Example DEFs New Scania 2016 Paint System (updated 1.32)

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m1keY
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Re: Example DEFs New Scania 2016 Paint System (updated 1.32)

#511 Post by m1keY » 08 Jan 2019 16:06

BloodXP wrote: 05 Jan 2019 20:25 FR: Bonsoir, j'ai un gros soucis avec le scania r 2016. Après avoir suivis le tutoriel en page 1, quand je veux tester mon mod en jeu il crash et voici ce que j'ai dans le gamelog.
EN: Good evening, I have a big problem with the scania r 2016. After following the tutorial on page 1, when I want to test my mod in game it crash and here is what I have in the gamelog.
@BloodXP looks like you had some wrong filepaths in your definitions and the .tobj's

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SiiNunit
{
accessory_paint_job_data: petigna_b.scania.r_2016.paint_job
{
@include "petigna_a_b_settings.sui"
	suitable_for[]: "normal.scania.r_2016.cabin"
	paint_job_mask: "/vehicle/truck/upgrade/paintjob/petigna/scania_s_2016/petigna.tobj"
}
}
renamed, and fixed the filepaths inside .sii and a .tobj ...
as it is your first post, not sure you can receive private PM so I uploaded it ...
Last edited by m1keY on 08 Jan 2019 23:12, edited 1 time in total.
BloodXP
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Re: Example DEFs New Scania 2016 Paint System (updated 1.32)

#512 Post by BloodXP » 08 Jan 2019 21:55

Thank you so much m1keY !!!!!!!!!!!!!
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Re: Example DEFs New Scania 2016 Paint System (updated 1.32)

#513 Post by Dcamilo87 » 08 Jan 2019 23:29

Very nice skin!
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hedegaard
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Re: Example DEFs New Scania 2016 Paint System (updated 1.32)

#515 Post by hedegaard » 16 Jan 2019 21:10

I have a problem with the new paintsystem, IJS mirrors, bullbar and a backplate..
It shows full skin or parts of the skin..
How do I change this ?

Pics can be seen on my google drive.

https://drive.google.com/open?id=1AAKm9 ... 6zjHa0MfRh
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pero
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Re: Example DEFs New Scania 2016 Paint System (updated 1.32)

#516 Post by pero » 17 Jan 2019 21:25

You need to add his accessories to the accessory list of the paintjob. You can find the classnames on the mods page in Steam Workshop.
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Re: Example DEFs New Scania 2016 Paint System (updated 1.32)

#517 Post by hedegaard » 19 Jan 2019 13:01

pero wrote: 17 Jan 2019 21:25 You need to add his accessories to the accessory list of the paintjob. You can find the classnames on the mods page in Steam Workshop.
Have tried to look, but cant find it..
Many regards

Hedegaard

World of Trucks Profile : https://www.worldoftrucks.com/en/online ... p?id=15219
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m1keY
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Re: Example DEFs New Scania 2016 Paint System (updated 1.32)

#518 Post by m1keY » 19 Jan 2019 21:43

backplate ... not seen in IJs MOD ..so it's probably someone elses mod ...
check the accessory for the acc_list-name .... (EDIT: :arrow: :arrow: viewtopic.php?f=175&t=267439&p=1074150#p1074150 )

Ijs Mirrors:

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	acc_list[]: "mirror.ijs_paint"
same as default Paint Luxury.. ( "mirror.painted_f" )
SCS default:

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	acc_list[]: "mirror.painted"
	acc_list[]: "mirror.painted_f"
Bullbars:

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	acc_list[]: "b_grill.shape1p_low"
	acc_list[]: "b_grill.shape1p_mid"
	acc_list[]: "b_grill.shape1p_hgh"	
	
	acc_list[]: "b_grill.shape2p_low"
	acc_list[]: "b_grill.shape2p_mid"
	acc_list[]: "b_grill.shape2p_hgh"

	acc_list[]: "b_grill.shape3p_low"
	acc_list[]: "b_grill.shape3p_mid"
	acc_list[]: "b_grill.shape3p_hgh"

	acc_list[]: "b_grill.shape4p_low"
	acc_list[]: "b_grill.shape4p_mid"
	acc_list[]: "b_grill.shape4_hgh"

	acc_list[]: "b_grill.shape5p_low"
	acc_list[]: "b_grill.shape5p_mid"
	acc_list[]: "b_grill.shape5p_hgh"

	acc_list[]: "b_grill.shape6p_low"
	acc_list[]: "b_grill.shape6p_mid"
	acc_list[]: "b_grill.shape6p_hgh"
All names are available in the mods... open and check the def\vehicle\truck\scania.r_2016\accessory folders

default example ...
most of the time the acc_list is the accessoryfoldername and then the *part.sii* name ...
otherwise it's the name from inside the accessoryfolder file ...
Mirrors (compare to the names given above for these default ones):
painted.sii

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SiiNunit
{
accessory_addon_data : painted.scania.r_2016.mirror
{
	name: "@@paint@@"
	price: 4620
	unlock: 9
	icon: "mirror/scania_2016/mirror_painted"
	exterior_model: "/vehicle/truck/upgrade/mirror/scania_2016/mirror_01_p.pmd"
	exterior_model_uk: "/vehicle/truck/upgrade/mirror/scania_2016/mirror_01_uk_p.pmd"
	interior_model: "/vehicle/truck/upgrade/mirror/scania_2016/mirror_01_interior_p.pmd"
	interior_model_uk: "/vehicle/truck/upgrade/mirror/scania_2016/mirror_01_interior_uk_p.pmd"
}
}
:arrow: accessory_addon_data : painted.scania.r_2016.mirror = acc_list[]: "mirror.painted"

painted_full.sii

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SiiNunit
{
accessory_addon_data : painted_f.scania.r_2016.mirror
{
	name: "@@paint@@ Luxury"
	price: 4860
	unlock: 11
	icon: "mirror/scania_2016/mirror_painted_full"
	exterior_model: "/vehicle/truck/upgrade/mirror/scania_2016/mirror_01_fp.pmd"
	exterior_model_uk: "/vehicle/truck/upgrade/mirror/scania_2016/mirror_01_uk_fp.pmd"
	interior_model: "/vehicle/truck/upgrade/mirror/scania_2016/mirror_01_interior_fp.pmd"
	interior_model_uk: "/vehicle/truck/upgrade/mirror/scania_2016/mirror_01_interior_uk_fp.pmd"
}
}
:arrow: accessory_addon_data : painted_f.scania.r_2016.mirror = acc_list[]: "mirror.painted_f"


Apart from this ...I noticed there are a few that isn't seen inside the default basegamefiles, but they appear ... might be some more ... :P

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	acc_list[]: "f_inlay_cab.paint"
	acc_list[]: "f_inlay_cab.paint2"
	acc_list[]: "f_inlay_cab.paint3"
	acc_list[]: "f_light_mid.paint"
	acc_list[]: "f_light_mid.paint2"
	acc_list[]: "f_light_mid.paint3"
just to give some examples... saw this when I was customizing ...and took the filenames shown in gamelog ...
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pero
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Re: Example DEFs New Scania 2016 Paint System (updated 1.32)

#519 Post by pero » 23 Jan 2019 09:04

hedegaard wrote: 19 Jan 2019 13:01 Have tried to look, but cant find it..
It`s in the "discussions" tab on the WS mod page.
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Alphaziel
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Re: Example DEFs New Scania 2016 Paint System (updated 1.32)

#520 Post by Alphaziel » 01 Feb 2019 00:58

I was looking for Scania R, S (8 × 4) and I taught you here. Thank you for the template of good quality !! :)
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