MAN TGX v2.4 (v1.27)

doksas
Posts: 19
Joined: 09 Mar 2017 13:54

Re: MAN TGX v2.4 (v1.27)

#791 Post by doksas » 01 Apr 2017 03:25

Thanks Madster, great truck, i have only few problems with sound...when is transmission in neutral no sound, when shift down no sound, when start engine also no sound...


User avatar
tbar
Posts: 450
Joined: 12 Jan 2014 03:08

Re: MAN TGX v2.4 (v1.27)

#793 Post by tbar » 01 Apr 2017 04:03

Thanks for all your hard work. The first thing I noticed about the new design is how FPS friendly it is. :) I have vsync turned on and it is almost never below the 60fps.

I am seeing some strange shadows here and there but if that's the cost of efficiency then so be it. The truck has its own unique feel in regards to mainly the transmissions I've tried so far seem to have a much wider range. Also its quite a bit wider than most of the other trucks except the Daf xf E6 and Renault magnum so I have to sit farther back to see both mirrors. In one configuration I ran into a nasty error something about "dx9 cannot be empty". Haven't had time to track down the problem but when I do I'll post more detailed info.

Enjoying having the TGX back I expect you must be almost ready to release the E6 also. :D
Image

User avatar
driver51
Posts: 13
Joined: 06 Mar 2017 07:30
Location: Europe

Re: MAN TGX v2.4 (v1.27)

#794 Post by driver51 » 01 Apr 2017 06:25

Downloading now, and will take a testride :D

User avatar
driver51
Posts: 13
Joined: 06 Mar 2017 07:30
Location: Europe

Re: MAN TGX v2.4 (v1.27)

#795 Post by driver51 » 01 Apr 2017 07:02

Hmmm... Your TGA disappear, at the MAN seller, but reappears if I put TGX with lower priority than TGA :shock: . Anyway TGX is a great truck, thx.

User avatar
Siperia
Posts: 1070
Joined: 26 Jan 2016 23:00
Location: Tampere, Finland

Re: MAN TGX v2.4 (v1.27)

#796 Post by Siperia » 01 Apr 2017 09:44

The TGX has to be the lowest in mod manager. Otherwise it replaces every slot, which means it even replaces other MAN's by MADster. ;)
Image

Image

User avatar
CobraBlue6
Posts: 1282
Joined: 28 Mar 2015 01:45
Location: Hertfordshire, UK

Re: MAN TGX v2.4 (v1.27)

#797 Post by CobraBlue6 » 01 Apr 2017 16:20

@doksas, you have a mod conflict, start by looking at any sound or engine mods you have.

@tbar, I thought I went through all the configs in testing but in a mod this complex it's definitely possible I missed something ;)
If you could reproduce the error and post details it would be much appreciated 8-)

User avatar
tbar
Posts: 450
Joined: 12 Jan 2014 03:08

Re: MAN TGX v2.4 (v1.27)

#798 Post by tbar » 01 Apr 2017 22:14

I think the errors are related to Reshade and Sweet FX. I'm using FXAA and sharpen . Better FPS than SMAA I was using.
Image

doksas
Posts: 19
Joined: 09 Mar 2017 13:54

Re: MAN TGX v2.4 (v1.27)

#799 Post by doksas » 02 Apr 2017 12:16

@ CobraBlue6

After game restart, have sound, thanks

User avatar
JankoPL
Posts: 73
Joined: 11 Apr 2016 20:10
Location: Chrzanów
Contact:

Re: MAN TGX v2.4 (v1.27)

#800 Post by JankoPL » 06 Apr 2017 01:37

Madster and Cobra question for You. Can You move MAN badge on side skirt on back part of sideskirt ? It will be mor realistic.
Image
Image

Also can You make side skirts for V8 version something like in default MAN ?

Image

Post Reply

Return to “Trucks”

Who is online

Users browsing this forum: rsmithjr70, Sebi95 and 12 guests