ReShade – JD6 – LuxuS v1.5 – Ray Tracing [RELEASE] - 1.41
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Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
Re: ReShade – JD6NEXT – KYNG – SCS Vanilla Weather RELEASED
Can I run this preset in a low end PC?
Re: ReShade – JD6NEXT – KYNG – SCS Vanilla Weather RELEASED
@guigehlen How low end are we talking about?
There's a LOW and ULTRA preset included.
There's a LOW and ULTRA preset included.
Re: ReShade – JD6NEXT – KYNG – SCS Vanilla Weather RELEASED
Work in MP and aberration must be active?
Do I have to change if I have a different resolution?
Do I have to change if I have a different resolution?
PreprocessorDefinitions=,LAYER_SIZE_Y=1080,LAYER_SIZE_X=1920
Re: ReShade – JD6NEXT – KYNG – SCS Vanilla Weather RELEASED
@Gatki Works in MP, aberrations can be turned off at your discretion, there is no need to change the resolution.
Re: ReShade – JD6NEXT – KYNG – SCS Vanilla Weather RELEASED
@Gatki If a shader needs specific Pre-Processor definitions to achieve a look (there are some) I'd mention it. I was using such stuff but gave up because some people have issues installing ReShade itself although it's very simple and I'd have dudes asking the same bloody thing 100 times.
To put it simple, the current preset doesn't need such extra adjustments and any shader can be disabled with a simple click.
To put it simple, the current preset doesn't need such extra adjustments and any shader can be disabled with a simple click.
Re: ReShade – JD6NEXT – KYNG – SCS Vanilla Weather RELEASED
Ok, as a rule, I don't like aberrations, because I spoil the appearance of the game.
Re: ReShade – JD6NEXT – KYNG – SCS Vanilla Weather RELEASED
@JD6 Do you have a plan for RGM version?
Re: ReShade – JD6NEXT – KYNG – SCS Vanilla Weather RELEASED
@woniu I'm not so sure. I was playing with it, tho.
You can see some pics here:
https://twitter.com/SiCKXMedia/status/1 ... 6971197442
You can see some pics here:
https://twitter.com/SiCKXMedia/status/1 ... 6971197442
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- Joined: 30 May 2018 11:49
Re: ReShade – JD6NEXT – KYNG – SCS Vanilla Weather RELEASED
Will you make versions of this preset for Project Next Gen and Naturalux?
Have you also considered adding Ray Tracing Shader in future presets?
Have you also considered adding Ray Tracing Shader in future presets?
Re: ReShade – JD6NEXT – KYNG – SCS Vanilla Weather RELEASED
@brunetelu23 Which Project NG? I have older presets for 2.0 or whichever was last free. Concerning NaturaLux, the last thing I did with it was this picture. I had other screens on Twitter as I post a whole lot there. The thing is, with SCS releasing 1.40 all weather mods will most likely going to need rework and besides Vanilla there's no immediate need for me to make a preset for any of them. NL is barely working on 1.39 and I don't have the newest PNG not to mention they'd most likely be obsolete when 1.40 is out, at least for a while.
[ external image ]
Some winter vid I made. You can use the preset from the 1st post to get the look.
I can and will make presets for any popular working mod, mate. RTGI as shader is very heavy on ETS2 and possibly even worse on 1.40. Or maybe not, who knows?
[ external image ]
Some winter vid I made. You can use the preset from the 1st post to get the look.
I can and will make presets for any popular working mod, mate. RTGI as shader is very heavy on ETS2 and possibly even worse on 1.40. Or maybe not, who knows?
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