[REL] [1.47] RJL Scania G, R & Streamline v23.6.25

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LoaderSaints
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Re: [REL] [1.40] RJL Scania R & Streamline v21.5.22

#271 Post by LoaderSaints » 09 Jun 2021 06:11

@Rezin Looks like the interior models have their origin in an incorrect position which offsets the whole model. So you need to adjust your new mirrors in Blender.
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Re: [REL] [1.40] RJL Scania R & Streamline v21.5.22

#272 Post by Rezin » 09 Jun 2021 14:15

LoaderSaints wrote: 09 Jun 2021 06:11 @Rezin Looks like the interior models have their origin in an incorrect position which offsets the whole model. So you need to adjust your new mirrors in Blender.
Do you know any tutorials on youtube that do this? I don't know much about editing.
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Re: [REL] [1.40] RJL Scania R & Streamline v21.5.22

#273 Post by Hitman » 10 Jun 2021 16:17

Hello friends!
@LoaderSaints, @MacCekko, @truckphotohbg thank you for your response and info you provided!
Yes, I used "S series" when talking about Streamline.
To be honest, I got confused when I decided to try this mod and started to choose the version to install. I saw standalone versions of different truck series published here on the forum and
also Steam Workshop version which included almost all trucks-in-one, and installed the steam version. But, I didn't know so much about technical details of different Scania trucks' series.
So, thank you for help and, of course, LoaderSaints and the other respectful modelers - thank you for the mod!
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Re: [REL] [1.40] RJL Scania R & Streamline v21.5.22

#274 Post by jake_azazel83 » 15 Jun 2021 15:23

Hey @LoaderSaints is this the right way to paint the chassis and fueltanks?

Code: Select all


acc_list[]: "chs.paint_6x2_midlift"
acc_list[]: "chs.fullpaint._6x2_midlift"
acc_list[]: "fueltanks.e6_paint_6xx"
acc_list[]: "fueltanks.e6_paint_6xx_3100"

Does not seem to work no matter how I try.
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LoaderSaints
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Re: [REL] [1.40] RJL Scania R & Streamline v21.5.22

#276 Post by LoaderSaints » 15 Jun 2021 16:27

@jake_azazel83 Obviously it isn't the right way if it isn't working. :P No but seriously, I would suggest looking at the topic m1keY kindly posted a link for. As is probably explained there, universally, all you need for an acc_list array entry is the first and last token of a given accessory's unit name.
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Re: [REL] [1.40] RJL Scania R & Streamline v21.5.22

#277 Post by jake_azazel83 » 15 Jun 2021 17:33

Thanks guys @m1keY and @LoaderSaints I'll look in the thread.
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Re: [REL] [1.40] RJL Scania R & Streamline v21.5.22

#278 Post by Nick2332f » 16 Jun 2021 17:10

Hi, I got a suggestion that would be amazing to add,

Can you add more options for steering, what i mean is add 1800 steering options, like the man mod by Gloover. It would be really great addition...
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Re: [REL] [1.40] RJL Scania R & Streamline v21.5.22

#279 Post by LoaderSaints » 17 Jun 2021 11:42

I don't see any point in adding a 1800 degree steering option unless you can point out a wide-spread gaming steering wheel that has such amount of rotation as most are 900 degrees max. I know in real life trucks' steering wheels have a lot greater rotation angle than cars but I prefer having the in-game wheel turn 1:1 with my physical wheel (I use Logitech G27).
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Re: [REL] [1.40] RJL Scania R & Streamline v21.5.22

#280 Post by Nick2332f » 17 Jun 2021 15:33

LoaderSaints wrote: 17 Jun 2021 11:42 I don't see any point in adding a 1800 degree steering option unless you can point out a wide-spread gaming steering wheel that has such amount of rotation as most are 900 degrees max. I know in real life trucks' steering wheels have a lot greater rotation angle than cars but I prefer having the in-game wheel turn 1:1 with my physical wheel (I use Logitech G27).
I understand, but I and others use mouse steering, its great. But as i am using mouse steering it allows me to have a better angle. Do you use the Gloover man 2015 mod? He has made in interior chosing to chose either standarg 900 steering or 1800, I dont know how you can make this possible (the wheel to turn to 1800) but it would be great to add.
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