Game crashes - need help

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quasargigi
Posts: 12
Joined: 01 Sep 2015 12:30

Game crashes - need help

#1 Post by quasargigi » 30 Sep 2015 22:03

Hey just wanted to try the game after a long time but cant play it, i have it on steam.

Starting in dx, just crashes at desktop, cant even reach the menu...
Starting in opengl works but if i modify anything in the video options and hit apply, i get black screen for ever...
In safe mode, same as dx, cant reach the menu...
Tried every combination with compatibility and admin, nothing...

Code: Select all

******** : log created on : Thursday October 01 2015 @ 00:58:19
00:58:19 : [sys] running on x86 / Windows 7 x64 (version 6.1) / Service Pack 1
00:58:19 : [sys] DirectX version : 4.09.00.0904
00:58:19 : [cpu] GenuineIntel [Intel(R) Core(TM) i3-4150 CPU @ 3.50GHz] 4 logical processor(s) at ~3491MHz.
00:58:19 : [sys] Using 2 worker thread(s)
00:58:19 : [sys] using QPC / TSC invariant timer, frequency 3410087Hz
00:58:19 : [mem] physical memory detected (4194303K/4194303K)
00:58:19 : [mem] virtual memory detected (4194176K/4060228K)
00:58:19 : [mem] Trying to allocate memory pool (204800K)
00:58:19 : [hashfs] base.scs: Using public key 'final'
00:58:19 : [hashfs] base.scs: Digital signature valid
00:58:19 : [hashfs] base.scs: Mounted ok, 19852 entries
00:58:19 : [hashfs] def.scs: Using public key 'final'
00:58:19 : [hashfs] def.scs: Digital signature valid
00:58:19 : [hashfs] def.scs: Mounted ok, 775 entries
00:58:19 : [hashfs] locale.scs: Using public key 'final'
00:58:19 : [hashfs] locale.scs: Digital signature valid
00:58:19 : [hashfs] locale.scs: Mounted ok, 104 entries
00:58:19 : [hashfs] media.scs: Using public key 'final'
00:58:19 : [hashfs] media.scs: Digital signature valid
00:58:19 : [hashfs] media.scs: Mounted ok, 541 entries
00:58:19 : [ufs] Home directory: 'C:/Users/Cristi/Documents/SCANIA Truck Driving Simulator'.
00:58:19 : exec /home/config.cfg
00:58:19 : [sys] Executing /home/config.cfg ...
00:58:19 : uset r_full_resolution_corrections "0"
00:58:19 : uset r_force_color_shadowmaps "0"
00:58:19 : uset g_ortho_scale "1"
00:58:19 : uset g_ortho_draw "0"
00:58:19 : uset g_hw_info "1"
00:58:19 : uset g_replay_gc "1"
00:58:19 : uset g_leaderboards "1"
00:58:19 : uset r_segment_cache_static_buffers "1"
00:58:19 : uset r_segment_cache_behavior "3"
00:58:19 : uset r_use_depth_bounds "1"
00:58:19 : uset r_show_light_pixel_coverage "0"
00:58:19 : uset r_mirror_scale_y "1"
00:58:19 : uset r_mirror_scale_x "1"
00:58:19 : uset r_scale_y "0.75"
00:58:19 : uset r_scale_x "0.75"
00:58:19 : uset r_sunshafts "0"
00:58:19 : uset r_color_saturation "1.0"
00:58:19 : uset r_color_yellow_blue "0.0"
00:58:19 : uset r_color_magenta_green "0.0"
00:58:19 : uset r_color_cyan_red "0.0"
00:58:19 : uset r_color_correction "0"
00:58:19 : uset r_dof_filter_size "0.5"
00:58:19 : uset r_dof_transition "400.0"
00:58:19 : uset r_dof_start "200.0"
00:58:19 : uset r_dof "0"
00:58:19 : uset r_mlaa_threshold "1.0"
00:58:19 : uset r_mlaa "0"
00:58:19 : uset r_hdr "0"
00:58:19 : uset r_fake_shadows "1"
00:58:19 : uset r_sun_shadow_texture_size "2048"
00:58:19 : uset r_sun_shadow_quality "0"
00:58:19 : uset r_mirror_view_distance "80"
00:58:19 : uset r_deferred_mirrors "0"
00:58:19 : uset r_deferred "1"
00:58:19 : uset r_startup_progress "0"
