[ETS2] Realistic Light Effect [1.49.x]

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Ciobby
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Re: [ETS2] Realistic Light Effect [1.41.x]

#41 Post by Ciobby » 24 Oct 2021 12:29

@MatzeH just check for Tiger's Youtube channel. Unfortunately he can't post on SCS forum...
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MatzeH
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Re: [ETS2] Realistic Light Effect [1.41.x]

#42 Post by MatzeH » 24 Oct 2021 16:39

@Ciobby Thank you for the info. Didn't notice that he left the forum as active member.
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TheTiger
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Re: [ETS2] Realistic Light Effect [1.42.x]

#43 Post by TheTiger » 30 Oct 2021 09:36

Thanks @Ciobby for infos. Now I'm back with the update on this thread. Enjoy! 👌

Changelog V2.2:

- Added support for 1.42 game version

- Added support for the following modded trucks:

- Mercedes Benz New Actros 2019 by Actros5Crew
- Renault Magnum by Knox_xss
- MAN TGX E6 2015 by Gloover
- Mercedes Actros MP4 Reworked by Schumi
- Mercedes-Benz Actros MP3 by Dotec
- Scania R & Streamline by RJL
- ROMAN Diesel by MADster
- Ford F-MAX by SimülasyonTÜRK
- Volvo FH 2009 & FH16 2012 by Pendragon
Asphroxia
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Re: [ETS2] Realistic Light Effect [1.42.x]

#44 Post by Asphroxia » 01 Nov 2021 10:43

Just tried the mod for the first time, really loved the improved visibility, especially horizontally but I still find myself struggling a bit with distance stuff, would it be possible to request some kind of extended range addon, or alternatively am I able to edit that myself?
High beam is pretty usable but ends up being very annoying with the AI constantly reminding you that you are on high beam
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TheTiger
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Re: [ETS2] Realistic Light Effect [1.42.x]

#45 Post by TheTiger » 01 Nov 2021 10:55

Low beam can't have more range than the current, because the tarmac will be too brighter. High beam is the only solution. As in real life, turn the high beam off when is someone approaching. 😂👌
darkomastar
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Re: [ETS2] Realistic Light Effect [1.42.x]

#46 Post by darkomastar » 10 Nov 2021 03:49

Hi. Can you cover Volvo mod by Eugene?
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TheTiger
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Re: [ETS2] Realistic Light Effect [1.42.x]

#47 Post by TheTiger » 10 Nov 2021 10:05

It is covered already. Just put the realistic light above.
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tajana_g
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Re: [ETS2] Realistic Light Effect [1.42.x]

#48 Post by tajana_g » 11 Nov 2021 23:29

Hi Tiger,

I like this mod very much. Compare to real life I find the spread of light quite narrow. This makes it often difficult to handle the unrealistic tight turns of a 1.19 map scale. Is it possible to change that? Make the spread wider? I would like to read your opinion about that.
I find that atleast my car has a lot more light to the close range sides than your mod has. And that is without any turning or cornering lights on my car.
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Theosz
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Re: [ETS2] Realistic Light Effect [1.42.x]

#49 Post by Theosz » 12 Nov 2021 00:05

hi @TheTiger

I can't access the ATS version

[ external image ]

PS:

I found it - viewtopic.php?f=202&t=300480
PLEASE, vote for krizzy090's idea about ownable freightmarket skins viewtopic.php?f=185&t=276108
Brazil... shanty towns
since ATS 1.32... and counting
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Didod
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Re: [ETS2] Realistic Light Effect [1.42.x]

#50 Post by Didod » 27 Nov 2021 11:51

how about scania 4 series rjl, is that works too ?
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