Mercedes Benz New Actros 2019 [Update 1.49/ 16.01.2024]
Forum rules
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
- NemesysTrans
- Posts: 683
- Joined: 30 Dec 2019 20:01
Re: Mercedes Benz New Actros 2019 [Update 1.40 08.06.2021]
Oh! Thank you @Aquaris . You learn something new every day!
Re: Mercedes Benz New Actros 2019 [Update 1.40 08.06.2021]
Is it possible to somehow optimize this wonderful mod for a not very strong computer? I want to play with this truck, but my average FPS drops from 70 to 25 (
-
- Posts: 471
- Joined: 01 May 2021 14:17
Re: Mercedes Benz New Actros 2019 [Update 1.40 08.06.2021]
This truck mod is probably "cautionable" for lower-end/entry-level PCs, since it is detailed and a high poly. See instructions below on the first post.
Re: Mercedes Benz New Actros 2019 [Update 1.40 08.06.2021]
Our Mod isn´t ready for a low-powered-computer. We use at the moment a high-poly dashhboard, the mirrorcam system needs a lot of power and some little details like the black-silver-colored mercedes badge under the windscreen are high poly. Maybe our team can fix these points with a new update. For now all members had a lot of to do with the real life - maybe we look in the coming cold month what we can do.
The 4x4 chassis was a wish of a member of our crew. We know that a real 4x4 Chassis isn´t aviable for the Actros (only for the Arocs) So we added a ´4x4´ variant with the same look like the 4x2 chassis.
A ´Edition 2´ is not planned for the moment. Edition 2 isn´t so easy to create because of different paint species (glittering, frosted) and with the Stern pattern at the side of the truck.. Edition 2 is more than a simple skin, a lot of parts needs a rework with a special color.
The 4x4 chassis was a wish of a member of our crew. We know that a real 4x4 Chassis isn´t aviable for the Actros (only for the Arocs) So we added a ´4x4´ variant with the same look like the 4x2 chassis.
A ´Edition 2´ is not planned for the moment. Edition 2 isn´t so easy to create because of different paint species (glittering, frosted) and with the Stern pattern at the side of the truck.. Edition 2 is more than a simple skin, a lot of parts needs a rework with a special color.
Real Life Trucker with Actros 5 1840 StreamSpace
Member of ACTROS 5 CREW
Member of ACTROS 5 CREW
-
- Posts: 495
- Joined: 15 Feb 2021 15:34
- Location: Sussex, England
- Contact:
Re: Mercedes Benz New Actros 2019 [Update 1.40 08.06.2021]
Can you guys fix all errors in game lots of dx11 ones and will rhd be finished in next update please
Re: Mercedes Benz New Actros 2019 [Update 1.40 08.06.2021]
I tried to optimize the mod a little for myself using a blender, it turned out to slightly raise the fps by about 15 frames. I was surprised that there are almost 60 thousand polygons on the steering wheel in one of the parts. And by the test method I found out that most of all FPS is lost due to the front mirror and the side mirror, it would be cool to add the ability to remove them. And for the most part, nothing needs to be changed, I made the steering wheel less detailed, and some details in the interior model (small parts with 6000+ polygons)ActrosMP3 wrote: ↑27 Aug 2021 18:46 Our Mod isn´t ready for a low-powered-computer. We use at the moment a high-poly dashhboard, the mirrorcam system needs a lot of power and some little details like the black-silver-colored mercedes badge under the windscreen are high poly. Maybe our team can fix these points with a new update. For now all members had a lot of to do with the real life - maybe we look in the coming cold month what we can do.
The 4x4 chassis was a wish of a member of our crew. We know that a real 4x4 Chassis isn´t aviable for the Actros (only for the Arocs) So we added a ´4x4´ variant with the same look like the 4x2 chassis.
A ´Edition 2´ is not planned for the moment. Edition 2 isn´t so easy to create because of different paint species (glittering, frosted) and with the Stern pattern at the side of the truck.. Edition 2 is more than a simple skin, a lot of parts needs a rework with a special color.
Re: Mercedes Benz New Actros 2019 [Update 1.40 08.06.2021]
Hey!
would you want to add something like this?
To activate the steering wheel animation 1800 degrees, go to the "/def/vehicle/truck/daf.xf/interior" folder and open the "animations.sui" file (for interiors with automatic transmission) or "animations_m.sui" (for interiors with manual transmission) in any text editor.
Look for lines in this file that begin with the words "wheel_anim:".
Place the characters “//” before the line ending with the words 900 degree.
And remove the "//" characters before the line ending with the words 1800 degree.
I found it on DAF by Vadik, its perfect because its an option, I just cant play without 1800 degree steering... If you can.
would you want to add something like this?
To activate the steering wheel animation 1800 degrees, go to the "/def/vehicle/truck/daf.xf/interior" folder and open the "animations.sui" file (for interiors with automatic transmission) or "animations_m.sui" (for interiors with manual transmission) in any text editor.
Look for lines in this file that begin with the words "wheel_anim:".
Place the characters “//” before the line ending with the words 900 degree.
And remove the "//" characters before the line ending with the words 1800 degree.
I found it on DAF by Vadik, its perfect because its an option, I just cant play without 1800 degree steering... If you can.
Re: Mercedes Benz New Actros 2019 [Update 1.40 08.06.2021]
Hi guys,
i finally updated many mods and the game to 1.41. Everything works fine so far, except for little framedrops here and then. So i checked the console after a drop happens and i got the following errors:
Full game log: https://pastebin.com/ptLmmBtK
Can somebody guide me to a solution here?
i finally updated many mods and the game to 1.41. Everything works fine so far, except for little framedrops here and then. So i checked the console after a drop happens and i got the following errors:
Code: Select all
<ERROR> Invalid addon data (/def/vehicle/truck/mercedes.actros2019/accessory/ml27/shape2_d.sii)!
00:09:18.890 : <ERROR> Invalid addon data (/def/vehicle/truck/mercedes.actros2019/accessory/ml1/shape2_d.sii)!
00:09:18.947 : <ERROR> [dx11] Texture (texture_base) not found in material (/automat/d2/d27f3e92b7f5f4fa.mat) - requested by (/effect/eut2/_shd/ea37dc5eac37ad8460dfa4bed0b31dee.sm5x.fso)
00:09:18.947 : <ERROR> [dx11] Unable to map attribute (v.tangent)
00:09:18.947 : <ERROR> [dx11] Failed to create vertex input layout!
Can somebody guide me to a solution here?
-
- Posts: 220
- Joined: 05 Oct 2017 21:44
Re: Mercedes Benz New Actros 2019 [Update 1.40 08.06.2021]
Any possibility to add 6xx chassis for the Actros Edition 1?
Re: Mercedes Benz New Actros 2019 [Update 1.40 08.06.2021]
Hi do u have this mod for ATS ? If no, how can transfer a mod of ETS to ATS ?
Who is online
Users browsing this forum: No registered users and 17 guests