Special Cargo DLC

Calzone
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Re: Special Cargo DLC

#91 Post by Calzone » 16 Dec 2017 16:38

Haven't had issues with being on time so far, but I'm working from longest to shortest route, so that can't be a surprise.

I do wonder how the trailers for the cargo's are chosen though. Why is the 25T Excavator bucket on a 2 bed 4/5 Low Loader, while the 60T Industrial condenser only requires a 1+4 semi low loader? Looking at real life ST trailers, for the excavator bucket a 2 axle low loader or a 3 axle semi low loader would have been plenty. For the 60T Industrial condenser they would probably choose either a 5 or 6 axle semi low loader or a 2 bed 4 low loader.
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xXCARL1992Xx
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Re: Special Cargo DLC

#92 Post by xXCARL1992Xx » 16 Dec 2017 18:41

vulchor wrote: 16 Dec 2017 04:04
I'm wondering if the reason for this time discrepancy is due to time zones?
flight50 wrote: 16 Dec 2017 06:13 @vulchor. Good question. I noticed that same issue over in ATS. Since time zones, I have been late on some of the heavy hauls. I do take my time as I typically go 60-65mph. I have had (2) lates in 2 weeks than I have had in 3 months that I play ATS consistently. I know SCS made some adjustments for time zones and the new gps arrival time but gesh. I recall use to having like 30mins-1hr left or more at times on some jobs. It sounds like some tweaks are needed because there are many of us that are more cautious than others.
in Europe ?, except for the UK all ingame countries are in one time zone
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vulchor
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Re: Special Cargo DLC

#93 Post by vulchor » 16 Dec 2017 20:18

Go figure that us Americans don't know European Time Zones, lol. The area from the French/Spanish border to the Poland/Belarusian border sure does seem like it would be at least a couple time zones comparing that area to a similar sized area in the US. That's gotta be at least 2000+ km, more than the distance from Denver, CO to Columbus, OH, which is a two hour difference in time zones. Anyway, gotta love when you learn something new every day.
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xXCARL1992Xx
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Re: Special Cargo DLC

#94 Post by xXCARL1992Xx » 16 Dec 2017 20:21

https://en.wikipedia.org/wiki/Central_European_Time

even Portugal has a +1 time zone, this i didnt even knew
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SilvaTrucker
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Re: Special Cargo DLC

#95 Post by SilvaTrucker » 16 Dec 2017 20:28

Yes, Portugal has a different hour.. UTC. In the Summer, we also have UTC+1, but at that time, other countries have UTC+2 :lol:
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12V92
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Re: Special Cargo DLC

#96 Post by 12V92 » 16 Dec 2017 22:13

MrCapital wrote: 16 Dec 2017 01:46 If you use the Better flares mod you have your problem there.
Found the culprit..., it was the Whelen Lightbar for 1.30 from the steam workshop causing them to disappear.
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xXCARL1992Xx
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Re: Special Cargo DLC

#97 Post by xXCARL1992Xx » 16 Dec 2017 22:17

i have this mod installed too and the AI has beacons in my game
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vulchor
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Re: Special Cargo DLC

#98 Post by vulchor » 16 Dec 2017 23:43

I have the Whelen Lightbar and AI beacons are working too, so I'm not sure that's the problem, mate.
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WerewolfCustoms
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Re: Special Cargo DLC

#99 Post by WerewolfCustoms » 17 Dec 2017 07:46

I noticed one weird thing...
I just checked "My Trucks" screen, and it seems ST jobs don't count towards my trucks driven distance.
I bought two new trucks, did ST jobs with them, and they're still at 0. Also all profit numbers are still at 0.
Anyone else having similar issue? BTW, the only mod I have ATM is 50keda's new accessory pack.
EDIT: In driving mode, odometer shows real driven distance.
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xXCARL1992Xx
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Re: Special Cargo DLC

#100 Post by xXCARL1992Xx » 17 Dec 2017 11:07

i have to correct my statement, my AIs DONT have beacons with the whelen mod on, i tested the ST DLC first with my profile that was more advanced but didnt had the mod activ

now i do my first ST job on my new main profil with the whelen lightbar and the pilot cars dont have beacons on, a shame realy, i dont want to lose the whelen bar but i dont want to drive with beaconles pilot cars either, quite the predicament :lol:

edit:

Timon 30 has an update for the Whelen mod to work with the ST DLC but the workshop uploader doesnt want to work properly, so we have to wait
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