[ADDON KRONE DLC REQUIRED]Krone Mega/Coil Liner by Sogard3[v3.9][1.41][1.43FIX][15-07-21]

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m1keY
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Re: [ADDON KRONE DLC REQUIRED]Krone Mega/Coil Liner by Sogard3[v3.8a][1.40][30-04-21]

#3141 Post by m1keY » 24 Jun 2021 20:05

@Skoot this version is for 1.40 so no surprise it has some errors in 1.41 - reason is that every models have hade major changes in the filepaths to all accessories
so no need to report bugs on a gameversion that the mod isn't made for ...it will surely be updated by the author after the game is out of the beta .....
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Re: [ADDON KRONE DLC REQUIRED]Krone Mega/Coil Liner by Sogard3[v3.8a][1.40][30-04-21]

#3142 Post by Skoot » 25 Jun 2021 10:55

I know it's not adapted for 1.41. ;) Just thought it's better to let the author know about the bugs I've encountered in the new version now rather than have him/her hunt them down when the version goes public.
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Re: [ADDON KRONE DLC REQUIRED]Krone Mega/Coil Liner by Sogard3[v3.8a][1.40][30-04-21]

#3143 Post by Milosz07 » 26 Jun 2021 17:31

Hello @Sogard3 , wanted to report a weird bug(?)

I edited the tire_shift values from Abass Wheels for trailers to fit Tires from real trailer tyres Mod by galimim. I tested them on SCS Trailers and they were OK.
Now i used them on your Krone Megaliner Mod, on the left side there is a Gap, on the right side it is OK. Same tires, same discs used. I know you have your own discs/tires for the Trailer, but i do not like them, sorry.

https://ibb.co/60DRrp3
https://ibb.co/XzMVLJK
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Re: [ADDON KRONE DLC REQUIRED]Krone Mega/Coil Liner by Sogard3[v3.8a][1.40][30-04-21]

#3144 Post by Sogard3 » 26 Jun 2021 18:04

@Milosz_Psiuk

And scs tires and rims look fine on my trailer? If yes then the problem must be on something that you edited on abass mod. I had this same problem a long time ago and it was because the 3D models of left side were in wrong position.
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Re: [ADDON KRONE DLC REQUIRED]Krone Mega/Coil Liner by Sogard3[v3.8a][1.40][30-04-21]

#3145 Post by Milosz07 » 26 Jun 2021 18:12

@Sogard3

Yes scs tires/rims and your tires/rims look OK on your trailer. I only edited tire_shift value, but on SCS trailers the Discs from Abass mod in use with the tire i used before look OK, no gap. Only on your trailer

EDIT: Just noticed its only on all krone trailers, i dont know why.
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Re: [ADDON KRONE DLC REQUIRED]Krone Mega/Coil Liner by Sogard3[v3.8a][1.40][30-04-21]

#3146 Post by _y0ogi_ » 28 Jun 2021 23:00

Sogard3 wrote: 30 Apr 2021 07:35 Mod updated to v3.8a for 1.40.
Changelog & Download link on 1st post.


Because of the new light system there's a bug on the forklift bumpers(They're too glossy), I tried different options on .mat file but nothing worked so after 3 days of frustation I gave up :roll:
Hopefully somebody can find the correct settings for .mat file(automat/6b/6bb0f91c4ff2e1a8.mat).


Enjoy!
Referring to the topic of shine, after the update I can not do so that the whole body of the trailer is matt and the rear lights are led dark. Can you tell me exactly which .mat files I need to change? if there is such a possibility, of course, it would be great, it would also be nice to know what values ​​to set to make it 100% mat. Greetings.
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Re: [ADDON KRONE DLC REQUIRED]Krone Mega/Coil Liner by Sogard3[v3.8a][1.40][30-04-21]

