Volvo FH&FH16 2009/2012 classic [1.47]

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Volvo 2012 GPS Media Screen

Poll ended at 12 Feb 2023 08:11

Seven pages with OFF screen
61
52%
Eight pages without OFF screen
57
48%
 
Total votes: 118

Littlefazer
Posts: 50
Joined: 29 Oct 2015 23:57

Re: Volvo FH 2009 classic (game v1.41) | Volvo FH 2012 classic (game v1.41)

#551 Post by Littlefazer » 20 Sep 2021 23:47

@AlwaysLonging I've had no issue with this mod causing issues on quick job screen. When I have had any issues its been other mods that don't load up well in quick jobs. This is low down my load order and I have quite a few mods and still no issues. So I doubt it is this mod. If you use signs on your trucks or trailers like above has said then that may be your issue as I have had issues with that in quick jobs.
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petronny
Posts: 162
Joined: 17 Aug 2014 18:13

Re: Volvo FH 2009 classic (game v1.41) | Volvo FH 2012 classic (game v1.41)

#552 Post by petronny » 21 Sep 2021 06:07

AlwaysLonging wrote: 20 Sep 2021 18:44 @Pendragon
The following are the last errors in the game log.

00:10:43.598 : <ERROR> [model] Unknown variant name 'default' on model '/vehicle/truck/volvo_fh16_2012/chassis/chs_8x4.pmd'
00:11:00.588 : <ERROR> [model] Unknown variant named 'default' in model '/vehicle/truck/volvo_fh16_2012/chassis/chs_8x4.pmc'.

I have had a few crashes in the past week and the above are always the last two lines of the log and I even have unlimited log enabled. All crashes have occurred after finishing a quick job with all makes and models and going back into the quick job list for the next job. I can currently only finish one quick job per session after which the game crashes and I have to restart the game to take the next quick job. There are other errors before these, but these are always the last to get logged, so I'm guessing loading elements of this mod is what is causing the crashes? It would be great if you could look into it or help me figure out whom to contact for assistance with this issue
I reported this issue a few posts above.
Milosz07
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Re: Volvo FH 2009 classic (game v1.41) | Volvo FH 2012 classic (game v1.41)

#553 Post by Milosz07 » 21 Sep 2021 12:40

Hello @Pendragon
Is it possible make a "proper" Raised Spoiler for the Volvo FH16 2012? The one now which we have, is way too high.
This mod has a good example of the Raised Spoiler.
This is a Signature.
AlwaysLonging
Posts: 55
Joined: 05 Jul 2021 05:40

Re: Volvo FH 2009 classic (game v1.41) | Volvo FH 2012 classic (game v1.41)

#554 Post by AlwaysLonging » 21 Sep 2021 18:51

AlwaysLonging wrote: 20 Sep 2021 18:44 @Pendragon
The following are the last errors in the game log.

00:10:43.598 : <ERROR> [model] Unknown variant name 'default' on model '/vehicle/truck/volvo_fh16_2012/chassis/chs_8x4.pmd'
00:11:00.588 : <ERROR> [model] Unknown variant named 'default' in model '/vehicle/truck/volvo_fh16_2012/chassis/chs_8x4.pmc'.

I have had a few crashes in the past week and the above are always the last two lines of the log and I even have unlimited log enabled. All crashes have occurred after finishing a quick job with all makes and models and going back into the quick job list for the next job. I can currently only finish one quick job per session after which the game crashes and I have to restart the game to take the next quick job. There are other errors before these, but these are always the last to get logged, so I'm guessing loading elements of this mod is what is causing the crashes? It would be great if you could look into it or help me figure out whom to contact for assistance with this issue
As someone mentioned a few posts earlier, this problem appears to be because of a missing addon which comes with the Dynamic Suspension & Realistic Steering with Keyboard mod. I have enabled the addon and successfully avoided any crashes during my last session. It was just once though, but I will observe for a few more sessions and report back here. And just fyi, I do not use signs on your truck or the other mod which was a probable culprit according to another user a few posts after my original one. I have no clue about creating a mod in the least, but are there ways of avoiding mod conflicts apart from enabling only one mod at a time perhaps by tweaking def files?
Littlefazer
Posts: 50
Joined: 29 Oct 2015 23:57

Re: Volvo FH 2009 classic (game v1.41) | Volvo FH 2012 classic (game v1.41)

#555 Post by Littlefazer » 21 Sep 2021 20:29

As someone mentioned a few posts earlier, this problem appears to be because of a missing addon which comes with the Dynamic Suspension & Realistic Steering with Keyboard mod. I have enabled the addon and successfully avoided any crashes during my last session. It was just once though, but I will observe for a few more sessions and report back here. And just fyi, I do not use signs on your truck or the other mod which was a probable culprit according to another user a few posts after my original one. I have no clue about creating a mod in the least, but are there ways of avoiding mod conflicts apart from enabling only one mod at a time perhaps by tweaking def files?
[/quote]

You've kinda discovered the fool proof way of getting mods to work with eachother. And that is the careful reading and understanding of what each mod does. Made the mistake myself many times and still do have mods that effect others with no clue why it would but it happens. But yeah a general rule is a physics mod won't always work with a non scs truck mod without the right edits/addon or being mentioned as already included in the description. The best thing if your adding mods is one at a time unfortunately unless your happy to go searching for the cause of a issue like I am.
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Pendragon
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Location: Bulgaria

Re: Volvo FH 2009 classic (game v1.41) | Volvo FH 2012 classic (game v1.41)

#556 Post by Pendragon » 22 Sep 2021 09:51

@rookie_one maybe in some of the future update.

Today is a one of the most important date in my country history called Independence Day of Bulgaria.

So I decided to share with you updated version of the Volvo 2012 classic earlier than I had planned :)
Change log and dowload link in firs post.

Also there is a bonus, new version of Rigid addon for Volvo FH 2012 classic :)

Have fun!
[ external image ][ external image ] Sorry for my bad English
hafnix
Posts: 8
Joined: 26 Dec 2018 06:08

Re: Volvo FH 2009 classic (game v1.41) | Volvo FH 2012 classic (game v1.41)

#557 Post by hafnix » 22 Sep 2021 10:29

WOW!!! Thank you very much and have a nice holiday!
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pete_agreatguy
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Joined: 27 Mar 2014 11:47
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Re: Volvo FH 2009 classic (game v1.41) | Volvo FH 2012 classic (game v1.41)

#558 Post by pete_agreatguy » 22 Sep 2021 10:39

Happy Independence Day to you @Pendragon . Thank you for your kindness and amazing skills.
Please check out my mods, ty 8-) WoT :)

Mods Studio 2 Dev (create mods the easy way)

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rookie_one
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Re: Volvo FH 2009 classic (game v1.41) | Volvo FH 2012 classic (game v1.41)

#559 Post by rookie_one » 22 Sep 2021 14:55

Pendragon wrote: 22 Sep 2021 09:51 Today is a one of the most important date in my country history called Independence Day of Bulgaria.

So I decided to share with you updated version of the Volvo 2012 classic earlier than I had planned :)
Change log and dowload link in firs post.

Also there is a bonus, new version of Rigid addon for Volvo FH 2012 classic :)

Have fun!
WE ARE NOT WORTHY!

/prosternate before @Pendragon
Engine and Transmission compilation mod : here
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n4viii
Posts: 110
Joined: 28 Jun 2021 13:27

Re: Volvo FH 2009 classic (game v1.41) | Volvo FH 2012 classic (game v1.41)

#560 Post by n4viii » 22 Sep 2021 15:14

thank you pendragon :D
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