Big Stars - Actros/Arocs SLT [1.48.*|V1.7.3|07.08.2023]

Forum rules
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
azumukupoe
Posts: 272
Joined: 03 Oct 2020 17:12
Location: Tokyo, Japan
Contact:

Re: Big Stars - Actros/Arocs SLT [1.40.*|V1.6.5|24.03.2021]

#501 Post by azumukupoe » 02 Apr 2021 21:55

@Loyal4ets2
Actually, I found a issue with the interiors but instead of missing GPS, it's black textures with no error in the log
It gives the New Actros (Schumi's MP4) black textures as well

[ external image ]

Update: with Schumi's MP4 loaded above this mod, GPS goes missing
User avatar
Loyal4ets2
Posts: 371
Joined: 14 May 2020 11:22

Re: Big Stars - Actros/Arocs SLT [1.40.*|V1.6.5|24.03.2021]

#502 Post by Loyal4ets2 » 03 Apr 2021 08:57

I ask schumi for a fix and said that it's not from his mod. Maybe if we have a chance to found a fix from this author.
User avatar
Paulebaer1979
Posts: 499
Joined: 22 Nov 2014 09:52
Location: Schleswig - Northern Germany

Re: Big Stars - Actros/Arocs SLT [1.40.*|V1.6.5|24.03.2021]

#503 Post by Paulebaer1979 » 03 Apr 2021 18:36

@Loyal4ets2 Why should a modder "repair" his mod without causing trouble when used alone?
You have 2 possibilytis:
- Use 1 truck mod in 1 profile (create nwe profile for each truck mod)
- Learn modding and correct the mods yourself
User avatar
thunderhawk
Posts: 272
Joined: 22 Dec 2012 10:16
Location: germany

Re: Big Stars - Actros/Arocs SLT [1.41.*|V1.6.6|15.07.2021]

#504 Post by thunderhawk » 15 Jul 2021 17:20

[ external image ]
Hey guys,
Big Stars was just updated to 1.6.6, to support ETS2 1.41.*!
- changed defs of the additional reverse lights (to actual methods/techniques) .... (This fixed toooooooo bright additional reverse lights) @NOOFNOOFNOOF

Updated steam and google - https://drive.google.com/file/d/1vNsPii ... sp=sharing

About problems with other mods: In most cases it's all about replacing vs adding vs using original files.
Big Stars for example doesn't include interior files (3D & 2D). It adds definitions to load the files of the game.
If some mod is replacing/changing the original files, this almost inevitably leads to problems.
Future mods will include everthing. So other mods can't affect my vehicles unintentionally.

Best regards,
Stefan
Winchester1979
Posts: 490
Joined: 30 May 2018 14:57

Re: Big Stars - Actros/Arocs SLT [1.41.*|V1.6.6|15.07.2021]

#505 Post by Winchester1979 » 16 Jul 2021 13:19

@thunderhawk So BigStars 2 is still being worked on? Exxxcellent! Oh, and thanks for the prompt update. :)
marcoli690
Posts: 322
Joined: 10 Sep 2018 18:48

Re: Big Stars - Actros/Arocs SLT [1.41.*|V1.6.6|15.07.2021]

#506 Post by marcoli690 » 17 Jul 2021 10:35

Super Mercedes Truck
AlwaysLonging
Posts: 55
Joined: 05 Jul 2021 05:40

Re: Big Stars - Actros/Arocs SLT [1.41.*|V1.6.6|15.07.2021]

#507 Post by AlwaysLonging » 04 Aug 2021 06:12

I enjoyed the previous version very much, but I found that although these trucks seemed to be available for quick jobs, they would not display an icon with the job, nor would the truck name appear when I hovered over it. Upon selecting such jobs, the game would crash to the desktop immediately. So I was wondering if this mod supports quick jobs. If not, it would be great if the author could add this feature. Unfortunately, I had to delete all my previous profiles (lvls 45, 62 and 71) a couple of days ago and it is going to take me a long time to make enough money to buy one of these (which are super expensive, btw), so I would appreciate being able to drive them on quick jobs.

Also, in the previous version, I found that the fifth wheel was too high and collided with the trailer bulkhead. I don't know if this is because the trucks are meant for oversize and heavy cargo trailers (which look like a low-loader with a gooseneck) or if it was the 315/80 tires on the driven axles that were raising the fifth wheel up a bit. Some clarification would be welcome, because these trucks are absolutely brilliant!
User avatar
thunderhawk
Posts: 272
Joined: 22 Dec 2012 10:16
Location: germany

Re: Big Stars - Actros/Arocs SLT [1.42.*|V1.6.7|21.10.2021]

#508 Post by thunderhawk » 21 Oct 2021 17:35

@Winchester1979 At some point i will definitely resume the work on Big Stars 2. Eventually even streaming the progress on twitch.
@AlwaysLonging I never had the intention to add these trucks to quick jobs. Investigation of fifth wheel height is an task for future projects. But so far, it always seems to have been due to "normal trailers" (probably also wheel dimensions)


New Version: 1.6.7 for ETS2 1.42.X
- removed wheel_anim attribute
- added "remote sound definitions" for convoy
Updated steam and google drive - https://drive.google.com/drive/folders/ ... sp=sharing

Best regards,
Stefan
User avatar
The Nightgames
Posts: 442
Joined: 19 May 2019 11:03
Location: Düsseldorf / Germany

Re: Big Stars - Actros/Arocs SLT [1.42.*|V1.6.7|21.10.2021]

#509 Post by The Nightgames » 21 Oct 2021 19:45

Thanks for the update
Discord Server: https://discord.gg/H4B9gWTRyc (ERN-Map)
Support_Rhineland Map: https://discord.gg/HJdX64sfPF (Rhineland Map)
User avatar
Ruward
Posts: 1029
Joined: 17 May 2017 05:41
Location: Groningen, Netherlands
Contact:

Re: Big Stars - Actros/Arocs SLT [1.42.*|V1.6.7|21.10.2021]

#510 Post by Ruward » 22 Oct 2021 10:45

Thank you!

How's the other project going?
Greetings oet Grunn!
World of Trucks
Post Reply

Return to “Trucks”

Who is online

Users browsing this forum: avenger and 15 guests