D3S Design | MB Antos 2012 [Release 1.2.0.123]

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m1keY
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Re: D3S Design | MB Antos 2012 [Release 1.2.0.123]

#751 Post by m1keY » 19 Jul 2017 02:50

@BK Vissers ...very mixed what you need to edit, depending on which trailer you use ....

however it's these 3 files (might be something else)

\vehicle\trailer_eu\d3strailers\schmitz\scs_mega.dds

[ external image ]

\vehicle\trailer_eu\d3strailers\krone\profi_carrier_t.dds

[ external image ]

\vehicle\trailer_eu\d3strailers\krone\sdp27_profiliner.dds

[ external image ]


playing around with these 3 you probably found something more to paint..didn't do too many tests :P
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jaws
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Re: D3S Design | MB Antos 2012 [Release 1.2.0.123]

#752 Post by jaws » 19 Jul 2017 05:10

@BK Vissers, glad to see that im not 100% nutz and there is a problem with them.
Thanks m1keY for those, not sure i will make any skins, but it's nice to have temps if i ever want to make it. :)
8-) I am Always on latest patch.
Forum TUT! SCS Support->-> support@scssoft.com
I dont use mods....(Or maybe i will soon again..)
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Alex-dobr4060
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Re: D3S Design | MB Antos 2012 [Release 1.2.0.123]

#753 Post by Alex-dobr4060 » 19 Jul 2017 17:36

@jaws,
@BK Vissers
[ external image ] [ external image ] [ external image ]
This annoying error is due to the fact that SCS transferred pressure from psi to bars. :(
I'll fix it in the next update for patch 1.28.х
But if you are in a hurry, you can do it yourself. ;)
way -
D3S Mercedes Antos '12 v1.2.0.123 r1.27.2.9.scs \ ui \ dashboard \ mercedes_antos_12.sii
Section -
Ui :: text_common: 05ab6a440 {
 Value: "Air pressure"
.......
line
Ui :: text: 05ab7f0d0 {
 Text: "H ~~ 0 ~~ 174" is corrected on the text: "H ~~ 0 ~~ 14"
Sorry for my bad English.
All will be well, when will be well.
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BK Vissers
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Re: D3S Design | MB Antos 2012 [Release 1.2.0.123]

#754 Post by BK Vissers » 19 Jul 2017 18:33

m1keY wrote: 19 Jul 2017 02:50very mixed what you need to edit, depending on which trailer you use ..
Wow, m1keY! That's a lot of work you did. Thank you very much, it really gives me something to work with. I was going crazy, didn't realize it has so many files.
bobr40 wrote: 19 Jul 2017 17:36This annoying error is due to the fact that SCS transferred pressure from psi to bars
Ah, so it isn't in animations.sui! I knew it had to be elsewhere, thank you!

Your fix only deals with air pressure. Can you also look at oil pressure, as it's the same thing - they changed it to Bars from PSI. Also, in animations.sui, the low fuel light is disabled. I don't know if it is enabled in another file, perhaps you could take a look?

Another question - were there any plans to add the UK cabs that @Mondo.N did a couple of pages back?

Thank you very very much for maintaining and fixing this mod!
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Alex-dobr4060
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Re: D3S Design | MB Antos 2012 [Release 1.2.0.123]

#755 Post by Alex-dobr4060 » 19 Jul 2017 20:27

@BK Vissers
Oil pressure ;)
[ external image ]
way -
D3S Mercedes Antos '12 v1.2.0.123 r1.27.2.9.scs \ ui \ dashboard \ mercedes_antos_12.sii
Section -
ui::text_common : 05ab61070 {
value: "Water & Oil"
.......
line
ui::text : 05ab82770 {
text: "H~~0~~116" is corrected on the text: "H~~0~~8"
---------------------------
"..were there any plans to add the UK cabs that @Mondo" - not yet.. not yet, :)
I'm used to continental Europe with its rules of the road.
Sorry for my bad English.
All will be well, when will be well.
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BK Vissers
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Re: D3S Design | MB Antos 2012 [Release 1.2.0.123]

#756 Post by BK Vissers » 19 Jul 2017 21:08

bobr40 wrote: 19 Jul 2017 20:27 "..were there any plans to add the UK cabs that @Mondo" - not yet.. not yet, :)
I'm used to continental Europe with its rules of the road.
No problem, I appreciate all your work already. I look forward to your next set of fixes. :)
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Alex-dobr4060
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Re: D3S Design | MB Antos 2012 [Release 1.2.0.123]

