 Mar 2021 08:44

:o :shock:
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retoucher
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Re: Kinematic Reshade Reborn - v1.12 - 18/10/2020

#366 Post by retoucher » 21 Mar 2021 14:38

Wow, that's very promising!
Nice shots...

Can you do it similar as this? ;)
Just a little bit less saturation and bit more brightness.
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chopoland
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Re: Kinematic Reshade Reborn - v1.12 - 18/10/2020

#367 Post by chopoland » 21 Mar 2021 15:26

Oh, the saturation is just right, believe me, although I can always optimize it more. If I remove too much I'll do what other presets do, create visually less alive world. I try to look like in reality within what the game allows, and in that photo it's a very sunny day so there is more saturation.

As for the bloom, I've always liked it and it looks great, but the problem is that reshade doesn't know how to distinguish what is natural and what is an object. If you were to pass by areas with white buildings, for example, they would look with a lot of bloom. So I've limited myself to make it noticeable only when the sun is in face.
Nekhebu
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Re: Kinematic Reshade Reborn - v1.12 - 18/10/2020

#368 Post by Nekhebu » 21 Mar 2021 23:43

I have to say I like Skynet's preset better. This one has very dark darks and very bright brights. Also world becomes much more colourful for my liking, almost cartoonish. For me it needs sorting out the contrast as the cabin e.g. is just pitch black even during sunlight.
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chopoland
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Re: Remodelación cinemática Renacer - v1.12 - 18/10/2020

#369 Post by chopoland » 21 Mar 2021 23:55

If you say so... It will be reality it's not all that... But hey, colors and contrasts are for everyone's taste...

The first image is from Sardinia. You can compare with a real photo in what could be the same conditions of light and weather. Possibly the optimization will lead to the fact that this preset will only use 5 shaders and the other 14, but, you choose.

Fake Ray Tracing? No, seriously, this game doesn't need that.

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Last edited by chopoland on 23 Mar 2021 22:16, edited 1 time in total.
ToYo94
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Re: Kinematic Reshade Reborn - v1.12 - 18/10/2020

#370 Post by ToYo94 » 23 Mar 2021 20:20

I think you achieved amazing photorealism with just the right contrast for given weather. What weather mod did you use in the last two screenshots?
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