[TOOL] SXC Extractor - Flexible Game Data/Mod File Extraction Tool (UPDATE December 24, 2023)

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UsrM
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Re: [TOOL] SXC Extractor - Flexible Game Data/Mod File Extraction Tool (UPDATE May 8, 2020)

#81 Post by UsrM » 03 Sep 2020 13:41

Dear please can tell me what the reason and can fix it, when extract mod it extract little files only 'some of text' and graphics not extract
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xXCARL1992Xx
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Re: [TOOL] SXC Extractor - Flexible Game Data/Mod File Extraction Tool (UPDATE May 8, 2020)

#82 Post by xXCARL1992Xx » 18 Nov 2020 15:52

1.39 locale.scs cant be encrypted anymore, looks like SCS change something, i can get the data out but it is unreadable
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knox_xss
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Re: [TOOL] SXC Extractor - Flexible Game Data/Mod File Extraction Tool (UPDATE May 8, 2020)

#83 Post by knox_xss » 18 Nov 2020 15:56

xXCARL1992Xx wrote: 18 Nov 2020 15:52 i can get the data out but it is unreadable
It's working fine with sxc-01191130. ;)
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ED1988
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Re: [TOOL] SXC Extractor - Flexible Game Data/Mod File Extraction Tool (UPDATE May 8, 2020)

#84 Post by ED1988 » 19 Dec 2020 19:54

hi all,

i'm trying to unlock the bus mod Neoplan Starliner 2 (SCS#) using sxc-01200508.

When creating the base idx file version 1.39 I get this:
Total 101.995 items listed. Took 87,032 seconds.
(3 items still missing in index file)

When accessing later on the mod file I get this:
Total 191 items listed. Took 0,305 seconds.
(660 items still missing in index file)

Could this be possible or am I doing something wrong?
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m1keY
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Re: [TOOL] SXC Extractor - Flexible Game Data/Mod File Extraction Tool (UPDATE May 8, 2020)

#85 Post by m1keY » 19 Dec 2020 20:01

yeah those mods are pretty annoying, one need to do some manual stuff

create the namelist.txt and so on figuring out the index items
darkbulldog
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Re: [TOOL] SXC Extractor - Flexible Game Data/Mod File Extraction Tool (UPDATE May 8, 2020)

#86 Post by darkbulldog » 04 Jan 2021 19:47

Itry to open a mod but he dont show all the files i think they found a new way...
i get only automat, dlc and model
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yanred
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Re: [TOOL] SXC Extractor - Flexible Game Data/Mod File Extraction Tool (UPDATE May 8, 2020)

#87 Post by yanred » 06 Jan 2021 17:12

;)
Last edited by yanred on 18 Apr 2021 20:59, edited 1 time in total.
:arrow:
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xeviax
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Re: [TOOL] SXC Extractor - Flexible Game Data/Mod File Extraction Tool (UPDATE May 8, 2020)

#88 Post by xeviax » 10 Jan 2021 14:36

Can someone tell me how to use this text2hash tool inside the addons? Looks like I might misunderstand something.
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tadeuoaguiar
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Re: [TOOL] SXC Extractor - Flexible Game Data/Mod File Extraction Tool (UPDATE May 8, 2020)

#89 Post by tadeuoaguiar » 18 Jan 2021 19:42

The site https://projects.openthe.site/sxc-installer/ is no longer available.
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yanred
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Re: [TOOL] SXC Extractor - Flexible Game Data/Mod File Extraction Tool (UPDATE May 8, 2020)

#90 Post by yanred » 23 Jan 2021 18:59

;)
Last edited by yanred on 18 Apr 2021 20:59, edited 1 time in total.
:arrow:
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