#3147 Post by m1keY » 29 Jun 2021 10:34

@_y0ogi_ rearlights I don't know, but for the skins on the trailer I did the things below

maybe not such a big difference - I edited those mat-files from first post ...
changed the reflection texture to another one and
a few values inside those two automats (not sure what it did...felt good anyways ) :P

after - before
[ external image ] [ external image ]
after - before
[ external image ] [ external image ]

automat/8f/

Code: Select all

material : "eut2.truckpaint.colormask.rfx"  {
	texture[0] : "/vehicle/trailer_owned/upgrade/body/krone_load_carrier/body.tobj"
	texture_name[0] : "texture_base"
	texture[1] : "/material/environment/soft_reflection/soft_reflection.tobj"
#	texture[1] : "/material/environment/vehicle_reflection.tobj"
	texture_name[1] : "texture_reflection"
	texture[2] : "/vehicle/trailer_owned/krone_profiliner/profiliner_nrm.tobj"
	texture_name[2] : "texture_paintjob"
	add_ambient : 0
	aux[5] : { 1 , 0 , 0 }
	aux[6] : { 0.71 , 0.61 , 0.5 }
	aux[7] : { 0.33 , 0 , 0 }
	aux[8] : { 0.6 , 0.05 , 0.05 }
	diffuse : { 0.32 , 0.32 , 0.32 }
#	diffuse : { 1 , 1 , 1 }
	env_factor : { 0.00635978 , 0.00635978 , 0.00635978 }
	fresnel : { 0.2 , 0.9 }
	shininess : 30
#	shininess : 90
	specular : { 0.00401522 , 0.00401522 , 0.00401522 }
}

automat/b5/

Code: Select all

material : "eut2.truckpaint.colormask.rfx"  {
	texture[0] : "/vehicle/trailer_owned/upgrade/body/krone_profiliner/body.tobj"
	texture_name[0] : "texture_base"
	texture[1] : "/material/environment/soft_reflection/soft_reflection.tobj"
#	texture[1] : "/material/environment/vehicle_reflection.tobj"
	texture_name[1] : "texture_reflection"
	texture[2] : "/vehicle/trailer_owned/krone_profiliner/profiliner_nrm.tobj"
	texture_name[2] : "texture_paintjob"
	add_ambient : 0
	aux[5] : { 1 , 0 , 0 }
	aux[6] : { 0.71 , 0.61 , 0.5 }
	aux[7] : { 0.33 , 0 , 0 }
	aux[8] : { 0.6 , 0.05 , 0.05 }
	diffuse : { 0.32 , 0.32 , 0.32 }
#	diffuse : { 1 , 1 , 1 }
	env_factor : { 0.00635978 , 0.00635978 , 0.00635978 }
	fresnel : { 0.2 , 0.9 }
	shininess : 30
#	shininess : 90
	specular : { 0.00401522 , 0.00401522 , 0.00401522 }
}
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Re: [ADDON KRONE DLC REQUIRED]Krone Mega/Coil Liner by Sogard3[v3.8a][1.40][30-04-21]

#3148 Post by _y0ogi_ » 29 Jun 2021 13:01

unfortunately there are still no expected effects despite the changes in .mat files there is no difference in the game
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Re: [ADDON KRONE DLC REQUIRED]Krone Mega/Coil Liner by Sogard3[v3.8a][1.40][30-04-21]

#3149 Post by _y0ogi_ » 30 Jun 2021 17:39

_y0ogi_ wrote: 29 Jun 2021 13:01 unfortunately there are still no expected effects despite the changes in .mat files there is no difference in the game
please help me, I have tried all of them and I can still see the gloss on the trailer, I cannot cope with removing this gloss. Anyone know how to deal with it?
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ETS2Fanatic6146
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Re: [ADDON KRONE DLC REQUIRED]Krone Mega/Coil Liner by Sogard3[v3.8a][1.40][30-04-21]

#3150 Post by ETS2Fanatic6146 » 04 Jul 2021 18:46

Sogard, I have a question. Is Megaliner mod will work on 1.41 Open Beta?
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