DAF XF 105 by vad&k (1.49.x) (upd:2.12.23)
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SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
Re: DAF XF 105 by vad&k (1.41.x) (upd:26.07.21)
In the game engine, the color of the headlights has nothing to do with the color of the protective glass of the headlights. The color is adjusted through the configuration files, which are located in folder /def/vehicle/truck/daf.xf/head_light/ (of course, I am now talking about my DAF XF 105). Each of the files in this folder is responsible for a different color of headlights. Therefore, you can independently make changes to the file you need. Compare the files with the default files from the game database, and you will understand exactly which lines you need to make changes to.
Additionally, keep in mind that the color is specified in the HSB format and you will most likely have to select the parameters empirically.
Additionally, keep in mind that the color is specified in the HSB format and you will most likely have to select the parameters empirically.
Re: DAF XF 105 by vad&k (1.41.x) (upd:26.07.21)
@SlavkoZlatic
[EN] i rarely launch the game, so I am not always aware of breakdowns (I will update and check later). What exactly is the inoperability expressed, so that I can check in more detail?
[RU] я редко запускаю игру, поэтому не всегда в курсе поломок (позже обновлюсь и проверю). В чем именно выражается неработоспособность, чтоб я мог проверить более детально?
[EN] i rarely launch the game, so I am not always aware of breakdowns (I will update and check later). What exactly is the inoperability expressed, so that I can check in more detail?
[RU] я редко запускаю игру, поэтому не всегда в курсе поломок (позже обновлюсь и проверю). В чем именно выражается неработоспособность, чтоб я мог проверить более детально?
Re: DAF XF 105 by vad&k (1.41.x) (upd:26.07.21)
Mod works fine on (25s)
Re: DAF XF 105 by vad&k (1.41.x) (upd:26.07.21)
@Zizu thanks for the information.
Re: DAF XF 105 by vad&k (1.41.x) (upd:26.07.21)
Hi I've only found a problem with the signs on your truck mod, viewtopic.php?p=650307#p650307
it makes the windshield glass move out of place, I don't know if you can look into it. But anyways, Thanks for the great mod!
it makes the windshield glass move out of place, I don't know if you can look into it. But anyways, Thanks for the great mod!
Re: DAF XF 105 by vad&k (1.41.x) (upd:26.07.21)
Hi @Ifako.
My mod will not work correctly with that mod, as both mods make changes to the 3D model of the same truck. Set the mod manager to a higher priority for the mod that is more important to you.
But I repeat - the mods do not have full compatibility with each other, so some things will be missing or look strange.
My mod will not work correctly with that mod, as both mods make changes to the 3D model of the same truck. Set the mod manager to a higher priority for the mod that is more important to you.
But I repeat - the mods do not have full compatibility with each other, so some things will be missing or look strange.
Re: DAF XF 105 by vad&k (1.41.x) (upd:26.07.21)
@Zizu you only need to lengthen the bogie drawbar slightly.
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Re: DAF XF 105 by vad&k (1.41.x) (upd:26.07.21)
the best DAF ever made is it working well with 1.42 beta?
Re: DAF XF 105 by vad&k (1.41.x) (upd:26.07.21)
this Daf consumes too much fuel
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