Web app - Euro Truck Simulator 2 dashboards

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jagfx
Posts: 134
Joined: 25 Apr 2020 07:43
Location: France
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Re: Web app - Euro Truck Simulator 2 dashboards

#131 Post by jagfx » 02 May 2021 16:26

Darkcaptain wrote: 02 May 2021 13:48 I read correctly, "Full route advisor"? :D
Absolutely yes. There is the next major feature planned ;)
jagfx
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Re: Web app - Euro Truck Simulator 2 dashboards

#132 Post by jagfx » 02 May 2021 16:28

JPD68 wrote: 02 May 2021 14:28
jagfx wrote: 02 May 2021 07:35

Ok.

If you try another value for the refresh rate (150 or 500 for example), you've got again this issue ?

Can you share me your phone specification please ?

Thanks a lot.
Started it again this afternoon, no lag :roll: didn't change any setting. Will try to use it for a time and report back.
Strange things ... Maybe on the PC ?! If you find a clue, I'm interested ;)
jagfx
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Re: Web app - Euro Truck Simulator 2 dashboards

#133 Post by jagfx » 02 May 2021 18:50

Hey all.

A new version was released !
V1.6.0

Note:
It's not be planned, but a major change was introduce and cause a breaking change. The release will not be able to work with the old map tiles collection.

Please read the Map readme to use the latest map tiles collection.

Features:
- Upgrade to OpenLayer v6
- New map tiles collection system
- Rework map control UI
- Add a map information pan

Changelog:
aa4d3db - :bookmark: release v1.6.0 (JAGFx)
927c2f5 - :bug: remove unavailable map tile collection for the 1.39 (JAGFx)
99ef103 - :speech_balloon: correct the name of map skin (JAGFx)
41e6d25 - :memo: update map readme section (JAGFx)
e4c730d - :memo: update readme (JAGFx)
7910501 - :arrow_up: upgrade dependencies for server, server.dev and dash (JAGFx)
af9ee13 - :bug: correct map tile base path (JAGFx)
5a68d19 - :memo: #62 update map doc (JAGFx)
15565c4 - :memo: #62 update map doc (JAGFx)
cfe05a3 - :sparkles: #62 add tile version (JAGFx)
b19ba12 - :memo: #62 update map doc (JAGFx)
a9b4c04 - :memo: #62 add map doc (JAGFx)
589b07e - :memo: #62 add map doc (JAGFx)
68f8716 - :rewind: #62 revert the list of map tiles collection as manual (JAGFx)
5c570a9 - :lipstick: #61 correct control button design (JAGFx)
e2f3e13 - :recycle: #62 refactor usage of openlayer with tiles from ts-map (JAGFx)
adedf84 - :sparkles: [maps] add map info button (JAGFx)
0e1c817 - :bug: #62 use a correct game coordinate transposition (JAGFx)
afbf601 - :sparkles: #62 use map tiles infos from the map pack (JAGFx)
124fb5f - :sparkles: #62 add support for the new map tiles collections (JAGFx)
592d04e - :arrow_up: upgrade dependencies (JAGFx)
b4d1da5 - :arrow_up: #59 change to ol package (JAGFx)
a8b9949 - :arrow_up: upgrade dependencies (JAGFx)
f51aab9 - Merge pull request #58 from JAGFx/dependabot/npm_and_yarn/server/socket.io-2.4.0 (SMITH Emmanuel)
0eceee0 - Merge pull request #57 from JAGFx/dependabot/npm_and_yarn/server.dev/socket.io-2.4.0 (SMITH Emmanuel)
e064da3 - :memo: update screenshots (JAGFx)
6086d50 - release the v1.5.0 (JAGFx)
538d7a9 - :arrow_up: Bump socket.io from 2.3.0 to 2.4.0 in /server (dependabot[bot])
7d6e5d0 - :arrow_up: Bump socket.io from 2.3.0 to 2.4.0 in /server.dev (dependabot[bot])
bonczi
Posts: 3
Joined: 21 May 2015 16:59

