MB AeroDynamic Trailer by AM [WORKSHOP]

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NOOFNOOFNOOF
Posts: 72
Joined: 06 Oct 2018 21:07
Location: Cork, Ireland

Re: [REL] MB AeroDynamic Trailer by AM

#111 Post by NOOFNOOFNOOF » 21 Oct 2019 21:38

This great trailer still works in 1.36 :)
My PC specs:
Motherboard: Gigabyte B450M
GPU: MSI Radeon RX 570 Armor OC 8GB
CPU: AMD Ryzen 5 2600X
RAM: 16GB

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Zakxaev68
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Joined: 24 Dec 2012 20:08
Location: Bulgaria
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Re: [REL] MB AeroDynamic Trailer by AM

#112 Post by Zakxaev68 » 14 Nov 2019 14:20

Something wrong on the performance side. Installed it yesterday and already had the game freezing at random times to a way it becomes unresponsive, haven't checked the framerate really. however once it happens, the game can works like 10x slowed down, I can hear the sound but can barely do anything. Happens only in the game world - when in the menu, it doesn't. Restarting the game only resolves the issue before it happens again.

No mods on the test profile. Never seen this before with any other modification I use/used.

Who had this?!

---

Whatever caused the performance issues is gone day after I posted.Maybe I've installed some broken crap, definitely not the Aero trailer itself.
Image

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Darkcaptain
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Location: Barcelona
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Re: [REL] MB AeroDynamic Trailer by AM

#113 Post by Darkcaptain » 07 Jan 2020 08:20

@AmirMahdavi Information about update of this Mod? It is one of my favorites ...

Thanks.

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AmirMahdavi
Posts: 163
Joined: 16 Feb 2017 13:03
Location: Gilan, Iran

Re: [REL] MB AeroDynamic Trailer by AM

#114 Post by AmirMahdavi » 07 Jan 2020 08:37

@rickens_jr you can see their address when you select them, just open the mod, go to that address and change dds textures with a image editor (Ps with dds plugin, gimp, blender, etc)

@NOOFNOOFNOOF :D

@Zakxaev68 maybe wrong mod, I've never seen such a problem

@Darkcaptain I left Modding for a while and now fell into a blender 2.81. :(
can be said, i start to update whenever I feel comfortable with new blender feature :)
Yes, i have bad english :D

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AmirMahdavi
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Location: Gilan, Iran

Re: [WIP] MB AeroDynamic Trailer by AM

#115 Post by AmirMahdavi » 29 Feb 2020 19:39

after a loong time i start to update this

Change Log
  • FIXED
    • Colliding with ground - Reported everywhere :lol:
    • Standalone Hookup List - Reported here - @DKDBEM4
    • Normals issue (Reflection wave on some area) - Thanks to YAVNE addon
    • a thin black line in middle of whole trailer
    • Plastic material attributes
  • CHANGED
    • Adapted to 1.36 and some Def changes
    • ReBake all objects with 4K resolution with brighter base white color
    • Shadow models, Extended Shadow, UI Shadow
    • Merged Skin Template to one and some changes
    • Lighter model (near 1,000 vertex removed)
    • Removed 2 Variant of Logos (Wireframe, Wireframe Reverse)
    • Removed Custom Banners
    • Relocate Hook further
    • Relocate files and folders
    • All of icons
  • ADDED
    • Three color for reflecting stripe - Suggested here - @DKDBEM4
    • A place to add custom round light - Suggested here - @ED101
    • Glossy Variant to all objects (Dark Chrome)
    • 5 Custom Round Light (2 Variant)
    • Underlit Variant for Logos (like MB Tuning DLC)
    • Split Bumper to 2 Accessories
    • Alternative UV (UV_2)

Image
Yes, i have bad english :D

Evgesha
Posts: 140
Joined: 28 Dec 2017 20:07

Re: [WIP] MB AeroDynamic Trailer by AM

#116 Post by Evgesha » 29 Feb 2020 20:18

great, thank you for your work

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Darkcaptain
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Location: Barcelona
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Re: [WIP] MB AeroDynamic Trailer by AM

#117 Post by Darkcaptain » 29 Feb 2020 20:46

Wow, great news!! thanks @AmirMahdavi waiting for release :)


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xeviax
Posts: 279
Joined: 22 Jun 2018 17:33

Re: [WIP] MB AeroDynamic Trailer by AM

#119 Post by xeviax » 16 Apr 2020 08:47

AmirMahdavi wrote:
29 Feb 2020 19:39
after a loong time i start to update this

Change Log
  • FIXED
    • Colliding with ground - Reported everywhere :lol:
    • Standalone Hookup List - Reported here - @DKDBEM4
    • Normals issue (Reflection wave on some area) - Thanks to YAVNE addon
    • a thin black line in middle of whole trailer
    • Plastic material attributes
  • CHANGED
    • Adapted to 1.36 and some Def changes
    • ReBake all objects with 4K resolution with brighter base white color
    • Shadow models, Extended Shadow, UI Shadow
    • Merged Skin Template to one and some changes
    • Lighter model (near 1,000 vertex removed)
    • Removed 2 Variant of Logos (Wireframe, Wireframe Reverse)
    • Removed Custom Banners
    • Relocate Hook further
    • Relocate files and folders
    • All of icons
  • ADDED
    • Three color for reflecting stripe - Suggested here - @DKDBEM4
    • A place to add custom round light - Suggested here - @ED101
    • Glossy Variant to all objects (Dark Chrome)
    • 5 Custom Round Light (2 Variant)
    • Underlit Variant for Logos (like MB Tuning DLC)
    • Split Bumper to 2 Accessories
    • Alternative UV (UV_2)

Image
Have this new version released yet or still WIP?
Image

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AmirMahdavi
Posts: 163
Joined: 16 Feb 2017 13:03
Location: Gilan, Iran

Re: [WIP] MB AeroDynamic Trailer by AM

#120 Post by AmirMahdavi » 16 Apr 2020 09:43

@xeviax99 almost everything done except some custom light. But i don't know, publish it before 1.37 public release or not
I didn't use any sound in this mod but i concern about def changes
Yes, i have bad english :D

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