Example DEFs New Scania 2016 Paint System (updated 1.32)

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Mohegan13
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Example DEFs New Scania 2016 Paint System (updated 1.32)

#1 Post by Mohegan13 » 16 Nov 2017 22:53

This file contains an example set up for the newer skin system for the Scania 2016 trucks.

I've included additional README it should cover any blanks.

The example file has been updated to the newer system in 1.32 - unlike the previous example I have only done it for Scania R. If you can figure it out for R you should be able to figure out S too. ;)

Example Files: https://drive.google.com/file/d/1Y4C-xW ... sp=sharing

My Templates: https://drive.google.com/file/d/0B2Oxxa ... sp=sharing

At this time I don't have a video ready, lack of time etc.
Last edited by Mohegan13 on 11 Aug 2018 08:20, edited 12 times in total.
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Re: Example DEFs for New Paint System (Scania 2016)

#2 Post by SilvaTrucker » 16 Nov 2017 23:00

Thankies for that, I'll definitvely give a look at those files, it's really important :)

Here it's 11 pm too :lol:
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Re: Example DEFs for New Paint System (Scania 2016)

#3 Post by LeafeonGold » 17 Nov 2017 00:08

This is helpful, thanks. Now all that would suit my needs is an easy way to make tobj files.
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Re: Example DEFs for New Paint System (Scania 2016)

#4 Post by DragonSpirit » 17 Nov 2017 16:03

Nice to have, guess i am noit skilled enough at this time to understand, might will understand it with an example of skin made fir it, when more have figured it out. Thx Moh.
Already took me 3 years tio understand skinning in a way so i could make my own, for now this is over my head, but i do appreciate the explanation.
Maybe in another 3 years i finally get it :lol:

EDIT:
Or when the time is there to explain step by step (video or written) what a dumb blonde like me must do :lol:
Tried many things today but it just doesn't do what I want. So for now I let it rest, maybe tomorrow it suddenly hits me.
Last edited by DragonSpirit on 17 Nov 2017 21:34, edited 1 time in total.
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Re: Example DEFs for New Paint System (Scania 2016)

#5 Post by DaStig » 17 Nov 2017 20:34

This is really helpful in explaining the new paint system ... thanx mate
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Re: Example DEFs for New Paint System (Scania 2016)

#6 Post by Kuschlik » 17 Nov 2017 21:50

This is just what I needed, thanks! :)
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Re: Example DEFs for New Paint System (Scania 2016)

#7 Post by finbar367davyrabbit » 18 Nov 2017 12:50

@Moh1336 Thank you ;o)
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Re: Example DEFs for New Paint System (Scania 2016)

#8 Post by DragonSpirit » 18 Nov 2017 18:17

Thx again moh, I finally have my skin working after keep messing with it and try all things to have the base good and working for my skin specially the extra parts took me a 2 days (dont ask me how and what) so I am happy camper now ;)
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Re: Example DEFs for New Paint System (Scania 2016)

#9 Post by Mohegan13 » 18 Nov 2017 21:49

For those of you who are still having troubles, I plan to update this tomorrow with a full paint example including dds/tobj files.
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Re: Example DEFs for New Paint System (Scania 2016)

#10 Post by MarcusDG » 19 Nov 2017 00:10

Will wait for the your update then Moh. Keep getting this "<ERROR> [tobj] Failed reading map name from file...." :mrgreen:
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