[REL] Feldbinder KIP Rigid Addon for Tandem Addon by Kast v1.3

Derwin
Posts: 270
Joined: 29 Oct 2020 11:56

Re: [REL] Feldbinder KIP Rigid Addon for Tandem Addon by Kast v1.3

#121 Post by Derwin » 02 Nov 2020 17:45

I agree Zippe. I am one that can use mods properly but sometimes the game just hates my mods and me.

Derwin
Posts: 270
Joined: 29 Oct 2020 11:56

Re: [REL] Feldbinder KIP Rigid Addon for Tandem Addon by Kast v1.3

#122 Post by Derwin » 02 Nov 2020 18:48

I am excited for the painted sideskirts.

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Kphn
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Location: Denmark
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Re: [REL] Feldbinder KIP Rigid Addon for Tandem Addon by Kast v1.3

#123 Post by Kphn » 08 Nov 2020 13:56

Any plans to add ADR version?
Image


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LadenSwallow
Posts: 276
Joined: 04 Jul 2016 07:47
Location: Nuremberg, Germany

Re: [REL] Feldbinder KIP Rigid Addon for Tandem Addon by Kast v1.3

#125 Post by LadenSwallow » 17 Nov 2020 08:54

@peter 1909 This mod cannot be used with FlemmingV's tandem mod, only with Kast's !

kiwiscaniadriver91
Posts: 9
Joined: 29 Mar 2020 23:39

Re: [REL] Feldbinder KIP Rigid Addon for Tandem Addon by Kast v1.3

#126 Post by kiwiscaniadriver91 » 12 Dec 2020 19:14

LadenSwallow wrote:
02 Nov 2020 08:32
Coming soon: paintable long sideskirts for Scania Next PGRS:
Image
nice work on the side skirts could you add the kelsa rails on the bottom for lights PLEASE !!!!

DNFplays
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Joined: 29 Feb 2020 19:41

Re: [REL] Feldbinder KIP Rigid Addon for Tandem Addon by Kast v1.3

#127 Post by DNFplays » 27 Dec 2020 20:19

i have a question, how do you make a skin for the tandem variant on the truck??

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LadenSwallow
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Re: [REL] Feldbinder KIP Rigid Addon for Tandem Addon by Kast v1.3

#128 Post by LadenSwallow » 28 Dec 2020 09:39

DNFplays wrote:
27 Dec 2020 20:19
i have a question, how do you make a skin for the tandem variant on the truck??
Basically, the template for the truck part is the same as for the short silo trailer.
To find out how to set the correct DEFs, please take a look inside my "Scandinavian Skinpack", download link is in the first post of this topic. The most important part is the SII file in the paint_job/accessory subfolder, where the "kuzov" part is assigned to a TOBJ - this is the painting of the truck's silo.

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