00:58:19 : uset r_setup_done "1"
00:58:19 : uset r_gamma "1.0"
00:58:19 : uset r_nv_stereo_mode "2"
00:58:19 : uset r_no_frame_tracking "0"
00:58:19 : uset r_msaa "0"
00:58:19 : uset r_fullscreen "1"
00:58:19 : uset r_mode "1024x768x32x0"
00:58:19 : uset r_path ""
00:58:19 : uset r_device "gl"
00:58:19 : uset g_pedestrian "0"
00:58:19 : uset g_light_span_factor "0"
00:58:19 : uset g_light_distance_factor "0"
00:58:19 : uset g_vehicle_flare_lights "0"
00:58:19 : uset g_auto_traffic_headlights "0"
00:58:19 : uset g_auto_traffic "1"
00:58:19 : uset g_kdop_preview "0"
00:58:19 : uset g_screenshot_on_bug "0"
00:58:19 : uset g_developer "0"
00:58:19 : uset g_wc_fps "0.0"
00:58:19 : uset g_wc_radius "-1.0"
00:58:19 : uset g_steam_screenshots "1"
00:58:19 : uset g_flyspeed "100.0"
00:58:19 : uset g_news "1"
00:58:19 : uset g_colbox "0"
00:58:19 : uset g_radio_mode "1"
00:58:19 : uset g_ignore_low_fps "0"
00:58:19 : uset g_truck_light_quality "1"
00:58:19 : uset g_truck_light_specular "1"
00:58:19 : uset g_gfx_all_scales "0"
00:58:19 : uset g_gfx_advanced "0"
00:58:19 : uset g_gfx_quality "-1"
00:58:19 : uset g_menu_aa_limit "8"
00:58:19 : uset g_additional_water_fov "20.0f"
00:58:19 : uset g_rain_reflect_hookups "0"
00:58:19 : uset g_rain_reflect_actor "0"
00:58:19 : uset g_rain_reflect_traffic "0"
00:58:19 : uset g_rain_reflect_cache "0"
00:58:19 : uset g_rain_reflection "0"
00:58:19 : uset g_reflection "0"
00:58:19 : uset g_detail_veg "0"
00:58:19 : uset g_minicon "0"
00:58:19 : uset g_console "0"
00:58:19 : uset g_texture_usage_stats "0"
00:58:19 : uset g_fps "0"
00:58:19 : uset g_stream_exts ".ogg;.mp3"
00:58:19 : uset r_vsync "1"
00:58:19 : uset r_anisotropy_factor "0"
00:58:19 : uset r_texture_detail "2"
00:58:19 : uset t_averaging_window_length "20"
00:58:19 : [lang] Language autodetection: 409
00:58:19 : Selected language: en_gb
00:58:19 : SCANIA Truck Driving Simulator init ver.1.6.1s (rev. 50780)
00:58:19 : [net]  LOG INFO: Started
00:58:19 : Setting UI reference mode to: 1440x900...
00:58:19 : Render device override: dx9
00:58:19 : [gfx] Selected rendering device: dx9
00:58:19 : [dx9] Unable to initialize NVAPI: 4294967294
00:58:19 : [dx9] Direct3D9Ex detected.
00:58:19 : [dx9] Number of adapters found: 1
00:58:19 : [dx9] Adapter #0: ASUS R7 250X Series (2048 MB)
00:58:19 : [dx9] Adapter #0: aticfx32.dll (version: 8.17.10.1404/20150728)
00:58:19 : [dx9] Using SM3X rendering path
00:58:19 : [gfx] Trying to set 1024x768 32bpp 60Hz (fullscreen)
00:58:20 : [dx9] D3D9 device sucessfully created [HWVP]
00:58:20 : Game viewport set to: (window aspect ratio=1.33); viewport bounds=[left=0.00 right=1024.00 bottom=64.00 top=704.00]
00:58:20 : [al] device: OpenAL Soft
00:58:20 : [al] vendor: OpenAL Community
00:58:20 : [al] version: 1.1 ALSOFT 1.14
00:58:20 : [al] renderer: OpenAL Soft
00:58:20 : [al] extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
00:58:20 : [snd] Started sound update thread
00:58:20 : [di8] Initializing device 'Keyboard' as 'keyboard'
Last edited by Flemming V on 01 Oct 2015 06:05, edited 1 time in total.
Reason: CODE tag added.

quasargigi
Posts: 12
Joined: 01 Sep 2015 12:30

Re: Game crashes - need help

#2 Post by quasargigi » 01 Oct 2015 08:48

nvm i got it fixed, radeonpro open causes all the problems :)

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