Rigid Chassis Addon for Eugene's Scania NG by Kast 13.05.22)

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Juniorfreddy777
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Re: Rigid Chassis Addon for Eugene's Scania NG by Kast (04.04.21)

#361 Post by Juniorfreddy777 » 09 Apr 2021 07:52

Hmm Kast: Why did you update this mod? Scania by Eugene is still 1.39
Owner of VDB Transport B.V, Freddy Transporte and Owner of The Greynia's team/convoy

Trucksbook: https://trucksbook.eu/company/102086

Our company is still in development
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kast
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Re: Rigid Chassis Addon for Eugene's Scania NG by Kast (04.04.21)

#362 Post by kast » 09 Apr 2021 07:55

Steam version is updated
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Csabee
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Re: Rigid Chassis Addon for Eugene's Scania NG by Kast (04.04.21)

#363 Post by Csabee » 09 Apr 2021 07:56

@Juniorfreddy777 ; Because Eugene made a fix for his mod, which is now compatible with 1.40, thats why.
Eugene wrote: 04 Apr 2021 19:24
I've uploaded "quick fix" to steam workshop.
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Juniorfreddy777
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Re: Rigid Chassis Addon for Eugene's Scania NG by Kast (04.04.21)

#364 Post by Juniorfreddy777 » 09 Apr 2021 07:56

Oh i didn't know that. Thanks :D
Owner of VDB Transport B.V, Freddy Transporte and Owner of The Greynia's team/convoy

Trucksbook: https://trucksbook.eu/company/102086

Our company is still in development
M1GHTYM4VS
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Re: Rigid Chassis Addon for Eugene's Scania NG by Kast (04.04.21)

#365 Post by M1GHTYM4VS » 09 Apr 2021 11:48

Issue: Can't seem to get the longest Variant working on the NG. RJL and Renault T work but the 5000+mm on the NG doesn't show up for me. Thought it conflicted with the Krone Tandem but swapped load order and it worked.

Feature Wish: Besides I've seen grey and blue painted rear features on the irl Trucks. Could these be added to the default red skinned slider, ramps and lifts. I think it fits rather well with all the company logos beeing blue and TAV coupling beeing less out of place if the rest matches its color scheme
tau1s
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Re: Rigid Chassis Addon for Eugene's Scania NG by Kast (04.04.21)

#366 Post by tau1s » 09 Apr 2021 21:20

love your mods but would it be possible to add an option to add your own lights to your trailers and "boxes" (reffer dryvan...) on your rigid trucks, I'd also love to see an option for metallic paint on your trailers. Please don't take it as a complaint just a wish, I'll still love your mods even if you don't add these features and if i could make another request, If possible i'd love an ability to take loads with just a rigid truck
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scania_streamline
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Re: Rigid Chassis Addon for Eugene's Scania NG by Kast (04.04.21)

#367 Post by scania_streamline » 10 Apr 2021 17:36

very good mods from you @kast been using them since you first mod came out.
Frappete
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Re: Rigid Chassis Addon for Eugene's Scania NG by Kast (04.04.21)

#368 Post by Frappete » 12 Apr 2021 13:12

Hi, i would like to have different paint colors for truck and the rigid trailer (for example red for the cabin, white for the trailer),but ingame i can choose only a color, there is a way to have separate colors?
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m1keY
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Re: Rigid Chassis Addon for Eugene's Scania NG by Kast (04.04.21)

#369 Post by m1keY » 12 Apr 2021 14:33

@Frappete you have to use the skinningsystem...with acc_list to tell the game what you want it to look like

luckily someone made this possible with a few clicks ... you can use the software which was made for these purposes - anyone can compile a mod without special knowledge
however...to skin the cabin and the desired boxes you still need to use the provided templates for them in any of image-editing software...photoshop, paint.net, gimp ...illustrator...pick any

Mods Studio 2 ...and for it you have the required content/files available on the Discord / Mainpage
link to discord is in the text below on first page https://www.mods.studio/home
Frappete
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Re: Rigid Chassis Addon for Eugene's Scania NG by Kast (04.04.21)

#370 Post by Frappete » 12 Apr 2021 14:35

m1keY wrote: 12 Apr 2021 14:33 @Frappete you have to use the skinningsystem...with acc_list to tell the game what you want it to look like

luckily someone made this possible with a few clicks ... you can use the software which was made for these purposes - anyone can compile a mod without special knowledge

Mods Studio 2 ...and for it you have the required content/files available on the Discord / Mainpage
link to discord is in the text below on first page https://www.mods.studio/home

Thank you| I will try
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