[ADDON KRONE DLC REQUIRED]Reworked Krone ProfiLiner by Sogard3[v1.6][1.41][1.43FIX][27-07-21]
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Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
Re: [ADDON KRONE DLC REQUIRED]Reworked Krone ProfiLiner by Sogard3[v1.3][1.36&1.37][05-06-20]
@Sogard3
Ok, I had seen it in the Mega but I was surprised that it also appeared in the Profiliner. Thank you very much for the reply.
Ok, I had seen it in the Mega but I was surprised that it also appeared in the Profiliner. Thank you very much for the reply.
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Re: [ADDON KRONE DLC REQUIRED]Reworked Krone ProfiLiner by Sogard3[v1.3][1.36&1.37][05-06-20]
I need some help. where must i place the dds and tobj file with the skinmed mudflap. furthermore, what have i to enter into the def (first line) to see the skin? Could you please show me an example? thank you in advance, highly appreciated!
Re: [ADDON KRONE DLC REQUIRED]Reworked Krone ProfiLiner by Sogard3[v1.3][1.36&1.37][05-06-20]
@GuetherTransporte download any of the skinpackages in the first post and open them up...you'll see what you have to do....
textures/.tobj's can be put anywhere as long as the filepath in the definitions points towards them
textures/.tobj's can be put anywhere as long as the filepath in the definitions points towards them
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Re: [ADDON KRONE DLC REQUIRED]Reworked Krone ProfiLiner by Sogard3[v1.3][1.36&1.37][05-06-20]
@m1keY I downloaded the skinpack. then I went to the skin in upgrade trailer (etc.). I packed my dds and the tobj file there. then i go to the def, accesorys select the paint job (dsv e.g.) then i copy the line from above and change the path to "skin tobj" and copy the lines from the scs forum. then I save everything. however, when i select the mudflap in the game the skin is still not visible. what am I doing wrong?
Re: [ADDON KRONE DLC REQUIRED]Reworked Krone ProfiLiner by Sogard3[v1.3][1.36&1.37][05-06-20]
well if you made your own skin (textures and filepaths...)
these lines above added with filepath to your custom mudflaps should do the trick
Code: Select all
Mudflaps:
acc_list[]: "r_mudflap.mud_pnt"
acc_list[]: "r_mudflap.mud_pnt2"
acc_list[]: "r_mudflap.mud_x3_pnt"
acc_list[]: "r_mudflap.mud_x3_pnt2"
acc_list[]: "r_mudflap.mude_pnt"
acc_list[]: "r_mudflap.mude_pnt2"
acc_list[]: "r_mudflap.mudhppnt"
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Re: [ADDON KRONE DLC REQUIRED]Reworked Krone ProfiLiner by Sogard3[v1.3][1.36&1.37][05-06-20]
@m1keY Thank you! ive tested it but however, my skin is still not visible.. in which def file i must include the filepath? Paintjob - accesory - paperliner.sii (for example)?.
i have put the dds and tobj in the upgrade - paintjob folder and also in the r_mudflap folder.
sorry for bothering you and thanks for your help!
i have put the dds and tobj in the upgrade - paintjob folder and also in the r_mudflap folder.
sorry for bothering you and thanks for your help!
Re: [ADDON KRONE DLC REQUIRED]Reworked Krone ProfiLiner by Sogard3[v1.3][1.36&1.37][05-06-20]
sounds like you put your custom textures into the main mod ...make a standalone modwith only your definitions and textures
and yes, you include those lines into that file with your filepath obviously
alternative option ... use ModsStudio2 to compile the mod for you ...easy-steps-click-add-export-play
and yes, you include those lines into that file with your filepath obviously
alternative option ... use ModsStudio2 to compile the mod for you ...easy-steps-click-add-export-play
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Re: [ADDON KRONE DLC REQUIRED]Reworked Krone ProfiLiner by Sogard3[v1.3][1.36&1.37][05-06-20]
@m1keY Finally ive made it thank you so much for your support and time! stay well and happy trucking
Re: [ADDON KRONE DLC REQUIRED]Reworked Krone ProfiLiner by Sogard3[v1.3][1.36&1.37][05-06-20]
Hi all, does the current version go with the latest version of 1.38? Please?
Re: [ADDON KRONE DLC REQUIRED]Reworked Krone ProfiLiner by Sogard3[v1.3][1.36&1.37][05-06-20]
@Simone98 for me at least it works fine
Sorry for walls of texts, I often can't keep myself short...
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