[REL] [1.47] RJL Scania G, R & Streamline v23.6.25

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Winchester1979
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Re: [REL] [1.40] RJL Scania R & Streamline v21.4.24

#111 Post by Winchester1979 » 29 Apr 2021 17:47

Since the moderators don't like quoting images, I'm just reusing the link from the OP here as this picture illustrates my point pretty perfectly:

[ external image ]

This mod has one persistent problem IMO that it's inherited from the SCS model, and which might date back as far as Scania Truck Simulator: when you apply a bright color to the truck, it looks dirty, and it gets worse the brighter the color is. It's like a grey filter is applied to the whole truck... which is probably exactly what's happening, in the form of a shadow map that's too aggressive.

I believe the fix is to find that shadow map, then run it through a brightness/contrast correction to tone the shadows down and make the non-shaded bits actually white, but IIRC the game does weird things if you just straight up replace DDS files without going through the blender tools. (And, I'd have to figure out which map is doing this).

The same issue applies with some of the other older SCS trucks - the Iveco Stralis for sure, haven't played enough with the rest to remember which ones. The test is essentially to open the truck in the truck browser and set the paint color to white - on the modern trucks, like the SCS Scania NG, the truck will indeed be white; affected trucks will look dirty and grey instead.

(A related issue is in Fleming V's BDF pack, where the truck box and trailers all look really grimy when you try to make them white).
torettogamer
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Re: [REL] [1.40] RJL Scania R & Streamline v21.4.24

#112 Post by torettogamer » 29 Apr 2021 18:55

Hello friends, would anyone explain how to put this interior on the Scania RJL ??? https://steamcommunity.com/sharedfiles/ ... 2041433517
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LoaderSaints
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Re: [REL] [1.40] RJL Scania R & Streamline v21.4.24

#113 Post by LoaderSaints » 30 Apr 2021 09:14

@Winchester1979 This is because in the old days all trucks had a standard ambient occlusion map for the painted parts. Since the creation of the 2016 Scanias, SCS have used a different method of shading in which they use vertex coloring instead and a plain grey base texture instead of an AO map. I do not intend to change this any time soon due to the sheer amount of painted parts in the mods. I can however have a look at editing the AO map at some point.

@torettogamer Let me quote what I've written earlier.
LoaderSaints wrote: 29 Apr 2021 12:02 You would have to edit the interior definitions of this mod (by making an addon mod with the correct files copied into it) and use the model from that mod instead as the interior model. That would only require the use of notepad++ or some other similar text editor. However, this is just an assumption.
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Mondo.N
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Re: [REL] [1.40] RJL Scania R & Streamline v21.4.24

#114 Post by Mondo.N » 30 Apr 2021 09:16

@LoaderSaints

Thank you for your update.
Jisse33
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Re: [REL] [1.40] RJL Scania R & Streamline v21.4.24

#115 Post by Jisse33 » 30 Apr 2021 17:26

With a little delay I wanted to thank Master RJL for what he did with this truck.
It is truly a monument of the game, it is just exceptional.
Thank you again, the ETS 2 community will not forget you RJL.

Another big thank you for LoaderSaints for allowing this mod to continue to exist

Respect guys
Winchester1979
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Re: [REL] [1.40] RJL Scania R & Streamline v21.4.24

#116 Post by Winchester1979 » 30 Apr 2021 18:20

LoaderSaints wrote: 30 Apr 2021 09:14 @Winchester1979 This is because in the old days all trucks had a standard ambient occlusion map for the painted parts. Since the creation of the 2016 Scanias, SCS have used a different method of shading in which they use vertex coloring instead and a plain grey base texture instead of an AO map. I do not intend to change this any time soon due to the sheer amount of painted parts in the mods. I can however have a look at editing the AO map at some point.
It's all one AO map for *all* the trucks? If so, then fixing that one map would fix a whole lot of my issues with the trucks I don't currently like using... and even if it's just on a per truck basis, then knowing how to fix one would let us fix the others. They really look kind of sorry compared to the Scania NG and Renault T.
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Ryder Steele
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Re: [REL] [1.40] RJL Scania R & Streamline v21.4.24

#117 Post by Ryder Steele » 01 May 2021 01:46

Where can I find the templates?
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LoaderSaints
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Re: [REL] [1.40] RJL Scania R & Streamline v21.4.24

#118 Post by LoaderSaints » 01 May 2021 06:40

@Winchester1979 Each truck has their own AO map of course. The problem is that SCS also uses the AO map of the Scania R cabin based trucks (R 2009 and Streamline) for other than painted parts as well and this is inherited to the mods.
@Ryder Steele First post, MediaFire folder, there's a folder called Templates.
tee_f
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Re: [REL] [1.40] RJL Scania R & Streamline v21.4.24

#119 Post by tee_f » 01 May 2021 10:28

Ryder Steele wrote: 01 May 2021 01:46 Where template?
I believe the file in question is \base\vehicle\truck\scania_rcab_2009\color.dds
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SirVirgoTheMess
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Re: [REL] [1.40] RJL Scania R & Streamline v21.4.24

#120 Post by SirVirgoTheMess » 01 May 2021 14:34

Thanks x1000 @RJL for making the mod and @LoaderSaints for updating it.Really appreciated :)
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