Volvo FMX Kipper Rework by Mistersix 1.8[Megamod]

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Volvo FMX Kipper Rework by Mistersix 1.8[Megamod]

#1 Post by mistersix » 15 Feb 2020 11:17

Hello Guys! I decided to create topic here and share my work :) . The original FMX was introduced in 2010 and shared its platform and components with the FM. All FMX have been available with the choice of 11-litre and 13-litre Euro-5 engines, The D11 and D13 models. The production version went on sale in Europe in autumn 2010 and worldwide in 2011.The updated FMX range was launched in April 2013 with sales planned to begin in September 2013. The new FMX is available with a choice of 11-litre and 13-litre Euro-6 engines, the smaller D11 engine with power outputs from 330 to 450 horsepower and the larger D13 has power outputs from 420 to 540 horsepower. Want to become worker delivering sand to the construction site? So this is the modification for you! Volvo FMX waiting for you.

- 2 own trailers with own cargo[ore, sand, gravel, coal, rubble and dirt]
- trailers are ownable in dealer
- cable support
- flag and cabin dlc support
- complex tuning
- new accesories
- many slots
- cargo ready to equip for truck's kipper
- snow addon
- different choice of chasiss
- smoke ready to equip
- custom licence plate ready
- own wheels
- interior lights and truck info system ready
- metallic skin support
- Few versions of kipper
- cement mixer applicable
- own beacons with realistic patterns
- additional slot for accessories in cabin
- fully compatible with jeyjey and sisl cabin addons (require these mods to make it work)
- animated rear mudflap
- additional accesories made for screen purposes
- kipper can be opened when selected in service configuration
- dirty windshield ready to attach
- own headlamp
- own interior accesories
- working engine badges
- decals and stickers
- skin template
- cistern equipment
- HDS variants
- various cargo applicable depends on chassis
- mobile crane equipment
- working windows

One of the most complex mods ever made. Tons of tuning, fun guaranteed!


Extract scs files from downloaded archive to your <documents/euro truck simulator 2/mod> folder. Then Enable them in mod manager.

Video Preview version 1.8 by Mr.GermanTruck:
Other reviews:


Mistersix, Jon Ruda, Wendigo, Abasstreppas, Ohaha, Eugene. Some parts authors:sisq,kyto,mtp,afrosmiu,galimim,roadhunter,jazzycat,stasiek2012

Changelog for 1.2 version

Code: Select all

-fixed some errors
-added new loads - coal & rubble
-added beacon base for snow compartment
-added custom beacon(credits for fred_be) with reworked flare
-added compatibility with abasstrepass k100 leds(requires hella pack from abastreppass to work) on roof beacons
-added cement mixer
-all files should now be in the correct version
-reworked companies, you can now deliver cargo to more companies
-now you can find this volvo in truck browser
-new addon slot in cabin near driver seat(sisl and jeyjey addons compatible)
-added full compatibility for sisl and jeyjey interior addons(require these mods to make it work)
-fixed hook point for dlc cabin accesories in external view.
-added picture for trailer while attached in menager board
-added Beacon protection on the roof by Sisq
-reworked lightning pattern for first metal arch beacon
-added front grill "Samurai"
-changed engines into real ones
-fixed shadow glitch
-corrected shadow texture
-added templates
Changelog for 1.3 version

Code: Select all

-added new ownable trailer to choose
-added workers outside truck(screen purpose only)
-added open kipper version(screen purpose only)
-corrected trailer collision
-added excavator for screen purpose
-corrected hook position
-corrected some flares positions
-added lowered plow version
-added no hubs and no nuts to equip for second available wheels
-added trailer images in browser
-rear mudflap is now animated(choice between animated and non animated)
-added compatibility for 50k beacon on the roof
-added hella volvo luminator
Changelog for 1.4 version

Code: Select all

-fixed single trailer dealer logo
-fixed blinking rearside yellow panel
-completely changed engines and gearboxes into completely new(thanks to galimim for sharing)
-truck has now badges that changes whenever engine being swapped
-corrected brace position on single trailer
-added new horn
-added dirty glass to equip(from curtains slot)
-new loads-stones(sheet covered) and dirt
-sheet for black kipper
-added cb radio to equip 
-removed unnecessary bak files
-corrected sand position on truck
-fixed corrupted triangle in the interior
-new beacon
-added new frontbar
-strobes are now working again
-added horseshoe accessory
-new interior accessories
Changelog for 1.5 version

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-corrected curtains position
-corrected dirty windshields
-fixed rus plate, now it has correct texture
-added decals accessory
-new stickers in the interior + slots
-new Austrian plates
-new horns + slots on the truck front
-many new beacons!
-new workers added
-added compatibility for big T beacons and strobes[BigT Britax LED Beacons Pack]
-new leds accessory
-compatibility for sisq lights
Changelog for 1.6 version

