[1.47 - 1.49] Volvo FH&FH16 2012 Reworked by Eugene v3.1.12
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Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
Re: [1.40] Volvo FH&FH16 2012 Reworked by Eugene Unofficial Update v3.1.6
@leochu170
Sorry, I forgot it.
I'll fix later.
Sorry, I forgot it.
I'll fix later.
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- Posts: 10
- Joined: 28 Apr 2021 00:28
Re: [1.40] Volvo FH&FH16 2012 Retrabalhed por Eugene Unofficial Update v3.1.6
The best mod that contains fog lights I found. In this one I can choose between single or double and still choose how it will connect. But he has a few shortcomings. One of them is that when installing the fog light with double parking lights, the external lights look like a led lamp.
I could make it just like the Pendragon's that look the same. The problem with his is that the extenders only turn on when the high light is turned on.
Another problem is that when we put the double lenses that light only with high light depending on the angle you look at, it seems that the other side has blacked out.
I could make it just like the Pendragon's that look the same. The problem with his is that the extenders only turn on when the high light is turned on.
Another problem is that when we put the double lenses that light only with high light depending on the angle you look at, it seems that the other side has blacked out.
Re: [1.40] Volvo FH&FH16 2012 Reworked by Eugene Unofficial Update v3.1.6
Mod is updated. Download from first post.
- Painted front grill bottom is disappered.
@Bergkamp_SSJ5
I set flare locaters at right angles in each bulbs. So when you see flares from the front, flares in both ends are seen in dots.
And that flares are seen in dots when you see at not right angles is game specification.
- Painted front grill bottom is disappered.
@Bergkamp_SSJ5
I set flare locaters at right angles in each bulbs. So when you see flares from the front, flares in both ends are seen in dots.
And that flares are seen in dots when you see at not right angles is game specification.
Re: [1.40] Volvo FH&FH16 2012 Reworked by Eugene Unofficial Update v3.1.6
@Mondo.N
I think the problem maybe is the texture of the fog light didn't change?
so the texture changed one seems brighter, and the another one didn't change so there only the "light"
I think the problem maybe is the texture of the fog light didn't change?
so the texture changed one seems brighter, and the another one didn't change so there only the "light"
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- Posts: 10
- Joined: 28 Apr 2021 00:28
Re: [1.40] Volvo FH&FH16 2012 Retrabalhed por Eugene Unofficial Update v3.1.6
I brought the images to show you. I downloaded version 1.40, which is available on this theme just now 05/26/2021 at 21:00.
The fog lamp with parking lights appears on the first image.It is this difference in texture that makes it look like a led lamp. The second image shows how, even when changing the angle of vision, they continue to appear. In the third image I put the fog light that lights up with a high light. In the following images I show how, depending on the angle, the external side goes out and you can see that it only happens with the external lights of the mod since the original lights of the truck continue to appear.
The fog lamp with parking lights appears on the first image.It is this difference in texture that makes it look like a led lamp. The second image shows how, even when changing the angle of vision, they continue to appear. In the third image I put the fog light that lights up with a high light. In the following images I show how, depending on the angle, the external side goes out and you can see that it only happens with the external lights of the mod since the original lights of the truck continue to appear.
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- Posts: 10
- Joined: 28 Apr 2021 00:28
Re: [1.40] Volvo FH&FH16 2012 Retrabalhed por Eugene Unofficial Update v3.1.6
This is the fifth image that I could not put in the previous post. The last three are from the pengradon mod, showing that even looking from different angles the external fog light remains on.
- SirVirgoTheMess
- Posts: 7898
- Joined: 13 Aug 2017 13:09
- Location: Quebec,CA
Re: [1.40] Volvo FH&FH16 2012 Reworked by Eugene Unofficial Update v3.1.6
Hello,i have this strange kind of reflection or something bug on the dash.What's causing it?
[ external image ]
Game log : https://pastebin.com/hFxXGnsv
[ external image ]
Game log : https://pastebin.com/hFxXGnsv
Re: [1.40] Volvo FH&FH16 2012 Reworked by Eugene Unofficial Update v3.1.6
@Virgo91 modconflicts ... upload your gamelog
- SirVirgoTheMess
- Posts: 7898
- Joined: 13 Aug 2017 13:09
- Location: Quebec,CA
Re: [1.40] Volvo FH&FH16 2012 Reworked by Eugene Unofficial Update v3.1.6
@m1keY The pastebin link for the game log is actually under the screenshot
EDIT : i have removed other mods related to trucks(except wheels and tires) and just kept Volvo ones.Still have that bug.
Game log : https://pastebin.com/MqE4gj6n
[ external image ]
EDIT : i have removed other mods related to trucks(except wheels and tires) and just kept Volvo ones.Still have that bug.
Game log : https://pastebin.com/MqE4gj6n
[ external image ]
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