MAN TGX E6 by Gloover v.1.9 (1.47) 08.05.23
Forum rules
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
- mackintosh
- Posts: 3057
- Joined: 03 Feb 2013 17:58
- Location: Warsaw, Poland
Re: MAN TGX E6 2015 by Gloover (W.I.P)
Awesome stuff. Though I have to admit, I have used so many MAN mods that I can no longer tell them apart
Re: MAN TGX E6 2015 by Gloover (W.I.P)
Oh my God...what a Beauty!
- Der Kantrowicz
- Posts: 117
- Joined: 04 Jan 2017 16:08
- Location: Hamburg
Re: MAN TGX E6 2015 by Gloover (W.I.P)
What's the plan for a sound? I hope not the scs sound because it is not good and does not go with a detailed mod
- mackintosh
- Posts: 3057
- Joined: 03 Feb 2013 17:58
- Location: Warsaw, Poland
Re: MAN TGX E6 2015 by Gloover (W.I.P)
Best approach would be to keep the default sound, that way we're free to use whatever mod we want.
Re: MAN TGX E6 2015 by Gloover (W.I.P)
Gloover, it's amazing job!! Your MAN is very cool!! SCS's model is not bad, but it have some problems for my opinion. For example, very bad model of headlights. Fog lighs not working in SCS model. It would be very good to make functional "corner lights" if possible in the game.
About your model. I cant see a pipes on the fuel filter. Chassis with two fueltanks have a only one fuel level sensor on the right tank.
About your model. I cant see a pipes on the fuel filter. Chassis with two fueltanks have a only one fuel level sensor on the right tank.
.....There is someone in my head, but it's not me....
Re: MAN TGX E6 2015 by Gloover (W.I.P)
@Matr I wont add the fog lights also, since there is no extra button aviable to turn them on. And i dont want that they turn on with high beam or low beam.
There are pipes on the fuel filter, barely can see them on the pictures since the shadows cover them. And thanks for the fuel level sensor, will be corrected.
There are pipes on the fuel filter, barely can see them on the pictures since the shadows cover them. And thanks for the fuel level sensor, will be corrected.
Re: MAN TGX E6 2015 by Gloover (W.I.P)
Hm.... Lights, just we called as ''fog lamps" in really is a addititional lights. It have "H4" type bulbs with 2 spirals. 1-st - fog light, switched on by special position on main light switch, 2-nd - addititional high beam light, switched on automatically with high beam in head lights. Additional high beam light should still be done, so TGX will look more realistic.
I remembered another moment. The track width of the front axle on the SCS's chassis seems to me too narrow. Please, check this moment, if it's possible.
If you have interest, ask me, I worked for a long time at the MAN service station and can tell a lot about them.
I remembered another moment. The track width of the front axle on the SCS's chassis seems to me too narrow. Please, check this moment, if it's possible.
If you have interest, ask me, I worked for a long time at the MAN service station and can tell a lot about them.
.....There is someone in my head, but it's not me....
Re: MAN TGX E6 2015 by Gloover (W.I.P)
@Matr Thats the point i mean switched on by a special position on main light switch that we cant do in the game sadly, turning them on sepperated.
The width of the front axle was also suspicious to me, 1-2 clicks in blender and it should be fixed.
The width of the front axle was also suspicious to me, 1-2 clicks in blender and it should be fixed.
Re: MAN TGX E6 2015 by Gloover (W.I.P)
Re:fog lights, what about front aux/roof aux switches? These can even have animations tied to them, like in Schumi's Volvo.
I'd love to see a CB radio in the interior and compatibility with Signs On Your Truck by Tobrago when this releases eventually.
I'd love to see a CB radio in the interior and compatibility with Signs On Your Truck by Tobrago when this releases eventually.
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