Current state developing DX11 support

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galimim
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Re: Current state developing DX11 support

#11 Post by galimim » 11 Dec 2016 12:18

Do you have an estimate of performance gains, or are you looking more at adding new features without any performance drops?

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SabR
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Re: Current state developing DX11 support

#12 Post by SabR » 11 Dec 2016 13:25

Max wrote:game will never run on unreal, cry or unity engines as they are not that good for what we need.
Could we have this single quote as a new stickied thread so people asking the same questions about the game engine could be redirected to it?
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Tirol
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Re: Current state developing DX11 support

#13 Post by Tirol » 18 Dec 2016 21:23

I hope they drop x86 support and update the engine to DX11 or Vulkan.

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Re: Current state developing DX11 support

#14 Post by Tirol » 15 Mar 2017 07:51

They should also drop Windows XP and Vista Support, because these outdated systems should no longer used because of end of support by microsoft.

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tbar
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Re: Current state developing DX11 support

#15 Post by tbar » 15 Mar 2017 22:50

Last I heard they have officially dropped 32bit support. XP and vista both have 64bit versions and even though micro-soft has dropped support if it will still run 64 bit version of game SCS doesn't care because their focus is maintaining customers.

Their reply to requests for DX11 in the past has been it would require a major game engine rebuild to accomplish that, so most likely you wont see it anytime soon. As in years. :(
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TwinShadow
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Re: Current state developing DX11 support

#16 Post by TwinShadow » 16 Mar 2017 05:06

Microsoft's implementation of 64-bit into XP was a bit more of a hack-job than something proper if I recall. But Vista did have proper 64-bit support. Too bad it was a hugely faulty OS that was quickly replaced with Windows 7. Windows 8 went the same way due to how crap its interface was (8.1 I never used, nor would I) and Windows 10 came about and.. its a goldmine of data for Microsoft. Oh, and forced updates, broken updates, uh.. data mining, losing control of your OS.. um...... more data mining. Yeah, I hate that OS. (I have had my own issues with their updates actually removing my drivers and such, among other things and I wasn't going to have it anymore, so I permanently removed it in favor of Windows 7)

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Tigerclaw
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Re: Current state developing DX11 support

#17 Post by Tigerclaw » 16 Mar 2017 08:16

^^^^^
So I'm not the only one who feels and believes this then?

I too will not use any Microsoft OS newer than Windows 7, for the exact same reasons as above. I've been wondering if the changes are government requested ;)
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angrybirdseller
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Re: Current state developing DX11 support

#18 Post by angrybirdseller » 16 Mar 2017 09:05

Sounds like be good idea to go beck to Windows 7 as we know datamining used and abused alphabet government agencies with no oversigh NSA anyone. If they move to dx11 don't see big jump in performance at all, but more graphical features they could add.

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TwinShadow
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Re: Current state developing DX11 support

#19 Post by TwinShadow » 16 Mar 2017 20:47

Don't forget, Windows 7 also has some telemetry stuff. Of course, I disabled those already. Microsoft has been backporting a bit of that from Windows 10 into W7, so keep that in mind.

The primary reason I ditched W10 (though it was mostly the data mining), was actually because it killed my drivers not once, but twice. The first time was my network drivers, that made me a bit more than angry. The second time it permanently took out my G27 drivers and it would no longer function. Reinstall, Google, I did everything and nothing worked. So, it was now or never, and went back to W7.

Plus, those forced updates will come back to bite them sooner or later. My cases aren't the only ones with Microsoft "accidentally" doing crap they're not suppose to. The most famous of them was an update knocking out webcams and such. There have been other issues I've read about, but I can't recall specifics right now.

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CARL1992
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Re: Current state developing DX11 support

#20 Post by CARL1992 » 16 Mar 2017 20:56

lol

all are complaining about Telemetric Data that MS is receiving (and this since Windows XP) but are using Android or iOS Smartphones and Tablets same with Smart-TVs in general all stuff that is connected to the Internet but if MS does it than it is evil but Google, Facebook and co are doing it for years and no one is complaining

and Windows 10 has to this date never once killed a driver for me and my drivers are not exactly up-to-date
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