[1.39][REL] Volvo FH 3rd Generation (V1.02 Hot Fix)

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Re: [WIP] Volvo FH 3rd Generation

#31 Post by morawatz » 07 Nov 2020 09:11

Dear Satan almighty, it's so beautiful! Can't wait for this one

Louis trucker 33
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Re: [WIP] Volvo FH 3rd Generation

#32 Post by Louis trucker 33 » 08 Nov 2020 12:48

small suggestion: why not model the manual gearbox and then the pedals (brakes, accelerators and clutches) which are not present on the vanilla model?

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Re: [WIP] Volvo FH 3rd Generation

#33 Post by Shark76 » 08 Nov 2020 13:07

@Louis trucker 33 you could have a conflict with mods check into the gamelog
@johnny244 by the way the project sounds good and i ask a question : This mod will be in High Texture/poly 3D model ? or will take the same as SCS for all PC configuration (especially low end PC) ?
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Re: [WIP] Volvo FH 3rd Generation

#34 Post by flashjnr » 08 Nov 2020 13:24

Looking forward to this one, the 3rd gen FH is my favourite!

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Re: [WIP] Volvo FH 3rd Generation

#35 Post by abasstreppas » 08 Nov 2020 13:32

This Volvo model is actually the one I could see myself driving. I've never been a Volvo fan, but this gen is very good looking. Good job and keep up the good spirit ;)

@Shark76 What I can see in the pics on the first page the poly count looks quite similar to the later SCS trucks, like Scania NG and Reanault T

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Re: [WIP] Volvo FH 3rd Generation

#36 Post by johnny244 » 08 Nov 2020 13:38

@Louis trucker 33
The missing pedal and gear selector is a known oversight by SCS themselves, several people actually PMed me about that. This is something I will for sure look into.

The small irony for me is that I mentioned there are some standalone addon FHs available online that has an unbearable amount of vertices (in millions). But, the model I presented here is not exactly very low-end PC friendly either. Currently, I am counting around 250k vertices from all the assets I have created so far, roughly twice that from recent SCS additions (TGX E6, Scania NG, etc.). The most vertex-heavy assets were the small details that you may not see very clearly from the images, like the little bolts and nuts everywhere on the chassis.

Still, my absolute limit for the model is 300k (means I might have to redo some parts if exceeding this limit). I care for the gaming performance as much as I do minor 3D details.

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Re: [WIP] Volvo FH 3rd Generation

#37 Post by Arnook » 08 Nov 2020 14:03

following this project with great interest ! Can't wait to see more :)

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Re: [WIP] Volvo FH 3rd Generation

#38 Post by F4R35 » 08 Nov 2020 14:29

The details on the chassis are impressive! This is a mod that I'm looking forward to,

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Re: [WIP] Volvo FH 3rd Generation

#39 Post by Greg78 » 09 Nov 2020 12:58

@johnny244 following this thread!
Didn't know there has been an XXl cab on that FH generation (seen a pic on wheelsage, my new "bible" for trucks pics)
French virtual trucker - Great fan of Scania
a nice FH3 mod made me update to 1.39 :mrgreen:

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Re: [WIP] Volvo FH 3rd Generation

#40 Post by cronosspain » 19 Nov 2020 21:27

the mod still doesn't work

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