Re: Web app - Euro Truck Simulator 2 dashboards

#134 Post by bonczi » 04 May 2021 22:06

Just brilliant! :D :D :D
I absolutely have to test how it is behaving now. I did not think that I would see new versions of the map tiles for ProMods.
In the meantime, I see that you have prepared a Map renderer project, which - from what I understand - you will be able to prepare tiles for any map configuration without any problems - e.g. ProMods + RusMap? :o
Full route advisor integration sounds amazing! :D

Keep it up!
You are doing a wonderful and perfectly good job!
jagfx
Posts: 134
Joined: 25 Apr 2020 07:43
Location: France
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Re: Web app - Euro Truck Simulator 2 dashboards

#135 Post by jagfx » 05 May 2021 05:58

bonczi wrote: 04 May 2021 22:06 Just brilliant! :D :D :D
I absolutely have to test how it is behaving now. I did not think that I would see new versions of the map tiles for ProMods.
In the meantime, I see that you have prepared a Map renderer project, which - from what I understand - you will be able to prepare tiles for any map configuration without any problems - e.g. ProMods + RusMap? :o
Full route advisor integration sounds amazing! :D

Keep it up!
You are doing a wonderful and perfectly good job!
Absolutely yes. My goal with this side project are to extract all information about a map (base or from a mod) myself.
My fork of TsMap it's the same as the original project: You can extract map tiles, cities list, country list, overlay list and pictures, and more.
I rework it to get an application efficiency and user friendly.

With all informations who can get from TsMap, I hope (a day) re-create the route guidance...

But, for the route advisor, it's not planned (yet?) to introduce song :D

Many thanks for your huge interest on this project ! ;)
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Graf_Boinenn
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Joined: 10 Feb 2014 06:19
Location: Argentina
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Re: Web app - Euro Truck Simulator 2 dashboards

#136 Post by Graf_Boinenn » 14 May 2021 19:19

I really like this mod @jagfx. Been using a while, it's clear and the default dashboard has very good information.
jagfx
Posts: 134
Joined: 25 Apr 2020 07:43
Location: France
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Re: Web app - Euro Truck Simulator 2 dashboards

#137 Post by jagfx » 15 May 2021 06:50

Graf_Boinenn wrote: 14 May 2021 19:19 I really like this mod @jagfx. Been using a while, it's clear and the default dashboard has very good information.
Many thanks to your interest on this project ;)
jagfx
Posts: 134
Joined: 25 Apr 2020 07:43
Location: France
Contact:

Re: Web app - Euro Truck Simulator 2 dashboards

#138 Post by jagfx » 06 Jun 2021 18:50

Hey all.

A new version was released !
V1.6.1

Note:
Hi !

New release today.
I'm less active on this project because my side project take me more time that I've expected. This project will just in "slow mode development" for a moment.

Enjoy with this new feature and some bug fixes ;)

Features:
- #55 Add a way to use the damage from route advisor or damage diagnostic panel
- #61 New icon for map controls buttons

Changelog:
5f46ee9 - :bookmark: release v1.6.1 (JAGFx)
8d802b8 - :bug: correct the sum of damage from diagnostic (JAGFx)
8dc11b3 - :arrow_up: upgrade dev dependencies (JAGFx)
8517d72 - :sparkles: #61 add icon for map control (JAGFx)
2664bf7 - :bug: correct a crash when there are no datetime for WoT job (JAGFx)
1752726 - :speech_balloon: #67 correct message for job event (JAGFx)
650a777 - :arrow_up: upgrade dependencies (JAGFx)
d89dfac - :sparkles: #55 add an option to choose between two way to process the damage value (JAGFx)
skipper001
Posts: 92
Joined: 19 Sep 2015 20:14

Re: Web app - Euro Truck Simulator 2 dashboards

#139 Post by skipper001 » 07 Jun 2021 04:40

Sim dashboard app is way simpler and better. With tons of community skins
manolo1011
Posts: 44
Joined: 18 Jun 2016 22:41

Re: Web app - Euro Truck Simulator 2 dashboards

#140 Post by manolo1011 » 07 Jun 2021 09:29

Maybe, but the main advantage here, it works on anything that got a browser.
SimDashboard works only with an Android device.
Both apps are intersting, and there are a lot more available ( like simhub for example )

Great work @jagfx , can't wait to see the Ats map to be available. And your overlay idea will be cool, if you can get to it
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