Fliegl SDS350 Mega v2.3 (18.10.2022) [1.44+]

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Dukeone
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Re: [1.28] Fliegl SDS350 Mega - Rework by obelihnio v1.3 (11.08.17)

#61 Post by Dukeone » 12 Aug 2017 09:33

Long live the lowdecks!!! :lol: :lol: :lol: nice Trailer mate!
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BK Vissers
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Re: [1.28] Fliegl SDS350 Mega - Rework by obelihnio v1.3 (11.08.17)

#63 Post by BK Vissers » 13 Aug 2017 18:08

I must say this trailer will be one of the first things I try when 1.28 comes out. You did sterling work here! 8-)
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obelihnio
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Re: [1.28] Fliegl SDS350 Mega - Rework by obelihnio v1.3 (11.08.17)

#64 Post by obelihnio » 16 Aug 2017 14:52

Coming later this week in 1.4.

Update to the template: adjusted and resized main side walls. Both will be a bit bigger and properly centred now.

Paint-able rear bumper, added to template.
[ external image ]
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obelihnio
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Re: [1.28] Fliegl SDS350 Mega - Rework by obelihnio v1.4 (17.08.17)

#65 Post by obelihnio » 17 Aug 2017 11:22

Mod has been updated. All info in 1st post. Enjoy!
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kast
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Re: [1.28] Fliegl SDS350 Mega - Rework by obelihnio v1.4 (17.08.17)

#66 Post by kast » 17 Aug 2017 11:36

Very nice work! How did you make the bumper paintable. You added bumper to the main object?
One day i was thinking maybe it is possible to use truckpaint on other objects too. And all the object dont have same shininess and so on. I havent tested it yet. Just had a idea at night when i was trying to sleep :D
Thats why i ask what solution you used :)
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obelihnio
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Re: [1.28] Fliegl SDS350 Mega - Rework by obelihnio v1.4 (17.08.17)

#67 Post by obelihnio » 17 Aug 2017 11:57

@Kast: Everything I have as a paint-able part is a separate object. I have most of them use one base texture with AO bake to save some space, but you can easily do multiple base textures. Every part has a truckpaint shader with it's own values this way.

You can open up my mod in blender to check it out yourself, I think that will help you better than me trying to ramble about. :lol:
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kast
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Re: [1.28] Fliegl SDS350 Mega - Rework by obelihnio v1.4 (17.08.17)

#68 Post by kast » 17 Aug 2017 12:30

Nice nice. Now i know it will work. Too bad i didnt realise it earlier :D i havent work with the truck mods so this idea sliped under my radar :D In some point i have to rework my trailer mod :D
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jaws
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Re: [1.28] Fliegl SDS350 Mega - Rework by obelihnio v1.4 (17.08.17)

#70 Post by jaws » 17 Aug 2017 16:52

Thanks for this :)
Had to make my skin to match my Scania 4.
[ external image ]
8-) I am Always on latest patch.
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I dont use mods....(Or maybe i will soon again..)
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