MAN TGA v1.6 (v1.33)

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Antoniopua
Posts: 72
Joined: 18 Feb 2019 12:11
Location: Almería (Andalucía)

Re: MAN TGA v1.6 (v1.33)

#701 Post by Antoniopua » 10 Feb 2020 21:30

@LAFAYET47 and @CobraBlue6 thanks a lot to both of you. Fixed ;). By the way, the free EVR sound works perfectly and sounds great:

https://enginevoicerecords.blogspot.com ... d2066.html

ArTrailfanRaf214
Posts: 197
Joined: 16 Jul 2019 06:38

Re: MAN TGA v1.6 (v1.33)

#702 Post by ArTrailfanRaf214 » 17 Mar 2020 03:59

The default truck already uses EVR`s sound mod but still the link works,Vasily said it will be updated and re-recorded to 1.37 FMOD SO NO worries for others
Sound Def Modder,just a beginner My mods are just tiny but Amazing!

nicbartlu
Posts: 1
Joined: 26 Mar 2020 04:02

Re: MAN TGA v1.6 (v1.33)

#703 Post by nicbartlu » 26 Mar 2020 04:22

Hey guys this mod is causing ETS2 to crash when I go to Truck Browser then Truck Design. Quite strange as I've driven the truck with no issues. Confirmed this mod is the issue as I removed all my truck mods and put them back one at a time.
Anyone ever had the same problem ?
Thanks

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sh4kky
Posts: 14
Joined: 06 Mar 2020 13:05

Re: MAN TGA v1.6 (v1.33)

#704 Post by sh4kky » 26 Mar 2020 07:35

@nicbartlu, If it refuses to work with other truck mods connected, it is compability issue with other truck. (for example i found weird issues with Roadhunter's FH2000). All you need is to find with which truck it is. If you find it, try to play with their load order, might help, might not.
Also if you use other MADster's MANs - load order is important:

From top in MM to last:
TGA
TGS E6
TGS

likebubba
Posts: 86
Joined: 06 Apr 2018 14:41

Re: MAN TGA v1.6 (v1.33)

#705 Post by likebubba » 26 Mar 2020 09:42

Antoniopua wrote:
10 Feb 2020 21:30
@LAFAYET47 and @CobraBlue6 thanks a lot to both of you. Fixed ;). By the way, the free EVR sound works perfectly and sounds great:

https://enginevoicerecords.blogspot.com ... d2066.html
awesome thanks didn't know

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LadenSwallow
Posts: 198
Joined: 04 Jul 2016 07:47
Location: Nuremberg, Germany

Re: MAN TGA v1.6 (v1.33)

#706 Post by LadenSwallow » 26 Mar 2020 10:22

sh4kky wrote:
26 Mar 2020 07:35
... i found weird issues with Roadhunter's FH2000...
Sad, but true, yes - the F2000 conflicts with the TGS - the F2000 overwrites the TGS interior.
I had to edit a lot of paths in the F2000 to let them coexist in my mod configuration

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LAFAYET47
Posts: 1208
Joined: 02 Nov 2017 23:14
Location: Poland/Spain

Re: MAN TGA v1.6 (v1.33)

#707 Post by LAFAYET47 » 26 Mar 2020 10:53

which F2000 mod are you talking about? I'm using one with zero issues at all, I can run both TGS and F2000 with no problems

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LadenSwallow
Posts: 198
Joined: 04 Jul 2016 07:47
Location: Nuremberg, Germany

Re: MAN TGA v1.6 (v1.33)

#708 Post by LadenSwallow » 26 Mar 2020 10:57

LAFAYET47 wrote:
26 Mar 2020 10:53
which F2000 mod are you talking about? I'm using one with zero issues at all, I can run both TGS and F2000 with no problems
The "MAN F2000 19.414/604", v1.0.5, by Roadhunter

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LAFAYET47
Posts: 1208
Joined: 02 Nov 2017 23:14
Location: Poland/Spain

Re: MAN TGA v1.6 (v1.33)

#709 Post by LAFAYET47 » 26 Mar 2020 11:02

you probably mean this? --> https://ets2.lt/en/man-f2000-10/

I'm using this one --> https://ets2mods.lt/euro-truck-simulato ... -604-1-35/ and it doesnt crash my game with MAN TGS activated too.

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LadenSwallow
Posts: 198
Joined: 04 Jul 2016 07:47
Location: Nuremberg, Germany

Re: MAN TGA v1.6 (v1.33)

#710 Post by LadenSwallow » 26 Mar 2020 11:12

@LAFAYET47
Both of them have "vehicle\truck\man_tgs\interior\" inside, so if you give the F2000 higher priority than the TGS, the TGS interior is overwritten, and if you enter a TGS, you will most likely either have a F2000 interior or CTD...

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