Not untill we haven't own trailers..Moh1336 wrote: ↑12 Aug 2017 10:45 With the trailer skin too:
https://preview.ibb.co/eqt36a/01_2017_N ... ce_Cab.jpg
Public Beta 1.28 Discussion (ETS2)
- ThunderSky
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Re: Public Beta 1.28 Discussion (ETS2)
Last edited by Reef on 13 Aug 2017 11:23, edited 1 time in total.
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Re: Public Beta 1.28 Discussion (ETS2)
Or get a DAF Factory in the game
- ThunderSky
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- Mohegan13
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Re: Public Beta 1.28 Discussion (ETS2)
Neither are needed for a skin. Unless there's a secret Schwarzmuller factory I didn't know about too.
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I reserve the right to be 100% wrong.
Something isn't right, nothing feels the same.
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I reserve the right to be 100% wrong.
Something isn't right, nothing feels the same.
Everyone around me Is a different shade of grey.
Re: Public Beta 1.28 Discussion (ETS2)
The new interiors have digital AC nice touch of detail
Re: Public Beta 1.28 Discussion (ETS2)
Eh! The flow of the traffic is not important?
Re: Public Beta 1.28 Discussion (ETS2)
Perhaps ye, depends what SCS and Ohaha do
Re: Public Beta 1.28 Discussion (ETS2)
doubles and steerable axles is what I truly want to see in traffic! I hope scs take it more in serious this time.
- xXCARL1992Xx
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Re: Public Beta 1.28 Discussion (ETS2)
the AI doesnt have any physics like the Player so you wont see them from SCS
Piva tried it and the game crashed if there was more then 1 steer axle ?
and with doubles how will you get trough roundabouts if on AI double crashes in there ? they cant reverse this things
Piva tried it and the game crashed if there was more then 1 steer axle ?
and with doubles how will you get trough roundabouts if on AI double crashes in there ? they cant reverse this things
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- Mohegan13
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Re: Public Beta 1.28 Discussion (ETS2)
Doubles would be nice. I don't know how they would handle ETS2 roads, but ATS doubles and triples are fine mod wise.
The only issue I have seen with triples in AI is when physics kicks in hilarity ensues. Maybe the physics is why SCS chose not to have them in traffic.
The only issue I have seen with triples in AI is when physics kicks in hilarity ensues. Maybe the physics is why SCS chose not to have them in traffic.
When you have AI that makes roundabouts turn into games of Russian Roulette, which lane a HGV is driving in is not on my radar at all. I'm sure they will deal with it in due course, but I wouldn't consider it a priority.
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I reserve the right to be 100% wrong.
Something isn't right, nothing feels the same.
Everyone around me Is a different shade of grey.
I reserve the right to be 100% wrong.
Something isn't right, nothing feels the same.
Everyone around me Is a different shade of grey.
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