SiSL's Trailer Pack 1.20 (23.12.2017) [ETS2]
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SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
Re: SiSL's Trailer Pack 1.20 (23.12.2017) [ETS2]
Yeah, Trailer pack works as freight market selection and customization too. Also for traffic. They are 1.38 compatible.
- ETS2Fanatic6146
- Posts: 126
- Joined: 06 May 2019 18:33
Re: SiSL's Trailer Pack 1.20 (23.12.2017) [ETS2]
I like that mod. I wish they could be ownable like the standard SCS Trailers, Schwarzmüller and Krone Trailers. Also, I bought Black Sea Bundle and Map Booster like 1 or 2 weeks ago. Not only I bought Road to the Black Sea DLC, I also bought Romania and Bulgaria Paints as well.
Re: SiSL's Trailer Pack 1.20 (23.12.2017) [ETS2]
I would like to touch ownable trailers one day (again) but all the definition files scare me
- ETS2Fanatic6146
- Posts: 126
- Joined: 06 May 2019 18:33
Re: SiSL's Trailer Pack 1.20 (23.12.2017) [ETS2]
Face your fears then
Re: SiSL's Trailer Pack 1.20 (23.12.2017) [ETS2]
I haven't used this pack in a reeaaaaaally long time and I have 2 questions.
1. These are just skins for the SCS trailers or it replaces them entirely with other trailers (I think this was the case before SCS started to remake the trailers?)
2. I already use a mod for real companies that has skins for the trailers too. Can I use your pack only for AI traffic trailers? I don't want them to be visible on the selection screen when I click the little cog icon on trailer selection.
1. These are just skins for the SCS trailers or it replaces them entirely with other trailers (I think this was the case before SCS started to remake the trailers?)
2. I already use a mod for real companies that has skins for the trailers too. Can I use your pack only for AI traffic trailers? I don't want them to be visible on the selection screen when I click the little cog icon on trailer selection.
Re: SiSL's Trailer Pack 1.20 (23.12.2017) [ETS2]
You can use both at same time.
This mod would not interfere with others. These were modified SCS trailers back then, so they are not basic skins to default trailers. So each has some modifications and also there are additional trailers that was not in before.
This mod would not interfere with others. These were modified SCS trailers back then, so they are not basic skins to default trailers. So each has some modifications and also there are additional trailers that was not in before.
Re: SiSL's Trailer Pack 1.20 (23.12.2017) [ETS2]
Thank you!
Do i need to make an empty customization zip file from you site if I only want them in traffic or is the Workshop mod enough?
Do i need to make an empty customization zip file from you site if I only want them in traffic or is the Workshop mod enough?
Re: SiSL's Trailer Pack 1.20 (23.12.2017) [ETS2]
Workshop is enough for traffic.
Re: SiSL's Trailer Pack 1.20 (23.12.2017) [ETS2]
Great, thanks again!
Re: SiSL's Trailer Pack 1.20 (23.12.2017) [ETS2]
He @SiSL, I discovered a typo that causes this error:
In the file /def/vehicle/ai/truck/daf_xf_euro6/a4x2.sii is the foldername from the daf chassis misspelled.
Thnx for your good mods
Code: Select all
00:01:46.026 : <ERROR> [fs] Failed to open file '/def/vehicle/ai/truck/daf_xf_euro6/a4x2.sii' in the read_only mode.
00:01:46.043 : <ERROR> [fs] Failed to open file '/def/vehicle/ai/truck/daf_xf_euro6/a4x2.sii' in the read_only mode.
00:01:46.043 : <ERROR> load_unit() - Failed to open file (/def/vehicle/ai/truck/daf_xf_euro6/a4x2.sii)
Code: Select all
daf_xf_euro6 wrong
daf.xf_euro6 good
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