DAF XF 105 by vad&k (1.49.x) (upd:2.12.23)
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SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
Re: DAF XF 105 by vad&k (1.42.x) (upd:30.10.21)
@m1keY, Yes you are right. This is the best mod, the best customization options. He's great. Oh, I completely forgot, I'm a shy guy.
Re: DAF XF 105 by vad&k (1.42.x) (upd:30.10.21)
I wanted to know which DDS file is responsible for this place?
https://imgur.com/me09QPi
https://imgur.com/me09QPi
Re: DAF XF 105 by vad&k (1.42.x) (upd:30.10.21)
I believe it just takes the base color of the truck
Re: DAF XF 105 by vad&k (1.42.x) (upd:30.10.21)
By changing the color of the truck I guess
Re: DAF XF 105 by vad&k (1.42.x) (upd:30.10.21)
@Zizu Do you mean to use your own paint job?
File template_en.txt offers what you need
File template_en.txt offers what you need
You will find this file and templates in the archive with the mod.1) Correspondence of numbers of squares to accessories:
....
i2 - metallic interior parts.
....
Re: DAF XF 105 by vad&k (1.42.x) (upd:30.10.21)
Thank you vad&k.
- pete_agreatguy
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Re: DAF XF 105 by vad&k (1.42.x) (upd:30.10.21)
@vad&k Just so you are aware, there are a couple of issues with the following files:
a) They seem to be too small, should they not be the same size as the main texture (1024x256 for topline and 512x256 for highline)?
b) The alpha channel should have a 25% grey colour (the current one is too dark)?
If the above are left as default, the Topline light box at night is not visible as should be. If you would like my edited file which fixes these issues, let me know. The highline doesn't seem to have any issues at night.
Otherwise absolutely love your mod. The customisation options are epic. Huge thank you.
Code: Select all
... vehicle\truck\50k_r_high\textures\lightmask_lbox_topline.dds
... vehicle\truck\50k_r_high\textures\lightmask_lbox_highline.dds
b) The alpha channel should have a 25% grey colour (the current one is too dark)?
If the above are left as default, the Topline light box at night is not visible as should be. If you would like my edited file which fixes these issues, let me know. The highline doesn't seem to have any issues at night.
Otherwise absolutely love your mod. The customisation options are epic. Huge thank you.
Please check out my mods, ty WoT
Mods Studio 2 Dev (create mods the easy way)
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- pete_agreatguy
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Re: DAF XF 105 by vad&k (1.42.x) (upd:30.10.21)
Taken some screen shots to help you understand what I meant:
Highline ...
Image 1 (daylight)
Image 2 (night time)
Topline ...
Image 3 (daylight)
Image 4 (night time)
EDIT ... FIXES
Highline ...
Image 1 (daylight)
Image 2 (night time)
Topline ...
Image 3 (daylight)
Image 4 (night time)
Download fixed files here
PS: Vadik you have my permission to include these files in the next update
Highline ...
Image 1 (daylight)
Image 2 (night time)
Topline ...
Image 3 (daylight)
Image 4 (night time)
EDIT ... FIXES
Highline ...
Image 1 (daylight)
Image 2 (night time)
Topline ...
Image 3 (daylight)
Image 4 (night time)
Download fixed files here
PS: Vadik you have my permission to include these files in the next update
Please check out my mods, ty WoT
Mods Studio 2 Dev (create mods the easy way)
Enthoo Pro TG, SS 850W Plat, Asus ROG Crosshair Hero VII, AMD 5700X, 32GB 3600mhz, Sapphire 7800XT 16GB, Kingston & Samsung nvme, Win 10 Pro x64
Mods Studio 2 Dev (create mods the easy way)
Enthoo Pro TG, SS 850W Plat, Asus ROG Crosshair Hero VII, AMD 5700X, 32GB 3600mhz, Sapphire 7800XT 16GB, Kingston & Samsung nvme, Win 10 Pro x64
Re: DAF XF 105 by vad&k (1.42.x) (upd:30.10.21)
@pete_agreatguy, thanks for the help. It looks like I just forgot about these models when I did the adaptation to the new lighting scheme.
Thanks again.
Thanks again.
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