[1.47 - 1.49] Volvo FH&FH16 2012 Reworked by Eugene v3.1.12

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janusek12
Posts: 18
Joined: 01 Apr 2021 19:34

Re: [1.40] Volvo FH&FH16 2012 Reworked by Eugene Unofficial Update v3.1.6

#201 Post by janusek12 » 08 Apr 2021 17:06

ets2_20210408_172712_00
@zippe such a link can be? I'm new here and I still have to learn everything :)
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zippe
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Re: [1.40] Volvo FH&FH16 2012 Reworked by Eugene Unofficial Update v3.1.6

#202 Post by zippe » 08 Apr 2021 17:14

@janusek12 no,that don´t work that way,load your image to an image hoster like these https://imgur.com/ and than post the link here,here is an "how to do"----->viewtopic.php?p=93739#p93739 :)
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zippe
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Re: [1.40] Volvo FH&FH16 2012 Reworked by Eugene Unofficial Update v3.1.6

#204 Post by zippe » 08 Apr 2021 17:23

good that you have now made it :)
unfortunately I can not help you with this problem because I do not use the mod, but now someone else can help you :)
janusek12
Posts: 18
Joined: 01 Apr 2021 19:34

Re: [1.40] Volvo FH&FH16 2012 Reworked by Eugene Unofficial Update v3.1.6

#205 Post by janusek12 » 08 Apr 2021 17:24

zippe wrote: 08 Apr 2021 17:23 good that you have now made it :)
unfortunately I can not help you with this problem because I do not use the mod, but now someone else can help you :)
Thank you for your help
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nemanja694
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Re: [1.40] Volvo FH&FH16 2012 Reworked by Eugene Unofficial Update v3.1.6

#206 Post by nemanja694 » 08 Apr 2021 17:26

What is wrong with lamps ? They look normal for me, or you mean reflection is bad, you can swap them for scs ones in repair shop.
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nemanja694
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Re: [1.40] Volvo FH&FH16 2012 Reworked by Eugene Unofficial Update v3.1.6

#207 Post by nemanja694 » 08 Apr 2021 17:34

AFAIK trough blender or find .mat file in automat folder and change and change reflection to 0
For me everything is normal
Last edited by nemanja694 on 08 Apr 2021 17:35, edited 1 time in total.
janusek12
Posts: 18
Joined: 01 Apr 2021 19:34

Re: [1.40] Volvo FH&FH16 2012 Reworked by Eugene Unofficial Update v3.1.6

#208 Post by janusek12 » 08 Apr 2021 17:34

nemanja694 wrote: 08 Apr 2021 17:26 What is wrong with lamps ? They look normal for me, or you mean reflection is bad, you can swap them for scs ones in repair shop.
Swapping lamps is not helping anything very possible there is a bad reflection. But I don't know how to change it, I improved the graphics and it was still the same
janusek12
Posts: 18
Joined: 01 Apr 2021 19:34

Re: [1.40] Volvo FH&FH16 2012 Reworked by Eugene Unofficial Update v3.1.6

#209 Post by janusek12 » 08 Apr 2021 17:47

nemanja694 wrote: 08 Apr 2021 17:34 AFAIK trough blender or find .mat file in automat folder and change and change reflection to 0
For me everything is normal
I can't find this AFAIK trough blender and this .mat file How do I change that damn bounce?
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nemanja694
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Re: [1.40] Volvo FH&FH16 2012 Reworked by Eugene Unofficial Update v3.1.6

#210 Post by nemanja694 » 08 Apr 2021 18:02

Haha AFAIK means as far as i know it has nothing to do with blender :D

For .mat go trough automat file open each folder and there are .mat files, use notepad to open all of them until you find anything thas has to do with headlights.
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