Iberia Discussion

d4nn
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Re: Iberia Discussion

#5271 Post by d4nn » 10 Apr 2021 14:19

Shiva wrote:
10 Apr 2021 12:23
@d4nn I do not see any mention about with or without cargo.
Without trailer or semi-trailer 90
With trailer 80

That would mean that a rigid heavy truck could drive 90km/h, right?
When they do not have a trailer.
I said 'cargo' but meant 'any type of attachment', I will edit it to be more clear

And yes a rigid would be allowed 90, with a trailer 80.

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Esproquet
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Re: Iberia Discussion

#5272 Post by Esproquet » 10 Apr 2021 14:42

@BRCKHMPTN double depressing then, morale and heighth.

Teruel's exit exists but Teruel itself doesn't exist. So let me insist on these existential issues, if there's no exit to a city that doesn't exist... Look for a wardrobe, maybe inside there's the exit to Teruel, like a connection to Narnia DLC.
IBERIA screenshots interactive map: https://maphub.net/Esproquet/ets2-iberia

Some newbie driver
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Re: Iberia Discussion

#5273 Post by Some newbie driver » 10 Apr 2021 14:57

Costpap wrote:
10 Apr 2021 14:16
I am aware of that, however, don't most drivers get added to the base game during the same update as a DLC?
As I told you no, it doesn't

2019 give us 2 additions of drivers, so 1 for sure isn't related to a DLC (the other I can't remember neither confirm). And 2018 Baltics DLC had not a drivers increase neither, if I remember well.

Driver numbers aren't tied to DLCs. Are tied to when they have a bunch of new people to get added in there (since they use real people portraits).

Shiva
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Re: Iberia Discussion

#5274 Post by Shiva » 10 Apr 2021 15:55

Vøytek wrote:
10 Apr 2021 12:29
I had to create those signs from "nothing", as this road isn't finished yet in real life. It's WIP (as you can see on satellite images). I was only referring to this fact, not to the situation in game.
I do think that this road was well done by you all :)
NTM's B-Double Telescopic Skeletal Container Carrier. Youtube video on how it works. W & S thread.
B-Double trailer and short modes: EN 7.82 swap body, 20’ or 30’ containers.
Standalone 40' mode: EN 7.82 swap body, 20', 30', 40' or 2 x 20' trailer.

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BRCKHMPTN
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Re: Iberia Discussion

#5275 Post by BRCKHMPTN » 10 Apr 2021 16:52

Esproquet wrote:
10 Apr 2021 14:42
@BRCKHMPTN double depressing then, morale and heighth.

Teruel's exit exists but Teruel itself doesn't exist. So let me insist on these existential issues, if there's no exit to a city that doesn't exist... Look for a wardrobe, maybe inside there's the exit to Teruel, like a connection to Narnia DLC.
Maybe one day I'll find it? Who knows :lol:

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krmarci
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Re: Iberia Discussion

#5276 Post by krmarci » 10 Apr 2021 17:08

How many cities have you discovered already? I'm at 14/49, 10 of which also counted toward the WoT event.

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55sixxx
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Re: Iberia Discussion

#5277 Post by 55sixxx » 10 Apr 2021 17:13

Does anyone knows where this is located ??? (The small road to the left)
03d.jpg

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FierbetoN
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Re: Iberia Discussion

#5278 Post by FierbetoN » 10 Apr 2021 17:19

I finished Cruising Iberia and it was... painfully boring :lol: Iberia looks great but the lack of small roads is really noticeable, I really wouldn't mind a smaller but denser DLC.

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Esproquet
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Re: Iberia Discussion

#5279 Post by Esproquet » 10 Apr 2021 17:27

18/49 cities
17/20 event (magically my HDD revived, but I had already reverted all my PC licenses by then).

I wouldn't call it boring, in fact you need to pay attention to the signs or else you'll end up lost.

BTW, I exceeded rest time 3 times already, 1 reaching Arroyo del Ojanco (Jaén-Albacete) and 2 in Calzadilla de los Barros (Sevilla-Badajoz). Calzadilla de los Barros may ring a bell for those who hear the music groups Ladilla Rusa and Los Ganglios.
IBERIA screenshots interactive map: https://maphub.net/Esproquet/ets2-iberia

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LAFAYET47
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Re: Iberia Discussion

#5280 Post by LAFAYET47 » 10 Apr 2021 17:53

Spain and Portugal have a really really dense network of motorways/highways, they simply can´t be omitted in favour of secondary roads...this would be a huge mistake. These roads are what logistics companies mostly use in their daily operations, not secondary roads for admiring beautiful landscapes. I see that quite a few people who have never been in Iberia (heck,and even many of my fellow countrymen) have a hard time understanding this, but it is what is. I do however recognize that some additional secondary roads could have implemented ofc, but SCS did quite a good job giving us the most important roads. Scale is another factor that people usually forget, you can´t simply put a lot of highways and and a lot of secondary roads in 1:19 scale and expect the whole thing work. This is not how mapping works, there are really a lot of constraints because of the scale the game uses.

In my opinion as native unhabitant of Iberia, this problem with secondary roads is quite low in my list of priorities. I have much more concerns with signage and elevation changes. In both of these fields I have already feel somewhat dissapointed. I just can´t understand why ATS signage is soo awesome and ETS2 (even it is much better than in the past) is still subpair, very simplified and lame at times. With elevation changes same thing, why it is so awesome in the latest ATS DLC's and not in ETS2? Iberia was a HUGE oportunity to prove a broader audience that not whole Europe is flat as a pancake, and yet they have failed. I have been already in 3 well known mountain passes in Spain and they all feel very flat...not even a small struggle for your truck, absolutely anything. I want to believe this will change with the remaining mountain passes that I have not been yet, but man, I have a bad feeling...

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