DAF XF 105 by vad&k (1.49.x) (upd:2.12.23)

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vad&k
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Re: DAF XF 105 by vad&k (1.42.x) (upd:30.10.21)

#4331 Post by vad&k » 14 Nov 2021 21:05

@m1keY, Yes you are right. This is the best mod, the best customization options. He's great. Oh, I completely forgot, I'm a shy guy. :lol: :lol:
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Re: DAF XF 105 by vad&k (1.42.x) (upd:30.10.21)

#4332 Post by Zizu » 15 Nov 2021 11:13

I wanted to know which DDS file is responsible for this place?
https://imgur.com/me09QPi
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Re: DAF XF 105 by vad&k (1.42.x) (upd:30.10.21)

#4333 Post by klopps » 15 Nov 2021 12:00

I believe it just takes the base color of the truck
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Re: DAF XF 105 by vad&k (1.42.x) (upd:30.10.21)

#4334 Post by Zizu » 15 Nov 2021 14:19

klopps wrote: 15 Nov 2021 12:00 I believe it just takes the base color of the truck
Do you know how you can change the color of this particular place?
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Re: DAF XF 105 by vad&k (1.42.x) (upd:30.10.21)

#4335 Post by klopps » 15 Nov 2021 14:34

By changing the color of the truck I guess
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Re: DAF XF 105 by vad&k (1.42.x) (upd:30.10.21)

#4336 Post by vad&k » 15 Nov 2021 16:00

@Zizu Do you mean to use your own paint job?
File template_en.txt offers what you need
1) Correspondence of numbers of squares to accessories:
....
i2 - metallic interior parts.
....
You will find this file and templates in the archive with the mod.
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Re: DAF XF 105 by vad&k (1.42.x) (upd:30.10.21)

#4337 Post by Zizu » 15 Nov 2021 16:03

Thank you vad&k.
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Re: DAF XF 105 by vad&k (1.42.x) (upd:30.10.21)

#4338 Post by pete_agreatguy » 27 Nov 2021 00:11

@vad&k Just so you are aware, there are a couple of issues with the following files:

Code: Select all

... vehicle\truck\50k_r_high\textures\lightmask_lbox_topline.dds

... vehicle\truck\50k_r_high\textures\lightmask_lbox_highline.dds
a) They seem to be too small, should they not be the same size as the main texture (1024x256 for topline and 512x256 for highline)?
b) The alpha channel should have a 25% grey colour (the current one is too dark)?

If the above are left as default, the Topline light box at night is not visible as should be. If you would like my edited file which fixes these issues, let me know. The highline doesn't seem to have any issues at night.

Otherwise absolutely love your mod. The customisation options are epic. Huge thank you.
Please check out my mods, ty 8-) WoT :)

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Re: DAF XF 105 by vad&k (1.42.x) (upd:30.10.21)

#4339 Post by pete_agreatguy » 27 Nov 2021 16:52

Taken some screen shots to help you understand what I meant:

Highline ...

Image 1 (daylight)

Image 2 (night time)

Topline ...

Image 3 (daylight)

Image 4 (night time)

EDIT ... FIXES

Highline ...

Image 1 (daylight)

Image 2 (night time)

Topline ...

Image 3 (daylight)

Image 4 (night time)

Download fixed files here :)

PS: Vadik you have my permission to include these files in the next update :)
Please check out my mods, ty 8-) WoT :)

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Re: DAF XF 105 by vad&k (1.42.x) (upd:30.10.21)

#4340 Post by vad&k » 28 Nov 2021 15:25

@pete_agreatguy, thanks for the help. It looks like I just forgot about these models when I did the adaptation to the new lighting scheme.
Thanks again. :)
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