[1.47 - 1.49] Volvo FH&FH16 2012 Reworked by Eugene v3.1.12

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janusek12
Posts: 18
Joined: 01 Apr 2021 19:34

Re: [1.40] Volvo FH&FH16 2012 Reworked by Eugene Unofficial Update v3.1.6

#191 Post by janusek12 » 08 Apr 2021 15:04

nemanja694 wrote: 08 Apr 2021 14:00
janusek12 wrote: 07 Apr 2021 20:14 Does anyone know how to make the front lamps look normal? Help!
If you mean brightness then you should delete head_light folder inside def\vehicle\truck\volvo.fh16_2012\
But where to find this folder?
janusek12
Posts: 18
Joined: 01 Apr 2021 19:34

Re: [1.40] Volvo FH&FH16 2012 Reworked by Eugene Unofficial Update v3.1.6

#193 Post by janusek12 » 08 Apr 2021 15:49

nemanja694 wrote: 08 Apr 2021 15:17 Inside .zip file
file:///C:/Users/Robert/Documents/Euro%20Truck%20Simulator%202/screenshot/ets2_20210408_172712_00.png
It's still the same, do you know how to change it so that these lamps look normal?
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nemanja694
Posts: 391
Joined: 16 Aug 2018 15:20

Re: [1.40] Volvo FH&FH16 2012 Reworked by Eugene Unofficial Update v3.1.6

#194 Post by nemanja694 » 08 Apr 2021 16:20

Sorry I don't. Mondo.N will fix it for sure. I am still learning all of changes that happened in 1.40.
janusek12
Posts: 18
Joined: 01 Apr 2021 19:34

Re: [1.40] Volvo FH&FH16 2012 Reworked by Eugene Unofficial Update v3.1.6

#195 Post by janusek12 » 08 Apr 2021 16:22

Everything else works fine, only these lamps look like this and for no treasure I do not know how to change it
turbomadness1337
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Joined: 16 Dec 2019 20:48

Re: [1.40] Volvo FH&FH16 2012 Reworked by Eugene Unofficial Update v3.1.6

#196 Post by turbomadness1337 » 08 Apr 2021 16:22

Hello, I have a bit of a problem here.. The dashboard is not very good readable and the gps navigation has weird like CRT (best i can describe it) lines.. Is it something from the mod priority? How should I do it, please help. Thanks. [When Im with the SCS Truck its all fine and good so its not from the graphics ( i know they are pretty low but laptop problems :p)][ external image ]
janusek12
Posts: 18
Joined: 01 Apr 2021 19:34

Re: [1.40] Volvo FH&FH16 2012 Reworked by Eugene Unofficial Update v3.1.6

#197 Post by janusek12 » 08 Apr 2021 16:24

turbomadness1337 wrote: 08 Apr 2021 16:22 Hello, I have a bit of a problem here.. The dashboard is not very good readable and the gps navigation has weird like CRT (best i can describe it) lines.. Is it something from the mod priority? How should I do it, please help. Thanks. [When Im with the SCS Truck its all fine and good so its not from the graphics ( i know they are pretty low but laptop problems :p)][ external image ]
What do your outdoor lamps look like?
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nemanja694
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Joined: 16 Aug 2018 15:20

Re: [1.40] Volvo FH&FH16 2012 Reworked by Eugene Unofficial Update v3.1.6

#198 Post by nemanja694 » 08 Apr 2021 16:26

That CRT effect that is from original mod nothing to worry (you can remove that by editing gps_volvo.dds inside matirial\gps, either remove it or create alpha(transparent) texture). For dash I don't see anything unusual, if you are talking about small numbers that's how it is in real life.
janusek12
Posts: 18
Joined: 01 Apr 2021 19:34

Re: [1.40] Volvo FH&FH16 2012 Reworked by Eugene Unofficial Update v3.1.6

#199 Post by janusek12 » 08 Apr 2021 16:29

Can anyone help me how to change the look of these lamps? Do you need any modification or change to the files? Help
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zippe
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Re: [1.40] Volvo FH&FH16 2012 Reworked by Eugene Unofficial Update v3.1.6

#200 Post by zippe » 08 Apr 2021 16:56

@janusek12 nobody can see your pic and your problem if you only post a link to folders on your PC,you must upload the pic to an imagehost (imgur for example)and post the link from the hosted side here,maybe than you get help ;)
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