BDF Tandem Truck Pack v149.00 (11 November 23)

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bekoliko
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Re: BDF Tandem Truck Pack v139.00 (03 November-20)

#5421 Post by bekoliko » 29 Jan 2021 10:55

Will there be a regulation regarding the side skirts for Renault T? Also, maybe a light slot can be added under the skirts.
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Levan
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Re: BDF Tandem Truck Pack v139.00 (03 November-20)

#5422 Post by Levan » 29 Jan 2021 11:04

Flemming V wrote: 29 Jan 2021 09:29 It's not a mistake but could probably be improved. I am aware of it.
What chassis do you use?, I think the problem is mostly on 6x2 Taglift at the moment.

Regarding trailer problem, there is 97 different trailers in the mod, you NEED to tell me what you drive in and with, if I should have a change to help you. :-)
game version 1.39
scania - engine 730
cargo 20 tons
I tried to record the damage on the flat area, the turn and the hills. also recorded the ascent up the hill.
I tried on different parts of different maps. promodes, rusmap, pomezania, roextended.

https://yadi.sk/d/Vez0BSyIQbnudA?w=1

thanks for your help with the solution.
asus p9X79 - intel i7 4930k @ 4.2 - kingmax 32gb - gtx g1 1070 8Gb - dell u2412m - hp zr 24w - dell u2412m - logitech g25
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Flemming V
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Re: BDF Tandem Truck Pack v139.00 (03 November-20)

#5423 Post by Flemming V » 29 Jan 2021 11:42

So now when "No Trailer" are working, I was inspired to drive without a trailer.
I had an idea for a long time about an ultra short truck, and now was the final time to make it.
Here it is, my scout truck for exploring and you can also find it in my BETA version of the mod, if you would like to try it. :-)

It's a Ultra short chassis and only made for Scania S 2016 for now. This is a 4x2 Ultra Short Chassis.
There is also made 3 cargo selections. Dropside, Flatbed and Coolliner.
Small closet, which you can choose to add, as I did on picture, is both in a skin and in painted version.

I still need to add a little more weight onto rear axle, in case we deside to draw trailers with it, to prevent wheelspin.
But now I will test it myself, and then adjust the handling of that.. :-)

Beta version is to be found on my site here: http://ets2.vinge.dk/default.asp?Side=Beta

[ external image ] - [ external image ]
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Flemming V
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Re: BDF Tandem Truck Pack v139.00 (03 November-20)

#5424 Post by Flemming V » 29 Jan 2021 11:52

Levan, don't be mad at me know, but here is my thoughts.

Regarding damage on truck or trailer:
I would like to say that I have no chance or intent to improve the truck/trailer on a map that is not vanilla. (Sorry, I do never play on other maps than vanilla maps.)
My truck n Trailer are connected very low as IRL and I am not sure that it would be possible to go up and down those small holes without damage.
I wonder how vanilla trucks in game, would handle the roads in your video?

That said, I will still like to watch your videos again and see if there should any change, that I could change something that would not break the mod on vanilla maps, if you know what I mean.
It's a very interesting issue we have here. :-)
Thank you very much for making the videos, this helps me a lot.. :-)

Regarding wheelspin: I am aware and will do / find a way to fix this.

bekoliko, I am not sure I know what you mean by a regulation regarding the side skirts for Renault T?
I like the idea of light slots UNDER the sideskirts. :-)
Added to my todo list.
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Levan
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Re: BDF Tandem Truck Pack v139.00 (03 November-20)

#5425 Post by Levan » 29 Jan 2021 12:22

Flemming V wrote: 29 Jan 2021 11:52 Levan, don't be mad at me know, but here is my thoughts.
I would like to say that I have no chance or intent to improve the truck/trailer on a map that is not vanilla. (Sorry, I do never play on other maps than vanilla maps.)
My truck n Trailer are connected very low as IRL and I am not sure that it would be possible to go up and down those small holes without damage.
I wonder how vanilla trucks in game, would handle the roads in your video?

well. I understand you. I'm sorry for disturbing you.
I recorded another video with the original truck and 20 tons on the same road. go fast to show that he also has damage but that if you jump very hard.
uploaded to the same folder. Look here please.
hopefully there will be solutions to the uphill climb.
where can I find the dirt road on the original map and dlc? )
thanks again for your time. if I can help show something else. write please.
asus p9X79 - intel i7 4930k @ 4.2 - kingmax 32gb - gtx g1 1070 8Gb - dell u2412m - hp zr 24w - dell u2412m - logitech g25
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Flemming V
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Re: BDF Tandem Truck Pack v139.00 (03 November-20)

#5426 Post by Flemming V » 29 Jan 2021 12:55

You do not dusturbing me. :-)
I am always happy to hear thoughts, problems and user input on my mod.
Together we can make this mod even better.. :-)
mannu
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Re: BDF Tandem Truck Pack v139.00 (03 November-20)

#5427 Post by mannu » 29 Jan 2021 17:02

Good morning all,
I would like to know when will we be able to have the charges on the flatbed, I miss it a lot?
A big thank you for your work Flemming, it's all happiness.
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RenegadeEU
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Re: BDF Tandem Truck Pack v139.00 (03 November-20)

#5428 Post by RenegadeEU » 30 Jan 2021 11:02

Thanks for this BETA "short truck" :idea: :idea: :idea:
Really nice :) Im tested this -500 Km with 3axles cooliner 20ton cargo, not problems. (Im change "kerb weight-2500 to 3500 rear axle) Now im tested this with NOT Trailer-92 km/h, not any problems. Only one "little" mistake-"shadow".........too long......

[ external image ]
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Flemming V
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Re: BDF Tandem Truck Pack v139.00 (03 November-20)

#5429 Post by Flemming V » 31 Jan 2021 01:57

Thanks. I knew about the shadow, it's fixed now and I have just made the cargo box a little less in height, beta version is updated again. :-)
Still nice to read a little feedback. :-)
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DrAminM
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Re: BDF Tandem Truck Pack v139.00 (03 November-20)

#5430 Post by DrAminM » 31 Jan 2021 07:15

Hey Flemming! I don't know if you've noticed yet, but when using the 4x2 chassis, the flare of the side markers in the front of the coolbox and the profiliner (the ones right behind the cab) don't line up properly with where the side markers' models are. Not really an issue but it's a bit "once you see it" kind of deal lol
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