Can you send me a link?
[REL/WIP] Arnook's Container Pack (V17 - 1.49 - 05/03/2024)
Re: [REL/WIP] Arnook's Container Skinpack (V10 - 1.41 - 01/09/2021)
Wannabe Finn from Estland
- Trucker_71
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Re: [REL/WIP] Arnook's Container Skinpack (V10 - 1.41 - 01/09/2021)
The link is on the first page of this thread!
Re: [REL/WIP] Arnook's Container Skinpack (V10 - 1.41 - 01/09/2021)
alright boys settle down,
Mihkel is a friend of mine, he was making fun of some of the obvious questions that sometimes get asked in this topic, sarcasm is just hard to identify in a forum thread
back to topic now :
I hope eveybody is enjoying the mod, Julian and I will hopefully be able to show in which direction V11 is going some time soon
Mihkel is a friend of mine, he was making fun of some of the obvious questions that sometimes get asked in this topic, sarcasm is just hard to identify in a forum thread
back to topic now :
I hope eveybody is enjoying the mod, Julian and I will hopefully be able to show in which direction V11 is going some time soon
- ATLANTIK7773
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Re: [REL/WIP] Arnook's Container Skinpack (V10 - 1.41 - 01/09/2021)
Thank you, we look forward to it! Good luck with your hard work!
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Re: [REL/WIP] Arnook's Container Skinpack (V10 - 1.41 - 01/09/2021)
IRL I work for an international freight forwarder, so for me to see RL shipping line containers is very cool, even if it makes my fave game seem like work, LOL.
Re: [REL/WIP] Arnook's Container Skinpack (V10 - 1.41 - 01/09/2021)
Looking forward to what you have planned for v11!
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Re: [REL/WIP] Arnook's Container Skinpack (V10 - 1.41 - 01/09/2021)
Love the skins, however I seem to have a few issues and it's probably all my end as I don't see anything on here/or couldn't find it with a search.
New profile with evolution economy mod with a patch for your trailers so only doing quick jobs atm, however on a few occasions I have picked a job and just had the empty trailer.
Off the top of my head it's the krone box container trailer but might be wrong. The last time was with a box container high cube 12T, I then tested the 2 other jobs which were 24T high cube ones and they had both containers fine.
As I say probably my fault, especially as I'm running promods trailers on replacement so have a feeling its that, but if you guys get back to me before I've finished this delivery (so I can safely test) and tell me it's not that it would be great and save some time which is appreciated. All other trailers mods are standalones(jazzy, kast's trailers).
New profile with evolution economy mod with a patch for your trailers so only doing quick jobs atm, however on a few occasions I have picked a job and just had the empty trailer.
Off the top of my head it's the krone box container trailer but might be wrong. The last time was with a box container high cube 12T, I then tested the 2 other jobs which were 24T high cube ones and they had both containers fine.
As I say probably my fault, especially as I'm running promods trailers on replacement so have a feeling its that, but if you guys get back to me before I've finished this delivery (so I can safely test) and tell me it's not that it would be great and save some time which is appreciated. All other trailers mods are standalones(jazzy, kast's trailers).
Re: [REL/WIP] Arnook's Container Skinpack (V10 - 1.41 - 01/09/2021)
@Littlefazer there shouldn't be any empty trailer, I have made sure that it doesn't happen.
As you said,I think the problem you mentioned is caused by another mod. Removing it or checking the load order might solve it.
As you said,I think the problem you mentioned is caused by another mod. Removing it or checking the load order might solve it.
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- Posts: 50
- Joined: 29 Oct 2015 23:57
Re: [REL/WIP] Arnook's Container Skinpack (V10 - 1.41 - 01/09/2021)
The other trailer I had that did it was a iso tank container. Are they meant to come up like that in quick jobs, as most come up as the contents but so far they don't for me eg the box containers are just as stated earlier box container not batteries or whatever. After f1 I will test what's causing it.
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Re: [REL/WIP] Arnook's Container Skinpack (V10 - 1.41 - 01/09/2021)
@Arnook
I did an expanded manifest for fridge vans, however now for some reason it affects your mod. Could you help me sort that out please if I send you a copy of the manifest over to you please??
also is it possible to make the draw distance of the tyres o the 45ft trailers further away???
I did an expanded manifest for fridge vans, however now for some reason it affects your mod. Could you help me sort that out please if I send you a copy of the manifest over to you please??
also is it possible to make the draw distance of the tyres o the 45ft trailers further away???
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