#757 Post by Alex-dobr4060 » 19 Aug 2017 12:27

Good afternoon, to all the fans of this truck!
Work on adapting the mod for patch 1.28 is almost complete.
A few more tests and everything will be presented for general use.
Please patience for a couple of days.
And do not give in to stupid fakes (and they already are). :(
Yours faithfully.. ;)
Sorry for my bad English.
All will be well, when will be well.
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BK Vissers
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Re: D3S Design | MB Antos 2012 [Release 1.2.0.123]

#758 Post by BK Vissers » 19 Aug 2017 12:59

Great news!! :)

I saw someone posted a fake update yesterday, it I didn't bother to download it. I wanted the official one. ;)
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Alex-dobr4060
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Re: D3S Design | MB Antos 2012 [Release 1.2.0.123]

#759 Post by Alex-dobr4060 » 20 Aug 2017 01:34

D3S Mercedes Antos '12 v1.2.0.123 Release 1.28.1.3
[ external image ]
http://sharemods.com/59torb8xiv0y/D3S_M ... .3.7z.html
r 1.27.2.9 ---> r 1.28.1.3
- adapted to version 1.28.1.3 / адаптировано под патч версии 1.28.1.3
- сhanged the structure of the mod / изменена структура мода
- сorrected air and oil pressure sensors
- fixed LED-backlight on side skirts and truck cabin / восстановлена светодиодная подсветка на боковых юбках и кабине грузовика
- fixed missed pmg-files / изменены (отредактированы) пропущенные ранее pmg-файлы
- expanded range of BDF-cargoes / расширен ассортимент БДФ-грузов
- as well as other bugs fixed / а также исправлены другие мелкие ошибки.

Installation:
From the downloaded archive, the files of the .scs format are copied to your mod folder, connected to the mods manager, with the replacement / deletion of ALL files (if the mod was already installed) of the files of the earlier version.
1 D3S Mercedes Antos '12 v1.2.0.123 r1.28.1.3 - base file (required for connection)
2 D3S Cargo BDF 1.28.1.3 - file for working with BDF trailers on the BDF chassis \ tandems (addition to the base file)
3 D3S Route Advisor Marker 2.0.123 - the file replaces the standard (default) route token in the on-board GPS navigator, on the maps and in the Route Advisor - connected at will.
When changing to a new version of the mod, complete the delivery of the cargo, as the truck will be moved to the base garage. You do not need to remove the tuning and resell the truck.

 Attention!!! Important!!!
If you want to deal with the delivery of goods only on a truck tractor, using semitrailers, then you need only the base file. In this case, only semitrailers will be available in the menu for selecting cargo for delivery and at base / firm sites. Cargoes can be taken for all types / types of orders: Direct delivery, Fast orders and WoT contracts. The choice of a semitrailer for Direct Delivery (by clicking on the "gear" icon in the menu, at the entrance to the loading) will be only among the semitrailers.

If you are interested in BDF loads, then connect the second file in addition to the first file (higher by priority). In this connection mode, in order to change the type of transported goods, simply change to a truck (previously or newly purchased) with a different type of chassis. No additional connections / outages are required in the Mod Manager. In this mode, you can work on a semitrailer with semitrailers and tandem, but for a truck tractor through fast orders (work for a company - a rental tractor) it is possible to drop out instead of a semitrailer - a BDF trailer. And even in this case, most of the cargoes with such a coupling (a truck tractor + Tandem trailer) can be delivered and parked without damage. On the sites / bases, both semitrailers and BDF trailers will be parked. The choice of the type of the semitrailer for Direct Delivery (by clicking on the gear icon in the menu, at the entrance to the loading) will be both among semitrailers and among tandem-trailers, the replacement of goods on the site takes place automatically, i.e. Instead of a semitrailer, a BDF trailer appears and vice versa.
For the tandem are available: Direct delivery, WoT contracts. In Fast orders there are NO tandems!
For a truck tractor: Direct delivery, WoT contracts and Quick orders with a possible mismatch of the trailer type for the coupler.
Last edited by Alex-dobr4060 on 20 Aug 2017 09:12, edited 1 time in total.
Sorry for my bad English.
All will be well, when will be well.
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BK Vissers
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Re: D3S Design | MB Antos 2012 [Release 1.2.0.123]

#760 Post by BK Vissers » 20 Aug 2017 02:33

I think something went wrong somewhere:

[ external image ]


Missing .mat file is only found in the BDF file, so if one doesn't want to use BDFs then one see missing texture.

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