[1.49]Kögel Trailers by Dotec
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SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
- Antoniopua
- Posts: 237
- Joined: 18 Feb 2019 12:11
- Location: Almería (Andalucía)
Re: [WIP]Kögel Trailers by Dotec
Do you mean dual enrollment? I wish. That would be nice. [ external image ]
https://matriculasdelmundo.com/creador.php#CABH
https://matriculasdelmundo.com/creador.php#CABH
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- Posts: 33
- Joined: 11 Oct 2015 23:40
Re: [WIP]Kögel Trailers by Dotec
@Dotec Awesome, fantastic work! Will there be option to add our custom licence plate via changing texture like Sogard did for his Krone? Just because default game plates look ugly on high quality stuff like this.
Re: [WIP]Kögel Trailers by Dotec
@Dotec
Angles morts stickers will be available?
Angles morts stickers will be available?
Re: [WIP]Kögel Trailers by Dotec
@Dotec,incredible thing, super
- SanJose [PL]
- Posts: 194
- Joined: 02 Oct 2014 16:37
- Location: Poland, Warszawa
Re: [WIP]Kögel Trailers by Dotec
Model looks very detailed. I'm curious what is the actual polycount with wheels of this trailer?
Re: [WIP]Kögel Trailers by Dotec
it depends which accessory you configure. The model itself with shadow objects and without wheels is around 120.000 polygons
- SanJose [PL]
- Posts: 194
- Joined: 02 Oct 2014 16:37
- Location: Poland, Warszawa
[WIP]Kögel Trailers by Dotec
@Dotec i see this topic for first time very cool project, a question,
well wil i be able to make exact these combos? (photos taken by me in realife)
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well wil i be able to make exact these combos? (photos taken by me in realife)
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?
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- Posts: 46
- Joined: 28 Nov 2016 10:06
- Location: Earth
- Contact:
[1.41][1.42]Kögel Trailers by Dotec
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I'm happy to present you the release of the kögel cargo!
please respect my hard work and I hope you have fun with my trailer
Download link in 1st post
Greetings Dotec
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[ external image ]
I'm happy to present you the release of the kögel cargo!
please respect my hard work and I hope you have fun with my trailer
Download link in 1st post
Greetings Dotec
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