Code: Select all

-wipers now working in external view
-minor fixes
-2 new dumpers with matching loads (called xxxx_for_dumper_red and  xxxx_for_dumper_black)
-new LIEBHERR cement mixer
-new concrete pump chasiss
-added skin template
-fixed incorrect wheels definitions

Changelog for 1.7 version

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-added two HDS chassis with new load to equip
-fixed sand texture
-added compatibility for timon30 wheelen lightbars
-corrections in pump chassis
-corrected external camera
-new beacon slot on the roof
-new beacons used mainly in Poland with realistic patterns based on their real look
-transparency corrections
-corrections in kelsa lightbar flash pattern
-fixed "unable to map attribute" error
-added cistern equipment accessory
-truck now can be equipped with ADR plates bur require "signs on your truck" mod
-new dumper with crane accesory
-added companies from RTTBS DLC.
-new horn slots on the roof
Changelog for 1.8 version

Code: Select all

-added mobile crane version
-new beacons 
-new flatbed accessory with load - credits for @lunna
-corrected uv
-added truck skin - brand painting fmx and dirt version
-deleted some cement mixers due to bad quality, instead added new liebherr ones
-added openable windows (1.37 only)
-corrected some texture
-uptaded template
-reworked rear crane on chassiss type 2
Beacon 11,12,13 originally made by @stasiek2012
Download truck here

Download 1.36 version here

Cargo addon for FMX - Based on pallets mod by IconRJ
Lets you transport few different loads without having a trailer. Version uptaded on 10-04-2020[added more cargo]
I'm providing small tutorial how tu use it:

Remember! Load won't appear physically on your truck, you have to do it manually in service. Ets currently not supporting loads for bdf.
Download cargo addon here

Important informations:
Trailer with dolly is considered as double trailer so you can operate it only in certain companies.
Trailer you want to use must have higher priority in mod manager than the second one otherwise you won't be able to find any cargo!
If you dont want to have yellow interior light on while pressed "o" simply delete vehicle_interior.sii from <mod directory/unit/hookup>
If you want to use this truck with engine d13k sounds by Kapitan Kriechbaum go to EXTRA FILES directory, select and place "def" folder inside main mod folder
In case of changing chassis from crane one it is important to unistall crane before changing chasiss or you will stay with crane internal view no matter of accessories you have
!For ADR plates accessory available you have to install "signs on your truck" mod, then go to extra files directory in the Volvo's mod archive, pick addon_hookup_storage.adr.sii from ADR folder and place him in [main mod folder.scs ->def->vehicle]

Compatible recommended mods - for a better experience ... =878903649
viewtopic.php?t=173286 ... =645553604 ... 16-1-36-x/ ... =755252536 ... =913350941 ... 1082129599
viewtopic.php?t=221362 ->required for ADR plates

Feel free to support me via paypal:

Wish you a happy trucking ;)

Reupload on other sites is possible, but keep original link and give proper credits!
Last edited by mistersix on 10 Apr 2020 17:34, edited 41 times in total.

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Location: The Netherlands

Re: Volvo FMX Kipper Rework by Mistersix 1.1

#2 Post by thesimp » 15 Feb 2020 13:05

That FMX looks really good. One question: how is the compatibility with the Volvo FM/FMX that Galimim posted here: viewtopic.php?f=35&t=278044 ? Is this mod completely separate or are there dependencies between the mods?

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Re: Volvo FMX Kipper Rework by Mistersix 1.1

#3 Post by mistersix » 15 Feb 2020 13:29

No these mods are separated but there is possibilty that some conficts may occure.

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Re: Volvo FMX Kipper Rework by Mistersix 1.1

#4 Post by marcoli690 » 15 Feb 2020 14:05

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Re: Volvo FMX Kipper Rework by Mistersix 1.1

#5 Post by Neranjana » 15 Feb 2020 14:20

@mistersix Thank you :D :)

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Re: Volvo FMX Kipper Rework by Mistersix 1.1

#6 Post by Extreme Trucker » 15 Feb 2020 15:23

This looks like a great mod and a nice addition for 1:1 scale map drivers like me :)
I guess I just need to try this ^^

Is there a way to add Kriechbaum's Volvo D13K sound mod to this or do you see any chance of cooperation?
That would be a killer combo ;)

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Re: Volvo FMX Kipper Rework by Mistersix 1.1

#7 Post by Kinas » 15 Feb 2020 15:55

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Re: Volvo FMX Kipper Rework by Mistersix 1.2

#8 Post by mistersix » 21 Feb 2020 15:17

New version 1.2 released. Changelog & details available in the first post.

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Re: Volvo FMX Kipper Rework by Mistersix 1.2

#10 Post by Dkouilles en Or » 22 Feb 2020 09:16

Thanks ! <a data-flickr-embed="true" href=" ... ed-public/" title="ets2_20200204_100025_00"><img src=" ... cc5d_k.jpg" width="1920" height="1080" alt="ets2_20200204_100025_00"></a><script async src="//" charset="utf-8"></script>
Map Developer on FSG Map. From Schweiz and elsewhere...

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