DAF XF 105 by vad&k (1.49.x) (upd:2.12.23)
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SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
Re: DAF XF 105 by vad&k (1.40.x) (upd:21.04.21)
Thank you.if there are any surprises, I will cancel)
Re: DAF XF 105 by vad&k (1.40.x) (upd:21.04.21)
With the windshield it turned out,I didnt see any surprises.)) It remains to make side windows,please tell me which files to change?
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Re: DAF XF 105 by vad&k (1.40.x) (upd:21.04.21)
/automat/0f/0ff756886b3ae188.mat
Re: DAF XF 105 by vad&k (1.40.x) (upd:21.04.21)
it doesn’t work. I only need to tint on the outside
Re: DAF XF 105 by vad&k (1.40.x) (upd:21.04.21)
/automat/3d/3dbdd001cc511e7e.mat
/automat/68/686f62d03ccb90dc.mat
but this may not be accurate, because the animated external glasses I use from the base of the game. I mostly unpack the database only after a new patch is released. The changes that developers make within the same patch - I do not track. Therefore, material names may not match your patch.
/automat/68/686f62d03ccb90dc.mat
but this may not be accurate, because the animated external glasses I use from the base of the game. I mostly unpack the database only after a new patch is released. The changes that developers make within the same patch - I do not track. Therefore, material names may not match your patch.
Re: DAF XF 105 by vad&k (1.40.x) (upd:21.04.21)
OkayтI'll take that into account.
Re: DAF XF 105 by vad&k (1.40.x) (upd:21.04.21)
In any case, you can always unpack the database yourself.
Then open file /vehicle/truck/daf_xf/win_open.pmd in any text editor and see in it the names of the materials files you need.
Then open file /vehicle/truck/daf_xf/win_open.pmd in any text editor and see in it the names of the materials files you need.
Re: DAF XF 105 by vad&k (1.40.x) (upd:21.04.21)
On patch 1.41 my mod is not working correctly (more changes for the sake of changes ).
And those who use tandems are likely to have game crashes.
Don't rush to update the game or temporarily abandon my mod until I release a fixed version.
And those who use tandems are likely to have game crashes.
Don't rush to update the game or temporarily abandon my mod until I release a fixed version.
Re: DAF XF 105 by vad&k (1.40.x) (upd:21.04.21)
i don't know what they did with the 1.41 update but several truck mods and add-ons are faulty. essentially there was no such change in the game right now. for example https://ibb.co/Xpx6TMB in principle, now only the convoy feature has been introduced, map has changed a bit, and photography has received a change.
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Re: DAF XF 105 by vad&k (1.40.x) (upd:21.04.21)
@vad&k what isn't working on 1.41?
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