SiSL's Trailer Pack 1.20 (23.12.2017) [ETS2]

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Straubinger82
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Re: SiSL's Trailer Pack 1.20 (23.12.2017) [ETS2]

#751 Post by Straubinger82 » 21 Aug 2019 08:54

Hey SiSL,

I really love(d) your mod that much! Thing is, I really miss your enourmous pool of trailer skins for my owned trailers now :(
Is there a chance you might roll-out your mod somehow for owned trailers some day too?

An adaption to all these nice Krone-Trailers would be the golden cherry on the creamtopping for sure.

Sry for asking, just imagine the whole new level this mod would achieve :)
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SiSL
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Re: SiSL's Trailer Pack 1.20 (23.12.2017) [ETS2]

#752 Post by SiSL » 21 Aug 2019 10:13

I'm hoping for that mate. I currently don't have a computer that I can do it at home... I will soon obtain a nice rig and actually can use a computer at home. For now, I can only work for game at office, but not for mods but official game ofcourse.
Straubinger82
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Re: SiSL's Trailer Pack 1.20 (23.12.2017) [ETS2]

#753 Post by Straubinger82 » 21 Aug 2019 15:18

Wohooo!

This sounds great man! Of course - I do not mean your lack of hardware.
Will stay tuned and hope you´ll get a nice machine suitable to your talents :)
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partizan
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Re: SiSL's Trailer Pack 1.20 (23.12.2017) [ETS2]

#754 Post by partizan » 02 Nov 2019 07:36

LAFAYET47 wrote: 17 May 2019 14:53 hello SiSL, such a long time without a single message :o :lol: I have a question, asked it on Steam Workshop too, maybe it got unnoticed. I'm using the latest patch and have a trouble with the containers. Whenever I pick one (doesnt matter if 20ft/40ft) job always show 0 tons of weight and just 600 $ of payment. I'm not really sure if this happens with other trailers, will need to check as well

btw, thank you for the quick adaption for 1.35, apart from that everything else is working very fine ;)
Good day, colleague!
I also ran into this problem, but only on the map from Mario. On the default map I did not notice this. Did you manage to find out the reason for the lack of cargo mass?
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LAFAYET47
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Re: SiSL's Trailer Pack 1.20 (23.12.2017) [ETS2]

#755 Post by LAFAYET47 » 02 Nov 2019 11:08

@partizan Nope, I couldnt. I just left it in that way even and play even I didnt like much. Worth to say I wasnt using any addons for this mod or any other trailer pack which could create conflicts. Have you used the Virtual Speditor program, by any chance? Or the trailer wizard?


PS: Mario is a big thief of maps, don't support his "creations" :P
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partizan
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Re: SiSL's Trailer Pack 1.20 (23.12.2017) [ETS2]

#756 Post by partizan » 02 Nov 2019 12:50

@LAFAYET47 I understand you) I also do not use anything other than this pack. I use Virtual Speditor often, but in this case I think that it cannot change the weight of goods. And the master’s trailer is not currently used.
I thought that in def/economy_trailers_data the coefficients cargo_min_fill should be corrected, but I reviewed all the mods and did not find this folder, maybe I
I missed it and the SCS changed something again)))
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ETS2Fanatic6146
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Re: SiSL's Trailer Pack 1.20 (23.12.2017) [ETS2]

#757 Post by ETS2Fanatic6146 » 09 Jul 2020 21:03

@SiSL I didn't see SCS Replacement Add-on and Doubles Everywhere add-on for SiSl's Trailer Pack mod. Do you deleted those? :/
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SiSL
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Re: SiSL's Trailer Pack 1.20 (23.12.2017) [ETS2]

#758 Post by SiSL » 09 Jul 2020 22:07

I nullified them yes, until I can get them up to date, as I responded on Steam on almost every two posts.
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ETS2Fanatic6146
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Re: SiSL's Trailer Pack 1.20 (23.12.2017) [ETS2]

#759 Post by ETS2Fanatic6146 » 09 Jul 2020 22:42

Oh, okay. Because I used this mod of yours before.

Btw, I bought Euro Truck Simulator 2 two days ago with few DLCs. Only Turkish Paint Jobs Pack, Schwarzmüller and Krone Trailer Packs and lastly, DAF XF Tuning Pack DLC at the moment.
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