[ Updates] mod grass

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bumbumek
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Re: [WIP] mod grass

#11 Post by bumbumek » 15 Jun 2020 20:01

Just do what you can dear juninho944 :)

MirusoxCreations
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Re: [WIP] mod grass

#12 Post by MirusoxCreations » 15 Jun 2020 20:15

I solved the problem with that color change and it came when the game was going to dx11
try to look at this topic, maybe it will help you: viewtopic.php?t=279085

And this too big texture, try to play with the numbers in the material for the texture, I think it's the line aux[2] you can also find it in the link I attached

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chopoland
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Re: [WIP] mod grass

#13 Post by chopoland » 15 Jun 2020 20:27

Old maps are a tangle of terrain modeling problems and poor vegetation... A mod that adds massive vegetation like in the Baltic Sea or Corsica would be the solution and something great.

juninho944
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Re: [WIP] mod grass

#14 Post by juninho944 » 16 Jun 2020 16:02

MirusoxCreations it looks like it worked. but how will I know the exact values of the terrain? :)

MirusoxCreations
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Re: [WIP] mod grass

#15 Post by MirusoxCreations » 21 Jun 2020 10:11

@juninho944 exact values? thats hard, you also have to think of several factors... texture size, if you use 512x512 and texture before was 1024x1024, so the texture in the game will appear large as in your case. And vice versa, if the texture was 512x512 and the new texture has 1024x1024, then it will be bigger in the game the effect will be the opposite and the line aux [2] is used for that. Thats not exactly possible, so you have to use the method try and mistake. You will come to this method very quickly

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LegoTechnicFanBoi
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Re: [WIP] mod grass

#16 Post by LegoTechnicFanBoi » 21 Jun 2020 10:13

looks much better and nicer
Image

juninho944
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Re: [REL] mod grass

#17 Post by juninho944 » 27 Jun 2020 00:15

RELEASED

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bumbumek
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Re: [REL] mod grass

#18 Post by bumbumek » 27 Jun 2020 00:34

Awesome, thank you very much dear juninho! 🙂

juninho944
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Re: [REL] mod grass

#19 Post by juninho944 » 27 Jun 2020 01:07

Bumbumek thank you :D

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Watermark
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Re: [REL] mod grass

#20 Post by Watermark » 27 Jun 2020 07:04

Good job, this might be the first vegetation mod that I really like.

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